Age | Commit message (Collapse) | Author |
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- After wearable removed from COF list, check: whether any outfit of the same wearable type as removed left in COF. If left then select it.
- Added method selectClothing(LLWearableType::EType) to the LLCOFWearables that selects first clothing from COF of specified WearableType
Reviewed by Vadim Savchuk
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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feeeeling.
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Outfit panel reopening)
Now accordion on panels 'Edit Outfit', 'Editing Shape', 'Editing Hair', 'Editing Eyes', 'Editing Skin', 'Group Profile' and 'Place Profile' are reset when the panels are closed and then opened again.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/782/
--HG--
branch : product-engine
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eidt)
Every single delete/create operation in the COF causes LLCOFWearables to be updated - on each update its contained LLFlatListView is repopulated. That means massive creation of LLPanel's instances (LLUICtrlFactory::buildPanel(...)). Half of the panel creation time is spent in the EXPAT xml library on parsing the .xml files of the panel item.
I've forbidden updates of LLCOFWearables when Panel Outfit Edit is not in the visible chain. Panel Outfit Edit is now updated only when it is visible
Also LLCOFWearables refures to refresh its content if COF category version hasn't been changed since the last refresh.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/715
--HG--
branch : product-engine
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(COF Wearables)
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/704/
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branch : product-engine
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- added resetting lists selection on tabs state changes
- added committing on tab selection change
- added filtering wearables by at first by a selected tab and then by an expended tab
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/696
--HG--
branch : product-engine
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description
- Added method LLAccordionCtrl::getExpandedTab() which search for the first expanded accordion tab. This method is a bit of hacking, but I discussed it with Vadim Savchuk.
- LLAccordionCtrlTab::isExpanded() is made 'const'. This is necessary to call it from getExpandedTab() which is also 'const'.
- Added all provided Marketplace URLs (taken from EXT-7257) to the settings.xml. So URLs can be configured without recompilation.
- Added method LLCOFWearables::getSelectedItems() which can be used to get ALL selected items (not only one).
- Class LLShopURLDispatcher is implemented in the llpaneloutfitedit.cpp.
- Added callback LLPanelOutfitEdit::onShopButtonClicked() which calls LLShopURLDispatcher to send user to the correct URL.
- Added shop button (shop_btn) widget in panel_outfit_edit.xml. It has invalid icon for now. After review I'm going to reassign the ticket to someone who will provide correct icons.
Reviewed by Vadim Savchuk and Mike Antipov at https://codereview.productengine.com/secondlife/r/569/
--HG--
branch : product-engine
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- relocated Add button (required substantial layout_stacks repositioning)
- got rid of switch/shop buttons
- reverted addition of adaptors for (accordion tabs/list view) inline button bars
* failed to get rid of an empty space above bottom bars when "add wearables panel" is invisible
(due to bug in the layout stack, when border is still drawn below layout panel which is only one visible)
https://jira.secondlife.com/secure/attachment/39854/empty+space+.jpg
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/481/
--HG--
branch : product-engine
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items and by selecting 'Replace' menu item click body part context menu
Main changes:
- Added callback for a '(+) button' to the LLCOFCallbacks and bind it with LLPanelOutfitEdit::onAddWearableClicked
- Created the callback(LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked) for 'Replace' menu item of context menu
Related changes:
- Changed LLFilteredWearableListManager so that it can use different functors (subclasses of LLInventoryCollectFunctor) as a criterion for LLInventoryItemsList filtering. Before it used only LLFindNonLinksByMask filter. Moved LLFindNonLinksByMask from to the llfilteredwearablelist.cpp to the llinventoryfunctions.h
- Created getter 'LLPanelDummyClothingListItem::getWearableType()' for LLPanelDummyClothingListItem
- Made 'add wearables panel' a member of LLPanelOutfitEdit so that not to use findChild each time panel is needed
Reviewed by Igor Borovkov at http://jira.secondlife.com/browse/EXT-7472
--HG--
branch : product-engine
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Shared code with avatar lists context menus.
Reviewed by Mike Antipov and Nyx at https://codereview.productengine.com/secondlife/r/415/
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branch : product-engine
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- Moved wearable item name comparator from llcofwearables to llwearableitemslist.
- Added wearable item type comparator.
- Added item type and description getters to wearable item base class LLPanelInventoryListItemBase.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/407/
--HG--
branch : product-engine
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added a flat list view comparator for names of wearable list items
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/384/
--HG--
branch : product-engine
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added a deletable wearable item, predecessor of a clothing item, which is used for attachment items
Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/377
--HG--
branch : product-engine
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"clothing" accordion tab of outfit editor
"size_changes" == info["action"]
is always TRUE no matter what info["action"] maps to,
that should be rewritten to "size_changes" == info["action"].asString()
No review.
--HG--
branch : product-engine
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"clothing" accordion tab of outfit editor
* reimplemented button bars as static panels not as list items (creating accordion - button bar - list view - adaptor/container)
* added management of items' buttons assording to inventory items' states
* assigned actions to clothing/bodyparts items' buttons
* got rid of separators as distinct items and made them as part of items
* removed ad-hoc up/down buttons
* removed "+" button from a button bar
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
--HG--
branch : product-engine
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--HG--
branch : product-engine
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"clothing" accordion tab of outfit editor
- added grouping clothing items by wearable type (shirt, jeans etc.)
- added sorting clothing items by wearing order in groups
- added separators between items of the same wearable type (lists: clothing, body parts)
- added list specific button bars
- partially added dummy items for missing wearable types in the COF (clothing list)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
--HG--
branch : product-engine
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"clothing" accordion tab of outfit editor
Initial implementation (no sorting, no grayed items from Base outfit)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
--HG--
branch : product-engine
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