| Age | Commit message (Collapse) | Author | 
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|  | was hidden with stripped label)
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branch : product-engine | 
|  | docked after opening from 'World' top menu).
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|  | field and for IM text field)
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|  | type & use gestures)
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|  | nearby voice chat is disabled in estate).
- Added methods for separate enabling of left and right parts of speak button and used them instead of simply enabling/disabling LLSpeakButton in bottomtray.
- Made changes to reset() in LLCallFloater to show "no one near..." instead of "loading" in vcp for nearby chat in regions with disabled voice.
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|  | quitting mouselook mode) and low bug EXT-4723 (Not all buttons are displayed on the bottom bar after leaving mouse look): - implemented the LLBottomTrayLite, which  appears only in mouselook mode.
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|  | selected causes warning flood)
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|  | mode): added hack that avoid usage of the LLLayoutStack resizing logic on mouse look mode switching.
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|  | shown in mouse look after pressing enter): added gesture button accessibility via TAB and open Gestures list by pressing ENTER/SPACE.
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|  | mouse look after pressing enter)
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|  | chiclets for avaline calls are not spawned anymore
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|  | session with unread IMs is removed)
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|  | bring text chat (p2p, ad-hoc, group)
Now IM Well counter displays unread messages calculating it based on chiclets instead of displaying unread messages across all IM Model
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|  | ad-hoc, group)
Added flag to an LLIMSession which indicated whether it has been created for a voice call.
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|  | Some llvoiceclient changes duplicated changes that had already been
made in the voice modularization refactor, so the refactor versions
were used. | 
|  | and IM Well)
 -- removed member pointer to Notification Well Icon from the LLBottomTray
 -- placed Well counter over the Icon, made center-aligned
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branch : product-engine | 
|  | and IM Well)
Refactored toggle interaction between Notification Well and Notification Well Window:
 -- set "Button.SetDockableFloaterToggle" init callback to Notification Well
 -- remove deprecated functionality in code
 -- update interaction with screen channels to work properly.
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branch : product-engine | 
|  | Initial commit
 -- added two floater classes derived from LLSysWellWindow to work with Notification Well & IM Well
 -- register two floaters in place of previous sys_well (but with the same xml file)
 -- replace using of LLSysWellWindow with LLNotificationWellWindow in the out code (except of in LLScreenChannel::updateShowToastsState)
 -- rename member variable in bottom tray used for Notification Well
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branch : product-engine | 
|  | text in nearby chat's input field
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branch : product-engine | 
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|  | context menu for any text editor, should include such items as (cut,copy, paste etc)
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|  | Also replaced many duplicate calls to LLViewerCamera::getInstance() with local pointer.
Reviewed with Ambroff | 
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|  | llviewermessages.cpp | 
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|  | Cuts number of includes of llnotifications.h from 300+ to 40. | 
|  | Fixed many more includes | 
|  | EXT-2616:
 - Removed unused param while extending bottom tray
 - Moved some debug messages
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branch : product-engine | 
|  | width of window is 800px)
- updated resize behavior to shrink Snapshot button: only speaker is shown in this case.
- updated LLSpeakButton to hide/show its labels
- updated talk_button widget (talk_button.xml) to have correct follows attributes
- also fixed bug with calculating necessary updates for children while extending bottom tray
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|  | - added possibility to shrink/extend buttons (gestures, move, view) while resizing
 - I had to add LLLayoutStack::getPanelMinSize interface to validate width of Layout panels with these buttons
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|  | - code cleaned up, removed commented out & unused code
Functionality was not changed
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|  | Fixed issue: "Snapshort button can appear first due to its the least width while Bottom Bar extending"
	- implemented ordering in which buttons can be shown: Gesture, Move, View, Snapshot.
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