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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawable.cpp
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Author
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-10-14
SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...
Runitai Linden
2021-09-22
SL-16014: Add Tracy markup for lldrawable
Ptolemy
2021-02-17
Merge branch 'master' v6.4.14 into DV525-merge-6.4.14
Dave Houlton
2021-01-06
SL-11300 Camera distance to avatar in neighbouring region incorrect
Andrey Kleshchev
2020-10-20
SL-14142 - impostor management cleanup
Brad Payne (Vir Linden)
2020-10-16
SL-14130 Jellydolls have wrong appearance when non-impostors is uncapped
Andrey Kleshchev
2020-05-14
SL-12026 Fix issue with constant bridge recreation for animeshes
Andrey Kleshchev
2019-10-25
SL-12026, SL-1232 and SL-11614
andreykproductengine
2019-10-25
SL-12014 Animesh is now a separate rendering type
andreykproductengine
2018-09-27
SL-1350 - keep control avatar rotation synced to corresponding root drawable
Brad Payne (Vir Linden)
2018-09-19
SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ...
Brad Payne (Vir Linden)
2018-07-31
SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. S...
Brad Payne (Vir Linden)
2018-07-09
MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations f...
Brad Payne (Vir Linden)
2018-06-05
merge
Brad Payne (Vir Linden)
2018-02-21
MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low val...
Brad Payne (Vir Linden)
2017-09-08
SL-718 - better support for transforms of animated attachments
Brad Payne (Vir Linden)
2017-07-21
SL-751, SL-691 - test lsl scripts update, better syncing between skeleton and...
Brad Payne (Vir Linden)
2017-07-19
SL-714 - fixes to get wireframes to display consistently when right-clicking ...
Brad Payne (Vir Linden)
2017-04-26
MAINT-6275 - Child prim not touchable after being resized and moved relative ...
ruslantproductengine
2017-04-24
MAINT-6275 - Child prim not touchable after being resized and moved relative ...
ruslantproductengine
2017-01-24
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2016-12-15
Backed out changeset: ebe10b4b1197
AndreyL ProductEngine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2016-12-12
MAINT-6125 - Mesh avatar deforms constantly
ruslantproductengine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-04-13
merge changes for 3.7.27-release
Oz Linden
2014-12-16
MAINT-2590 FIXED Linked HUDs attached directly from inworld are invisible
andreykproductengine
2014-12-10
Rename llround(..) to ll_round(..) because of a collision with MS llround (lo...
callum_linden
2014-10-18
Update to build on Xcode 6.0: collection of removal of unused variables [-Wu...
callum_linden
2014-01-31
fix some flaws for memory corruption
Xiaohong Bao
2013-10-15
renamed TimeBlock to BlockTimerStatHandle
Richard Linden
2013-10-07
renamed TraceType to StatType
Richard Linden
2013-10-01
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Richard Linden
2013-10-01
changed over to manual naming of MemTrackable stats
Richard Linden
2013-09-25
better memory usage for LLTrace (tighter packing of recording arrays)
Richard Linden
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-28
NORSPEC-355 NORSPEC-356 replaced llerrs with asserts to avoid crashes from fa...
Graham Linden
2013-08-22
fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.
Xiaohong Bao
2013-08-09
second phase summer cleaning
Richard Linden
2013-07-30
Summer cleaning - removed a lot of llcommon dependencies to speed up build times
Richard Linden
2013-07-02
NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec.
Dave Parks
2013-07-01
BUILDFIX: reverted changes that attempted to automate mem track
Richard Linden
2013-07-01
SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%
Richard Linden
2013-06-20
merge with release
Richard Linden
2013-06-19
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Xiaohong Bao
2013-06-19
SH-4246 FIX interesting: fast timers significantly decreases framerate
Richard Linden
2013-06-17
add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time invisib...
Xiaohong Bao
2013-06-13
fix for SH-4241: viewer crash shortly after login in LLViewerRegion::addNewOb...
Xiaohong Bao
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