Age | Commit message (Collapse) | Author |
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Conversations windows are different
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include number of items being deleted.
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LLAvatarActions::buildResidentsString only when building name string for share confirmation dialogs
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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update_session event. Still some clean up to do.
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People floater.
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instead of getChildView(). Also using settings.xml to store common custom variables.
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design of the resident picker it can have only one parent. Having multiple parents caused both parents to fight for depth ordering...which caused the flickering. Resolution: Now multiple 'resident pickers' can exist and they are coupled to the floater that spawned then. Meaning that when the parent floater closes, the 'resident picker' floater will also close. In addition, a shadow frustum eminates from the button that opened the 'resident picker'.
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the upper right corner when a new participant is added.
End call prompt removed when adding a new participant to a P2P voice call.
After adding a participant to a P2P voice conversation the resulting conference call is restarted voice invites to all participants.
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- The title is updated with the data from participants list widget in IM floater.
- Creating the participants list is fixed for the case of starting the ad hoc session when the session id changes upon initialization (see LLIMConversation::buildParticipantList()).
- LLEventTimer replaced with simple LLTimer to avoid crashes in LLEventTimer::tick().
- Moved the build_residents_string() code to LLAvatarActions::buildResidentsString() to use it in LLIMFloater::onParticipantsListChanged().
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chat, after adding more participants.
- Added a parameter to LLAvatarActions::startConference() and LLIMMgr::addSession() to pass the uuid of a P2P IM floater which should be used to start a new conference in it.
- In LLChicletBar::sessionRemoved() we don't close the IM floater if it is going to be re-used for a new conference.
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avatars in the Nearby list
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It is invoked by clicking on any speaking indicator except yours.
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removed unused LLWeb functions for opening non-web media
moved logic inside floaters and away from auxiliary functions
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added LLAvatarActions::profileVisible and hideProfile
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selection.
- The button is now enabled only if all selected items are shareable.
(it had checked only one currently selected item)
- Eliminated some copy&paste.
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/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
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Inventory panel to Resident Picker)
- added handling the drag add drop inventory items to resident picker
- added "Share" verb button to the inventory panel which opens resident picker
- added "Share" menu item to the individual inventory context menu which acts as verb button
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/215/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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in the context menu and inspectors)
- Added a check for a teleport offer ability. In XML created a paremeter and check it in source code.
Reviewed by Leyla Farazha at https://codereview.productengine.com/secondlife/r/86/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Added a "Block/Unblock" item to the profile view panel overflow menu to make the menu more visible.
--HG--
branch : product-engine
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LLAvataActions, but it appears that it is not used anywhere. So i commented it out. Maybe it should be removed?
--HG--
branch : product-engine
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disabled) and EXT-4313
(Should not be able to start a call when voice is disabled). Call buttons state now reacts on
voice changes in time.
- Added voiceWorking() method to LLVoiceClient to determine real availability of voice, because voiceEnabled()
doesn't take into account possible errors. Perhaps there is no need in two methods- some investigation will be
made and depending on its results they may become one non-static method. voiceWorking() uses state of voice
client(mState) to determine voice availability. Also some states which are not currently counted by voiceWorking()
as valid may be added if testing reveals problems.
- To enable/disable call buttons in time, LLVoiceClientStatusObserver is used. Its trigger uses states from its
enum only to skip updating button in some states(to avoid button blinking), but to determine button state
LLVoiceClient's voiceWorking() is used.
--HG--
branch : product-engine
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EXT-2635 No message reminding user that a restart is required to reset cache (was Clear Cache)
reviewed by Richard
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panels while voice is disabled)
--HG--
branch : product-engine
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Improved the implementation for auto-connecting an adhoc call. This
involved having the controller (LLIMMgr) set a flag in the model
(LLIMModel) to autoconnect on initialize. Now all of the view code
(LLPanelChatControlPanel) and the signal/callback infrastructure that
I added earlier can be removed as it violated MVP separation. Ah!
Much nicer. Thanks to PE folk for the suggestion.
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First pass at getting share buttons in the three places we need them:
person's profile
IM window
people panel
Only UI changes so far, functionality in a future checkin.
Will be reviewed before pushing.
--HG--
branch : avatar-pipeline
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You can now multiple select users in the People panel, hit Call, and
start an ad-hoc voice conference call with those users.
The most difficult part here was automatically starting the call once
the conference chat panel popped up. We have to wait for the panel to
initialize before we can start a call, so I added another callback to
LLIMModel to enable us to get notified when the panel has initialized.
This is all wrapped up behind a new LLAvatarActions::startAdhocCall()
API.
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I've added a new LLAvatarActions::startCall() method to make it easy
to start a new P2P call. The Resident Profile "Call" button is now
hooked up to this.
I've also put back the "Call" menu in the avatar popup menu and hooked
this up too. While I was there I noticed that the "IM" popup menu code
could all be removed in favor of a call to LLAvatarActions::startIM().
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tooltips to 3D avatars, 2D avatar names, and 3D objects. Refactors tooltips and text boxes, line editors, and text editors. Breaks LLExpandableTextBox, but a fix is coming.
Resolved conflicts in lltexteditor.cpp, llchatitemscontainerctrl.cpp, llchatmsgbox.cpp, llfloaterbuycurrency.cpp, llnearbychat.cpp, floater_buy_currency.xml, and ru/strings.xml
Merging revisions 134925-135157 of svn+ssh://svn.lindenlab.com/svn/linden/branches/gooey/gooey-4 into C:\source\viewer-2.0.0-3, respecting ancestry
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https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@1830 https://svn.aws.productengine.com/secondlife/pe/stable-2@1839 -> viewer-2.0.0-3
JIRAS:
EXT-96 EXT-204 EXT-312 EXT-334 EXT-479 EXT-498 EXT-514 EXT-637 EXT-647 EXT-746 EXT-748 EXT-749 EXT-757 EXT-789 EXT-794 EXT-808 EXT-817 EXT-823 EXT-831 EXT-834 EXT-837 EXT-844 EXT-848 EXT-862 EXT-876 EXT-896 EXT-897 EXT-898 EXT-899 EXT-910 EXT-912 EXT-918 EXT-921 EXT-925 EXT-926 EXT-928 EXT-930 EXT-931 EXT-935 EXT-938 EXT-939 EXT-952 EXT-985 EXT-986 EXT-992 EXT-994 EXT-995 EXT-996 EXT-997 EXT-998 EXT-1001 EXT-1004 EXT-1010 EXT-1012 EXT-1016 EXT-1018 EXT-1020 EXT-1028 EXT-1041 EXT-1044 EXT-1051 EXT-1052 EXT-1061 EXT-1069 EXT-1071 EXT-1074 EXT-1075 EXT-1076 EXT-1078 EXT-1080 EXT-1081 EXT-1082 EXT-1083 EXT-1085 EXT-1092 EXT-1093 EXT-1099 EXT-1100 EXT-1101 EXT-1104 EXT-1106 EXT-1111 EXT-1113 EXT-1114 EXT-1115 EXT-1116 EXT-1118 EXT-1119 EXT-1129 EXT-1132 EXT-1135 EXT-1138 EXT-1142 EXT-1161 EXT-1162 EXT-1178 EXT-1180
* NEW DEVELOPMENT:
* EXT-898 - Add dock/undock support for camera and movement controls
* Avatar list changes
* Bottom bar changes: menu, docking, visibility
* Camera changes
* Camera & Movement Floaters
* Dockable Floaters (LLDockableFloater)
* Removed LLListCtrl
* Toast / Notification changes: signal / destruction changes, ordering
* Nearby chat input should display active voice indicator
QA NOTES:
* Message Well Window is ready to be tested for regression & matching the spec.
* Verify Group List Item L&F
* Verify All tabs in People Panel
* Verify that Picks behavior is not changed
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