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path: root/indra/newview/llbottomtray.cpp
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2011-02-24SOCIAL-551 WIP add buttons to open people and profile windowsRichard Linden
people button now toggles according to people window visibility
2011-02-23SOCIAL-551 WIP Add buttons to open people and profile windowsRichard Linden
bottom tray button now toggles profile window
2010-12-02mergeMonroe Linden
2010-11-25STORM-344 FIXED Fixed Speak button label shrinking when bottom bar has ↵Andrew Productengine
enough space for displaying full Speak label. Bug was caused by counting only width added by last resize as usable for Speak button extending, so widening viewer window by few pixels many times when Speak is shrink would never let it expand regardless of available space. - Added check for possible chiclet panel shrinking width- cause spare space goes to it when extending. If there is enough space to give from chiclets to Speak, Speak is extended.
2010-11-15mergeRichard Linden
2010-10-26EXP-331 FIXED Avatar and Destination Guild UI Hints not showingRichard Linden
2010-10-21EXP-273 WIP added avatar picker popup and hintRichard Linden
2010-10-11EXP-166 FIXED Front an Side Preset Views not accessible in Skylight viewerRichard Nelson
2010-10-07EXP-156 FIXED custom Skylight hintsRichard Linden
moved move hint down to bottom of screen made destination hint go away on teleport
2010-10-06EXP-156 WIP Implement custom Skylight hintsRichard Nelson
2010-10-04Test mergecallum
2010-10-06STORM-187 ADDITIONAL FIX Fixed buttons autohiding in bottomtray on resize.Andrew Productengine
The bug was caused by moving nearby chat bar into panel inside layout panel instead of being layout panel itself in changeset 741eb25e921c without modifying get_panel_min_width() call which used that layout panel. This broke behaviour of LLBottomTray::processWidthDecreased(). - Fixed it by using this new nearby chat container layout panel in this call.
2010-09-28added xui param to turn off drag-and-drop reordering of bottom tray buttonsRichard Linden
2010-09-29STORM-291 FIXED Fixed the position of the nearby chat bar.Andrew Productengine
The bug was caused by moving nearby chat bar into panel inside layout panel instead of being layout panel itself without modifying code in LLBottomTray::loadButtonsOrder() which used that layout panel. - Fixed it by using this new nearby chat container layout panel in this method.
2010-09-22fixed buildRichard Linden
2010-09-22mergeRichard Linden
2010-09-22STORM-187 FIXED Fixed chatbar not getting back its width after ↵Andrew Productengine
opening/closing sidetray. The bug reproduced not only for opening/closing sidetray, but also when viewer window was resized. The chatbar's width was set to default on width increase, it was also shrunk even when there was enough space for it, and buttons could be shrunk instead. Also, width to which user resized it manually, was not used in resizes. Gave priority on resizes to nearby chat - i.e.: Before this fix priorities were- buttons are visible -> buttons are as wide as possible -> nearby is stretched. After this fix priorities are- buttons are visible -> nearby is stretched -> buttons are as wide as possible. - Added new member which stores width of nearbychat(either value that was recorded after user's manual resize of chatbar or default). Used it as a value to which chatbar tries to be resized on resizes. - Implemented the change of priorities described above in processWidthIncreased() and processWidthDecreased() methods.
2010-09-16mergeRichard Linden
2010-09-13merge storm-123Tofu Linden
2010-09-13STORM-101 FIXED Moved floater settings (rect, visibility, docked state) to ↵Vadim Savchuk
account-specific XML file. The settings are now stored to settings_per_account.xml. This change affects all floaters having save_rect/save_visibility/save_dock_state params set to "true", not just detached sidebar tabs as the ticket requests.
2010-09-13Little refactoring.Andrew Dyukov
Removed unused "mask" arguments from three sidetray methods.
2010-09-13STORM-123 FIXED Fixed resize availability of nearby chat in bottomtray.Andrew Dyukov
Cursor didn't change to "resize" state, because handlehover of bottomtray wasn't working correctly. It happened because LLPanel::handleHover() wasn't called in LLBottomtray::handleHover(). - There was no good reason to override habdleHover() in LLBottomTray so new method onDraggableButtonHover() was introduced to be called from bottomtray buttons(as it was already done for mouse up and down).
2010-09-10EXP-23 FIX Tail for chat box hint should be slantways instead of horizontalRichard Nelson
2010-09-07Fix some build errors.Tofu Linden
2010-09-06VWR-22690 FIXED Implemented save/load of bottomtray button order.Andrew Dyukov
- Added methods responsible for saving and loading order of buttons to bottomtray. Order is saved after each drag'n'drop to ensure user's customization of bottomtray is not lost because of crash. - Added additional argument to layoutstack movePanel() method which tells it to move panel to the beginning of mPanels vector without requiring a pointer to panel before which it should be inserted. Reviewed by Vadim Savchuk.
2010-09-06VWR-20705 VWR-20706 FIXED Implemented drag'n'drop of buttons in bottomtray.Andrew Dyukov
- Though visually user drags buttons, layout panels are really moved. To move one panel before other, new method movePanelBeforeOther() was added to layout stack. - When drag'n'drop is finished, order of panels in layout stack mToolbarStack is changed, and also order vectors are updated in bottomtray.These are vectors mButtonsProcessOrder and mButtonsOrder. mButtonsOrder was introduced in this changeset to store order of all bottomtray buttons that may change place via drag'n'drop and should save and load it between sessions. mButtonsProcessOrder is not enough for it because it contains only buttons that may be hidden(and for example Speak button is not included in it). - To pass mouse events from buttons to bottomtray, new class LLBottomtrayButton was added (and new widget bottomtray_button for it). Reviewed by Vadim Savchuk.
2010-08-27Post-convert merge by convert_monolith.py from ./viewer-experienceMonroe Linden
2010-08-25fixed regressions from changing layout panel to be a derived widget classRichard Linden
2010-08-24removed LLLayoutStack::fromXML custom xml parsingRichard Nelson
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-20changed buildPanel/buildFloater to member functions buildFromFileRichard Nelson
streamlined LLUICtrlFactory's interface
2010-08-16cleaned up LLUICtrlFactory...Richard Nelson
removed redundant functionality moved buildPanel to LLPanel
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-12remaining hints definedRichard Linden
2010-08-12first pass at hintsRichard Nelson
2010-07-30deprecated LLPanel::child*() methodsRichard Nelson
2010-06-04EXT-7548 FIXED Reset control variable for "Build" & "Map" buttons on destroy.Mike Antipov
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/517/ --HG-- branch : product-engine
2010-06-01EXT-7516 FIXED Completely removed bottomtray's "Sidebar" button and related ↵Mike Antipov
settings/functionality Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/474/ --HG-- branch : product-engine
2010-06-01EXT-7379 FIXED Add save_visibility=true to search floater to enable ↵Mike Antipov
interaction with Search button Also added reset of floaters visibility on exit to emulate save_visibility=false Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/463/ --HG-- branch : product-engine
2010-05-27EXT-2260 FIXED Changed camera floater according to new styleAndrew Dyukov
- Implemented new widget- panel_camera_item, to use in camera floater. They are used inside of two panels. Their order is configurable via XML. Mouse down callbacks and images which are used for selected and and unselected items are also set in XML. - Now there are only 3 buttons instead of four at the bottom of the floater- pan and orbit are now shown simultaneously. - Implemented correct work of object view after moving from camera modes to presets list (and back). It wasn't workin completely correct in old version of floater. - Integrated new art. Reviewed by Igor Borovkov at https://codereview.productengine.com/secondlife/r/436/ --HG-- branch : product-engine
2010-05-27EXT-7497 FIXED Made Build, Search, Map, Mini-Map and Sidebar buttons in ↵Mike Antipov
bottomtray hidden by default. Also declaration of all settings related to bottom bar buttons and custom chatbar width were moved from code to settings.xml to prevent issues with resetting of these settings between restarts. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/452/ --HG-- branch : product-engine
2010-05-25EXT-7104 FIXED Removed bottom separator in the context menu over bottomtray ↵Mike Antipov
buttons. Task implementation is already completed. Also minor refactoring: * updated removing of chatbar menu items * removed useless instance members Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/424/ --HG-- branch : product-engine
2010-05-20EXT-7104 WIP Enable Build button and set necessary callbacks.Mike Antipov
Because it is not enough to call showInstance for Build Floater it was implemented in a such way: * set save_visibility==true in floater tools to update button toggle state properly and subscribe Build button to listen visibility changes * added callback to observe parcel changing to set build button enabled/disabled. KNOWN ISSUE: if build permissions are changed button will not change state until restart/teleport Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/413/ --HG-- branch : product-engine
2010-05-19EXT-7104 WIP Added "Sidebar" button (disabled until callback is set)Mike Antipov
* Added widgets into xml, added setting and listener for context menu * added menu item to show/hide the button * button is made as may be hidden on resize Additional improvements: * Updated method to process buttons width when it is necessary to show any button via context menu * Updated LLBottomTray::initButtonsVisibility to not show warning messages if it is impossible to show a button due to bottom tray width on startup. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/ --HG-- branch : product-engine
2010-05-19EXT-7104 WIP Implemented a functionality to control the width of the chat ↵Mike Antipov
entry field. * LLResizeBar calls notifyParent on resizing before changing rect of view, bottomtray processed this notification to update other buttons. * Had to move setup of buttons visibility on startup into LLBottomTray to ensure all buttons have necessary visibility BEFORE restore the width of the chat entry field; * Updated layout between chatbar and speak button to show resize mouse pointer in the middle between them. Implemented behavior: visible buttons shrink to their minimal width when the chat entry field gets wider. Also were refactored: * moved declaration of settings related to buttons visibility from the settings.xml to LLBottomTray. * moved setting of control listeners to LLBottomTray. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/ --HG-- branch : product-engine
2010-05-14EXT-7104 WIP added 4 buttons to bottom tray, added "Show button" menu support.Mike Antipov
* Added 4 buttons with tooltips: ** Build - Shows/hides Build Tools ** Search - Shows/hides Search ** Map - Shows/hides World Map ** Mini-Map - Shows/hides Mini-Map * Made their width and minimal width the same as "Move" and "View" buttons (increased default total width of the bottom tray to make Layout Stack initialize its panels with default values from xml) * Added appropriate menu items in context menu to Show these buttons in the bottom tray (with functionality) * Set on click actions for this buttons. ("Build" temporary made disabled because default toggle registration is not enough for this floater.) Dev Notes: * Improved LLBottomTray::initResizeStateContainers to fill mObjectDefaultWidthMap using mStateProcessedObjectMap & mButtonsProcessOrder container * Improved LLBottomTray::canButtonBeShown to process variable number of buttons that can be hidden on resize QA Notes: Resize behavior with new buttons can already be tested. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
2010-05-13EXT-7104 : WIP : improved processing of buttons to show/hide extend/shrink ↵Mike Antipov
them. Functionality was not changed. * added vector of buttons that can be shown/hidden extended/shrunk on resizing. * updated these operation to use iteration over this array. * cleaned up container initialization. This allow to extend this vector to add new buttons in bottom tray. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
2010-05-13EXT-7104 : WIP : bottomtray refactoring for future changes. Functionality ↵Mike Antipov
was not changed. * updated method related to resize logic to take references to S32 instead of pointer. * added doxygen comments for these methods. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine