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path: root/indra/newview/lldrawable.cpp
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2024-09-10#2460 Max-Non-Impostors uses a bad shape (code formatting)Alexander Gavriliuk
2024-08-12Fix avatar lod corruption from commit 5a1ce79 (#2247)Rye Mutt
2024-08-09#2230 BugSplat Crash #1502376: SecondLifeViewer!LLPrimitive::isAvatar(606)Alexander Gavriliuk
2024-07-11Fix for tracy build.RunitaiLinden
2024-07-09Update tracy profiler to 0.10 (#1946)Rye Mutt
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵Ansariel
"possible loss of precision" warnings
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-07secondlife/viewer#1333 BOOL to bool conversion leftovers: ternariesAlexander Gavriliuk
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-02-21Convert remaining BOOL to boolAnsariel
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-06-02SL-18251 Expand extents to include the Control Avatar boundsAlexander Gavriliuk
2023-05-18DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession ↵RunitaiLinden
assertion stomping pass). Remove a couple unused debug settings and related code.
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU ↵RunitaiLinden
timer without a frame stall.
2023-03-10SL-19172 Texture streaming tune up. Incidental decruft.Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split ↵Dave Parks
LLDrawPoolAlpha into two passes, one above water, one below water, and clip against water plane. Currently brute forces two complete alpha passes, still need to cull against water plane and add support for fullbright shaders.
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-06-09SL-17551 Followup -- remove some dead pick-render related code.Dave Parks
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-01-14SL-16606: Add profiler category DRAWABLEPtolemy
2022-01-13SL-16544 Fix for rigged mesh bounding boxesDave Parks
2021-12-15SL-16487 Fix for rigged attachment bounding boxes being too tight.Runitai Linden
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. ↵Runitai Linden
Optimize out a map lookup in rigged face rendering.
2021-10-06SL-15415 Crashes in updateGeometryAndrey Kleshchev
2021-09-22SL-16014: Add Tracy markup for lldrawablePtolemy
2021-02-17Merge branch 'master' v6.4.14 into DV525-merge-6.4.14Dave Houlton
2021-01-06SL-11300 Camera distance to avatar in neighbouring region incorrectAndrey Kleshchev
2020-10-20SL-14142 - impostor management cleanupBrad Payne (Vir Linden)
2020-10-16SL-14130 Jellydolls have wrong appearance when non-impostors is uncappedAndrey Kleshchev
2020-05-14SL-12026 Fix issue with constant bridge recreation for animeshesAndrey Kleshchev
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2018-09-27SL-1350 - keep control avatar rotation synced to corresponding root drawableBrad Payne (Vir Linden)
2018-09-19SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ↵Brad Payne (Vir Linden)
divide-by-zero prevention logic. Force HUD attachments to always be full detail.
2018-07-31SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. ↵Brad Payne (Vir Linden)
Still has a 2x error in the radius calc, but gets radius using the dynamic box.
2018-07-09MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations ↵Brad Payne (Vir Linden)
for rigged meshes in animated objects
2018-06-05mergeBrad Payne (Vir Linden)
2018-02-21MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low ↵Brad Payne (Vir Linden)
values.
2017-09-08SL-718 - better support for transforms of animated attachmentsBrad Payne (Vir Linden)
2017-07-21SL-751, SL-691 - test lsl scripts update, better syncing between skeleton ↵Brad Payne (Vir Linden)
and drawable