Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-14 | SL-12026 Fix issue with constant bridge recreation for animeshes | Andrey Kleshchev | |
2019-10-25 | SL-12026, SL-1232 and SL-11614 | andreykproductengine | |
2019-10-25 | SL-12014 Animesh is now a separate rendering type | andreykproductengine | |
2018-09-27 | SL-1350 - keep control avatar rotation synced to corresponding root drawable | Brad Payne (Vir Linden) | |
2018-09-19 | SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ↵ | Brad Payne (Vir Linden) | |
divide-by-zero prevention logic. Force HUD attachments to always be full detail. | |||
2018-07-31 | SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. ↵ | Brad Payne (Vir Linden) | |
Still has a 2x error in the radius calc, but gets radius using the dynamic box. | |||
2018-07-09 | MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations ↵ | Brad Payne (Vir Linden) | |
for rigged meshes in animated objects | |||
2018-06-05 | merge | Brad Payne (Vir Linden) | |
2018-02-21 | MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low ↵ | Brad Payne (Vir Linden) | |
values. | |||
2017-09-08 | SL-718 - better support for transforms of animated attachments | Brad Payne (Vir Linden) | |
2017-07-21 | SL-751, SL-691 - test lsl scripts update, better syncing between skeleton ↵ | Brad Payne (Vir Linden) | |
and drawable | |||
2017-07-19 | SL-714 - fixes to get wireframes to display consistently when right-clicking ↵ | Brad Payne (Vir Linden) | |
on animated objects. | |||
2017-04-26 | MAINT-6275 - Child prim not touchable after being resized and moved relative ↵ | ruslantproductengine | |
to root prim by script. FIXED. UPDATED: Add comments. | |||
2017-04-24 | MAINT-6275 - Child prim not touchable after being resized and moved relative ↵ | ruslantproductengine | |
to root prim by script. FIXED. It's a very important on each cycle on Drawable::update form(), when object remained in move, list update the CurrentScale member, because if do not do that, it remained in this list forever or when the delta time between two frames a become a sufficiently large (due to interpolation) for overcome the MIN_INTERPOLATE_DISTANCE_SQUARED. | |||
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. | |||
2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine | |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-04-13 | merge changes for 3.7.27-release | Oz Linden | |
2014-12-16 | MAINT-2590 FIXED Linked HUDs attached directly from inworld are invisible | andreykproductengine | |
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround ↵ | callum_linden | |
(long long round) in VS2013 | |||
2014-10-18 | Update to build on Xcode 6.0: collection of removal of unused variables ↵ | callum_linden | |
[-Wunused-variable] | |||
2014-01-31 | fix some flaws for memory corruption | Xiaohong Bao | |
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-07 | renamed TraceType to StatType | Richard Linden | |
added more MemTrackable types optimized memory usage of LLTrace some more | |||
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-10-01 | changed over to manual naming of MemTrackable stats | Richard Linden | |
changed claimMem and disclaimMem behavior to not pass through argument added more mem tracking stats to floater_stats | |||
2013-09-25 | better memory usage for LLTrace (tighter packing of recording arrays) | Richard Linden | |
removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway) improved MemTrackable API, better separation of shadow and footprint added memory usage stats to floater_stats.xml | |||
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-28 | NORSPEC-355 NORSPEC-356 replaced llerrs with asserts to avoid crashes from ↵ | Graham Linden | |
false alarms in release | |||
2013-08-22 | fix for SH-4400: Interesting: Side effect 1 of unloading culled objects. | Xiaohong Bao | |
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-30 | Summer cleaning - removed a lot of llcommon dependencies to speed up build times | Richard Linden | |
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders | |||
2013-07-02 | NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. | Dave Parks | |
2013-07-01 | BUILDFIX: reverted changes that attempted to automate mem track | Richard Linden | |
stat definition as they don't work on gcc/clang | |||
2013-07-01 | SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0% | Richard Linden | |
also, removed LLTrace::init and cleanup removed derived class implementation of memory stat for LLMemTrackable is automatic now | |||
2013-06-20 | merge with release | Richard Linden | |
2013-06-19 | Automated merge with http://bitbucket.org/lindenlab/viewer-interesting | Xiaohong Bao | |
2013-06-19 | SH-4246 FIX interesting: fast timers significantly decreases framerate | Richard Linden | |
moved collapsed flag to fast timer tree node | |||
2013-06-17 | add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time ↵ | Xiaohong Bao | |
invisible objects stay in memory. | |||
2013-06-13 | fix for SH-4241: viewer crash shortly after login in ↵ | Xiaohong Bao | |
LLViewerRegion::addNewObject and SH-4261: interesting: crash in LLViewerRegion::addToVOCacheTree | |||
2013-06-10 | possible fix and new debug code for SH-4241: viewer crash shortly after ↵ | Xiaohong Bao | |
login in LLViewerRegion::addNewObject | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-05-28 | change the way to handle creating/destroying a same object repeatedly | Xiaohong Bao | |
2013-05-23 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-interesting | Xiaohong Bao | |
2013-05-23 | for SH-4145: Interesting: Implement occlusion culling for object cache | Xiaohong Bao | |
2013-05-09 | MAINT-2647 Fix for some objects not rendering until first LoD switch/selection. | Dave Parks | |
2013-05-05 | Spring cleaning: removed unused .cpp and.h files, and cleaned up header ↵ | Richard Linden | |
dependencies | |||
2013-05-01 | Merge vwr-dev-mat | Graham Madarasz | |