Age | Commit message (Expand) | Author |
2023-11-29 | Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge | Andrey Lihatskiy |
2023-09-29 | SL-20244 On-screen animesh characters that start pelvis offset animations dis... | Alexander Gavriliuk |
2023-08-23 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden |
2023-06-02 | SL-18251 Expand extents to include the Control Avatar bounds | Alexander Gavriliuk |
2023-05-18 | DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft. | RunitaiLinden |
2023-05-17 | SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser... | RunitaiLinden |
2023-05-02 | DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time... | RunitaiLinden |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2022-10-10 | SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp... | Dave Parks |
2022-09-01 | SL-17967 - _ARB constant removal | Howard Stearns |
2022-06-09 | SL-17551 Followup -- remove some dead pick-render related code. | Dave Parks |
2022-03-01 | Merge branch 'master' (DRTVWR-557) into DRTVWR-546 | Andrey Kleshchev |
2022-01-14 | SL-16606: Add profiler category DRAWABLE | Ptolemy |
2022-01-13 | SL-16544 Fix for rigged mesh bounding boxes | Dave Parks |
2021-12-15 | SL-16487 Fix for rigged attachment bounding boxes being too tight. | Runitai Linden |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-14 | SL-16166 Apply optimizations from pushBatch to other render call sites. Opti... | Runitai Linden |
2021-10-06 | SL-15415 Crashes in updateGeometry | Andrey Kleshchev |
2021-09-22 | SL-16014: Add Tracy markup for lldrawable | Ptolemy |
2021-02-17 | Merge branch 'master' v6.4.14 into DV525-merge-6.4.14 | Dave Houlton |
2021-01-06 | SL-11300 Camera distance to avatar in neighbouring region incorrect | Andrey Kleshchev |
2020-10-20 | SL-14142 - impostor management cleanup | Brad Payne (Vir Linden) |
2020-10-16 | SL-14130 Jellydolls have wrong appearance when non-impostors is uncapped | Andrey Kleshchev |
2020-05-14 | SL-12026 Fix issue with constant bridge recreation for animeshes | Andrey Kleshchev |
2019-10-25 | SL-12026, SL-1232 and SL-11614 | andreykproductengine |
2019-10-25 | SL-12014 Animesh is now a separate rendering type | andreykproductengine |
2018-09-27 | SL-1350 - keep control avatar rotation synced to corresponding root drawable | Brad Payne (Vir Linden) |
2018-09-19 | SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ... | Brad Payne (Vir Linden) |
2018-07-31 | SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. S... | Brad Payne (Vir Linden) |
2018-07-09 | MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations f... | Brad Payne (Vir Linden) |
2018-06-05 | merge | Brad Payne (Vir Linden) |
2018-02-21 | MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low val... | Brad Payne (Vir Linden) |
2017-09-08 | SL-718 - better support for transforms of animated attachments | Brad Payne (Vir Linden) |
2017-07-21 | SL-751, SL-691 - test lsl scripts update, better syncing between skeleton and... | Brad Payne (Vir Linden) |
2017-07-19 | SL-714 - fixes to get wireframes to display consistently when right-clicking ... | Brad Payne (Vir Linden) |
2017-04-26 | MAINT-6275 - Child prim not touchable after being resized and moved relative ... | ruslantproductengine |
2017-04-24 | MAINT-6275 - Child prim not touchable after being resized and moved relative ... | ruslantproductengine |
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei... | ruslantproductengine |
2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2015-04-13 | merge changes for 3.7.27-release | Oz Linden |
2014-12-16 | MAINT-2590 FIXED Linked HUDs attached directly from inworld are invisible | andreykproductengine |
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround (lo... | callum_linden |
2014-10-18 | Update to build on Xcode 6.0: collection of removal of unused variables [-Wu... | callum_linden |
2014-01-31 | fix some flaws for memory corruption | Xiaohong Bao |