Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
--HG--
branch : product-engine
|
|
|
|
was hidden with stripped label)
--HG--
branch : product-engine
|
|
docked after opening from 'World' top menu).
--HG--
branch : product-engine
|
|
field and for IM text field)
--HG--
branch : product-engine
|
|
type & use gestures)
--HG--
branch : product-engine
|
|
nearby voice chat is disabled in estate).
- Added methods for separate enabling of left and right parts of speak button and used them instead of simply enabling/disabling LLSpeakButton in bottomtray.
- Made changes to reset() in LLCallFloater to show "no one near..." instead of "loading" in vcp for nearby chat in regions with disabled voice.
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
quitting mouselook mode) and low bug EXT-4723 (Not all buttons are displayed on the bottom bar after leaving mouse look): - implemented the LLBottomTrayLite, which appears only in mouselook mode.
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
selected causes warning flood)
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
mode): added hack that avoid usage of the LLLayoutStack resizing logic on mouse look mode switching.
--HG--
branch : product-engine
|
|
shown in mouse look after pressing enter): added gesture button accessibility via TAB and open Gestures list by pressing ENTER/SPACE.
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
mouse look after pressing enter)
--HG--
branch : product-engine
|
|
chiclets for avaline calls are not spawned anymore
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
session with unread IMs is removed)
--HG--
branch : product-engine
|
|
bring text chat (p2p, ad-hoc, group)
Now IM Well counter displays unread messages calculating it based on chiclets instead of displaying unread messages across all IM Model
--HG--
branch : product-engine
|
|
ad-hoc, group)
Added flag to an LLIMSession which indicated whether it has been created for a voice call.
--HG--
branch : product-engine
|
|
and IM Well)
-- removed member pointer to Notification Well Icon from the LLBottomTray
-- placed Well counter over the Icon, made center-aligned
--HG--
branch : product-engine
|
|
and IM Well)
Refactored toggle interaction between Notification Well and Notification Well Window:
-- set "Button.SetDockableFloaterToggle" init callback to Notification Well
-- remove deprecated functionality in code
-- update interaction with screen channels to work properly.
--HG--
branch : product-engine
|
|
Initial commit
-- added two floater classes derived from LLSysWellWindow to work with Notification Well & IM Well
-- register two floaters in place of previous sys_well (but with the same xml file)
-- replace using of LLSysWellWindow with LLNotificationWellWindow in the out code (except of in LLScreenChannel::updateShowToastsState)
-- rename member variable in bottom tray used for Notification Well
--HG--
branch : product-engine
|
|
text in nearby chat's input field
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
context menu for any text editor, should include such items as (cut,copy, paste etc)
--HG--
branch : product-engine
|
|
Also replaced many duplicate calls to LLViewerCamera::getInstance() with local pointer.
Reviewed with Ambroff
|
|
|
|
|
|
|
|
llviewermessages.cpp
|
|
|
|
Cuts number of includes of llnotifications.h from 300+ to 40.
|
|
Fixed many more includes
|
|
EXT-2616:
- Removed unused param while extending bottom tray
- Moved some debug messages
--HG--
branch : product-engine
|
|
width of window is 800px)
- updated resize behavior to shrink Snapshot button: only speaker is shown in this case.
- updated LLSpeakButton to hide/show its labels
- updated talk_button widget (talk_button.xml) to have correct follows attributes
- also fixed bug with calculating necessary updates for children while extending bottom tray
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
- added possibility to shrink/extend buttons (gestures, move, view) while resizing
- I had to add LLLayoutStack::getPanelMinSize interface to validate width of Layout panels with these buttons
--HG--
branch : product-engine
|
|
- code cleaned up, removed commented out & unused code
Functionality was not changed
--HG--
branch : product-engine
|
|
Fixed issue: "Snapshort button can appear first due to its the least width while Bottom Bar extending"
- implemented ordering in which buttons can be shown: Gesture, Move, View, Snapshot.
--HG--
branch : product-engine
|
|
Improved functionality to process Buttons showing via context menu
- added new alert dialog ("BottomTrayButtonCanNotBeShown") in case when there is no enough space to show button
For now it contains a such message:
"Selected button can not be shown right now.
The button will be shown when there is enough space for it."
It should be reviewed by XUI team
--HG--
branch : product-engine
|
|
Implemented functionality to process Buttons hidden/shown via context menu
1. hidden buttons are not processed while resizing
2. setTrayButtonVisibleIfPossible() is implemented:
* If it is impossible to show required button via context menu due to there is no enough room in bottom tray
* it will no be shown.
* Method also stores resize state to be processed while future bottom tray extending:
* - if hidden while resizing button should be hidden it will not be shown while extending;
* - if hidden via context menu button should be shown but there is no enough room for now
* it will be shown while extending.
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|