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path: root/indra/newview/lldrawable.cpp
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2020-10-20SL-14142 - impostor management cleanupBrad Payne (Vir Linden)
2020-10-16SL-14130 Jellydolls have wrong appearance when non-impostors is uncappedAndrey Kleshchev
2020-05-14SL-12026 Fix issue with constant bridge recreation for animeshesAndrey Kleshchev
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2018-09-27SL-1350 - keep control avatar rotation synced to corresponding root drawableBrad Payne (Vir Linden)
2018-09-19SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ↵Brad Payne (Vir Linden)
divide-by-zero prevention logic. Force HUD attachments to always be full detail.
2018-07-31SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. ↵Brad Payne (Vir Linden)
Still has a 2x error in the radius calc, but gets radius using the dynamic box.
2018-07-09MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations ↵Brad Payne (Vir Linden)
for rigged meshes in animated objects
2018-06-05mergeBrad Payne (Vir Linden)
2018-02-21MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low ↵Brad Payne (Vir Linden)
values.
2017-09-08SL-718 - better support for transforms of animated attachmentsBrad Payne (Vir Linden)
2017-07-21SL-751, SL-691 - test lsl scripts update, better syncing between skeleton ↵Brad Payne (Vir Linden)
and drawable
2017-07-19SL-714 - fixes to get wireframes to display consistently when right-clicking ↵Brad Payne (Vir Linden)
on animated objects.
2017-04-26MAINT-6275 - Child prim not touchable after being resized and moved relative ↵ruslantproductengine
to root prim by script. FIXED. UPDATED: Add comments.
2017-04-24MAINT-6275 - Child prim not touchable after being resized and moved relative ↵ruslantproductengine
to root prim by script. FIXED. It's a very important on each cycle on Drawable::update form(), when object remained in move, list update the CurrentScale member, because if do not do that, it remained in this list forever or when the delta time between two frames a become a sufficiently large (due to interpolation) for overcome the MIN_INTERPOLATE_DISTANCE_SQUARED.
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-04-13merge changes for 3.7.27-releaseOz Linden
2014-12-16MAINT-2590 FIXED Linked HUDs attached directly from inworld are invisibleandreykproductengine
2014-12-10Rename llround(..) to ll_round(..) because of a collision with MS llround ↵callum_linden
(long long round) in VS2013
2014-10-18Update to build on Xcode 6.0: collection of removal of unused variables ↵callum_linden
[-Wunused-variable]
2014-01-31fix some flaws for memory corruptionXiaohong Bao
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
added more MemTrackable types optimized memory usage of LLTrace some more
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-10-01changed over to manual naming of MemTrackable statsRichard Linden
changed claimMem and disclaimMem behavior to not pass through argument added more mem tracking stats to floater_stats
2013-09-25better memory usage for LLTrace (tighter packing of recording arrays)Richard Linden
removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway) improved MemTrackable API, better separation of shadow and footprint added memory usage stats to floater_stats.xml
2013-09-05changed fast timer over to using macroRichard Linden
another attempt to move mem stat into base class
2013-08-28NORSPEC-355 NORSPEC-356 replaced llerrs with asserts to avoid crashes from ↵Graham Linden
false alarms in release
2013-08-22fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
2013-07-02NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec.Dave Parks
2013-07-01BUILDFIX: reverted changes that attempted to automate mem trackRichard Linden
stat definition as they don't work on gcc/clang
2013-07-01SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%Richard Linden
also, removed LLTrace::init and cleanup removed derived class implementation of memory stat for LLMemTrackable is automatic now
2013-06-20merge with releaseRichard Linden
2013-06-19Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-06-19SH-4246 FIX interesting: fast timers significantly decreases framerateRichard Linden
moved collapsed flag to fast timer tree node
2013-06-17add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time ↵Xiaohong Bao
invisible objects stay in memory.
2013-06-13fix for SH-4241: viewer crash shortly after login in ↵Xiaohong Bao
LLViewerRegion::addNewObject and SH-4261: interesting: crash in LLViewerRegion::addToVOCacheTree
2013-06-10possible fix and new debug code for SH-4241: viewer crash shortly after ↵Xiaohong Bao
login in LLViewerRegion::addNewObject
2013-06-05merge with viewer-releaseRichard Linden
2013-05-28change the way to handle creating/destroying a same object repeatedlyXiaohong Bao
2013-05-23Automated merge with ssh://hg.lindenlab.com/richard/viewer-interestingXiaohong Bao
2013-05-23for SH-4145: Interesting: Implement occlusion culling for object cacheXiaohong Bao
2013-05-09MAINT-2647 Fix for some objects not rendering until first LoD switch/selection.Dave Parks