Age | Commit message (Collapse) | Author |
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converted many values over to units system in effort to track down
source of 0 ping
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console MB Bound 0/384 and texture queue bounces once per second
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Previous CHOP-959 logic set a flag to remember that settings variable
RenderQualityPerformance was set (by --graphicslevel), so it could be applied
once LLViewerWindow is constructed. But on first viewer run, LLViewerWindow
constructor calls LLFeatureManager::applyRecommendedSettings(), which resets
that settings variable! So don't just set a flag, actually capture the
requested RenderQualityPerformance value for later.
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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dependency cleanup - removed a lot of unecessary includes
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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and last_exec_duration
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(and clean up logic around multiple instances)
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still logged in
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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- Updated to .xib format. To produce a new nib (which is required after changing the xib file), use "ibtool SecondLife.xib --compile SecondLife.nib" within the newview directory.
- xib file now defines the viewer's window. VIews are still being pragmatically added to the main window. This may change in the future.
- LLAppViewer's main loop has been slightly refactored to be executed on a timer for OS X. This probably needs a bit more work.
- Event handling still needs more work to work within a timer based event loop. It works fairly sporadically at the moment, as if events are being dropped between timer executions, at least for the mouse.
- Carbon has been purged from the viewer's startup, and from LLWindow entirely. There's likely still a few odds and ends fragmented throughout the viewer and its dependencies. Need to track these down.
- LLAppViewerMacOSX now uses NSApplicationMain, and also implements the NSApplicationDelegate protocol in LLAppDelegate.
- Fullscreen support has been implemented for OS X 10.7+
This is still a work in progress, however at this stage everything needed for a functional viewer is (mostly) complete. From here, it's mostly just bug hunting and fixing.
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alignment issue in llAppearance.
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Finished making LLUnit implicitly convertible to/from scalar integer values
cleaned up test code
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version manager query
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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Calling LLTrans::setDefaultArg() after LLTransUtil::parseStrings() is almost
good enough -- but it fails to address the case in which one or more of the
default_trans_args strings (e.g. "create_account_url") embeds a reference to
the new substitution. So after the setDefaultArg() call, go back through
default_trans_args, refetching each string to perform the substitution and
updating it with a setDefaultArg() call of its own. All this is way too much
logic to replicate in both LLAppViewer::initConfiguration() and init(), so
break out new LLAppViewer::initStrings() method and call it from both places.
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removed unnecessary cache miss from fast timers
renamed llfasttimer_class back to llfasttimer
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Isolate llcorehttp initialization into a utility class (LLAppCoreHttp)
that provides glue between app and library (sets up policies, handles
notifications). Introduce 'TextureFetchConcurrency' debug setting to
provide some field control when absolutely necessary.
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