Age | Commit message (Collapse) | Author |
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should be human readable)
-- for now phone number is split on parts by two digits from right to left. The first left part can have 2 or 3 digits, i.e. +44-33-33-44-55-66 or 12-34-56-78-90.
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made VCP as transient dockable floater;
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of Speak button.
- Renamed Speak button parts in XML to avoid widget names confusion.
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after enabling voice)
-- made participant dimmed for a few seconds before disappearing
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chevron, not to middle of Speak button.
- Changed VCP docking anchor to the right segment of the Speak button.
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the VCP)
-- updated processing of "Loading" state while switching between voice sessions. ("Loading..." is shown until channel is in CONNECTED state)
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the VCP)
-- refactored processing of voice participants in the "Voice control panel".
Now list is filled only when voice channel is in CONNECTED state and is cleared otherwise.
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voice list after enabling voice).
* Avatars having voice chat disabled will not be displayed in the voice control panel.
* If an avatar disables and then re-enables voice chat, it will re-appear in the VCP.
* Avatars that are not in the nearby chat range anymore, will be immediately removed from the VCP
(were displayed in italic for a few seconds).
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Voice states and fade timeout xml driven)
-- made Avatar Item Voice States xml driven. Added fake xml panel file with one textbox per style.
Style of the appropriate textbox is applied to avatar item's name
-- It was necessary to change visibility of the LLTExtBase::getDefaultStyle() to public.
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Voice states and fade timeout xml driven)
-- made timeout to fade HAS LEFT Voice participant xml driven
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control panel while calling), removed temporary workaround.
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panel while calling): Added workaround which sets current call dialog to front most.
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participants in a Group call (Voice Controls)
-- implemented workaround not to set agent in HAS LEFT state
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participants in a Group call (Voice Controls)
-- commented out updating participants voice states from draw()
-- improved removing of HAS LEFT participant (now it is removed via LLAvatarList approach instead of LLFlatListView)
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participants in a Group call (Voice Controls)
-- implemented removing of participant who has left voice chat from the list (after hardcoded 10 seconds)
-- added struct params to be set from the xml
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participants in a Group call (Voice Controls)
-- added doxygen comments in header
-- replaced collecting of voice participants' uuids, added helpful & removed unused code comments in cpp
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participants in a Group call (Voice Controls)
-- implemented decorating of left participants in voice chat via italic font style (draft, harcoded)
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moved to a separate method
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in the Group chat participant list
1. agent will be appear in ad-hoc conference too.
2. Disabling block/unblock yourself.
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w/o text chat
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voice control panel)
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and "others" (EXT-3475).
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panel is opened”,
reverted changes from 6658:6a7714959726;
made LLCallFloater non-unique dockable;
added LLCallFloater to control list of Transient Manager;
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Options submenu in Voice controls quickly.
Added code to hide menu before destroying it.
Added aditional checks.
Added comments
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submenu in Voice controls quickly.
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to the Voice Control Panel (Active Speakers List))
-- Fixed crash if press Call button quickly in just opened IM Group floater
Reason: voice channel is in STATE_NO_CHANNEL_INFO, in this case there are no any speakers yet.
Fix: added NULL validating of finding speaker before determining if Agent is a moderator.
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to the Voice Control Panel (Active Speakers List))
-- added showing Moderator label near the agent's name if she is a group moderator
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator
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to the Voice Control Panel (Active Speakers List))
-- added updating of participant list to display participants not in voice as disabled.
Unfortunatly I have to perform refreshing in a draw to mad it workable till beta 0.
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group's name) and corrected titles of Voice Control Panel
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speaking avatar (refer to screenshot))
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automated merge from trunk
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Some llvoiceclient changes duplicated changes that had already been
made in the voice modularization refactor, so the refactor versions
were used.
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