Age | Commit message (Collapse) | Author |
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(and clean up logic around multiple instances)
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still logged in
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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- Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory.
- xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future.
- LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work.
- Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse.
- Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down.
- LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate.
- Fullscreen support has been implemented for OS X 10.7+
This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing.
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alignment issue in llAppearance.
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Finished making LLUnit implicitly convertible to/from scalar integer values
cleaned up test code
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version manager query
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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Calling LLTrans::setDefaultArg() after LLTransUtil::parseStrings() is almost
good enough -- but it fails to address the case in which one or more of the
default_trans_args strings (e.g. "create_account_url") embeds a reference to
the new substitution. So after the setDefaultArg() call, go back through
default_trans_args, refetching each string to perform the substitution and
updating it with a setDefaultArg() call of its own. All this is way too much
logic to replicate in both LLAppViewer::initConfiguration() and init(), so
break out new LLAppViewer::initStrings() method and call it from both places.
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removed unnecessary cache miss from fast timers
renamed llfasttimer_class back to llfasttimer
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Isolate llcorehttp initialization into a utility class (LLAppCoreHttp)
that provides glue between app and library (sets up policies, handles
notifications). Introduce 'TextureFetchConcurrency' debug setting to
provide some field control when absolutely necessary.
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Repo created from Firestorm patch by Jonathan Yap
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You can specify one or more instances of --leap 'command line'. Each such
command line is parsed using bash-like conventions, notably honoring double
quotes, e.g. --leap '"c:/Program Files/Something/something.exe" arg1 arg2'.
(Specifying such an argument in a Windows Command Prompt may be tricky.)
Such a program should read its stdin and write to its stdout using LLSD Event
API Plugin protocol: length:serialized_LLSD
where 'length' is the decimal integer count of bytes in serialized_LLSD,
':' is a literal colon character,
and 'serialized_LLSD' is notation-format LLSD.
A typical LLSD object is a map containing 'pump' and 'data' keys, where
'pump' is the name of the LLEventPump on which to send 'data' (or on which
'data' was received). In particular, the initial LLSD object on stdin mentions
the name of this plugin's reply LLEventPump: the LLEventPump that will send
every subsequent received event to the plugin's stdin.
Anything written to the plugin's stderr will be logged in the viewer log. In
addition to being generally useful, this helps debug problems with particular
plugins.
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It turned out impossible to properly remove an inventory item
from within LLDiscardAgentOffer::done(), because that would lead to
nested LLInventoryModel::notifyObservers() calls.
Fixed that by deferring removal until the next LLAppViewer::idle() iteration.
Also elimiteed duplicated code.
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maximized window to fully immerse myself in the experience
* Added virtual meetsRequirementsForMaximizedStart() function to determine whether or not to start the initial experience in a maximized window
Reviewed by Richard
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