Age | Commit message (Expand) | Author |
2022-09-14 | SL-17701 Fix for legacy material parameters/textures overriding GLTF material... | Dave Parks |
2022-09-13 | SL-17701 WIP -- Correct color space management for base color and emissive co... | Dave Parks |
2022-09-13 | SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b... | Dave Parks |
2022-09-12 | SL-17701: PBR: Tweak lighting in alpha blending | Ptolemy |
2022-09-09 | SL-17701 PBR: Cleanup alpha setting EEP shader uniforms | Ptolemy |
2022-09-09 | SL-17701: PBR: WIP Alpha Blending | Ptolemy |
2022-06-07 | SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding). | Dave Parks |
2022-06-06 | SL-17532 Potential fix for some rigged mesh draw order issues. | Dave Parks |
2022-05-20 | SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots d... | Dave Parks |
2022-05-16 | Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559 | Dave Parks |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks |
2022-05-02 | SL-17321 Fix for some particle systems with custom blend functions not render... | Dave Parks |
2022-04-11 | SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged attach... | Dave Parks |
2022-04-11 | SL-17173 Impostor quality pass. | Dave Parks |
2022-04-07 | SL-16907 Crash at updateSkinInfoMatrixPalette #2 | Andrey Kleshchev |
2022-03-24 | SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov... | Dave Parks |
2022-02-24 | SL-16907 Potential fix for crash in updateSkinInfoMatrixPalette | Dave Parks |
2022-02-01 | SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l... | Dave Parks |
2022-01-14 | SL-16606: Add profiler category DRAWPOOL | Ptolemy |
2021-12-15 | SL-16493: Add comment about using deferred shaders even though we are in a po... | Ptolemy |
2021-12-15 | SL-16493: Fix non-fullbright partial alpha objects not being lit by sun broke... | Ptolemy |
2021-12-08 | SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh s... | Runitai Linden |
2021-12-02 | SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo... | Dave Parks |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-14 | SL-16166 Apply optimizations from pushBatch to other render call sites. Opti... | Runitai Linden |
2020-05-05 | Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint | Andrey Lihatskiy |
2020-02-18 | SL-1706 Material alpha mask highlight color should be blue | Andrey Kleshchev |
2020-02-17 | SL-1395 Alpha-masked faces not highlighted when materials present | Andrey Kleshchev |
2019-06-19 | SL-11318 | Graham Linden |
2019-05-31 | SL-11337 | Graham Linden |
2019-03-19 | SL-10763 | Graham Linden |
2019-03-15 | Make alpha drawpool optimizations an opt-in render debug setting for the adve... | Graham Linden |
2019-03-15 | Disable optimizations to batch fullbright and emissive draws together to mini... | Graham Linden |
2019-03-15 | Restore optimizations for fullbright/emissives with changes to fix lighting b... | Graham Linden |
2019-03-15 | SL-10743, SL-10744 | Graham Linden |
2019-03-05 | Don't rebuild reflection when only edge water patches are in play. | Graham Linden |
2019-03-04 | Roll back even more alpha draw pool optimizations that break particles. | Graham Linden |
2019-03-04 | Fix line-endings. | Graham Linden |
2019-03-04 | Factor emissives and fullbrights out of alpha draw pool loop of death. | Graham Linden |
2019-03-04 | SL-10566 | Graham Linden |
2019-03-04 | Roll back optimizations to lldrawpoolalpha causing emissive strangeness and a... | Graham Linden |
2019-03-04 | Fix unused local var 'partition' and avoid assert in rendering highlights. | Graham Linden |
2019-03-04 | SL-10566 | Graham Linden |
2019-03-03 | SL-10664, SL-10666 | Graham Linden |
2019-02-28 | EEP performance WIP | Graham Linden |
2019-02-27 | SL-10566 part the fourth | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-09-14 | SL-9632 add uniform and code to supress atmospherics in all shaders that coul... | Graham Linden |
2018-06-14 | MAINT-8750 Add transparency indicator for invisiprims. | maxim_productengine |