Age | Commit message (Collapse) | Author |
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LLPluginProcessParent can now optionally use a separate thread for reading messages from plugin sockets. If this is enabled, it will spawn a single thread and use apr_pollset_poll to wake up the thread when incoming data arrives instead of polling all the descriptors round-robin every frame. This should be somewhat more efficient, and should also allow blocking requests from plugins to be serviced much more quickly (once we start using them). This is currently disabled by default, until it's had a bit more focused testing on multiple platforms.
Hooked up the switch to use the message read thread to the PluginUseReadThread debug setting and an item in the Advanced menu in the viewer, and to a checkbox in the UI in llmediaplugintest.
Updated some debug logging in the plugin system to have appropriate tags and not log dire-looking warnings during normal operation.
LLPluginProcessParent now once again explicitly kills plugin processes (instead of just closing their sockets and waiting for them to exit). The problem we were attempting to solve by not doing the kill (letting the webkit plugin write its cookie file on exit) has been solved another way.
LLPluginProcessParent::sendMessage() now attempts to write the outgoing message to the socket immediately instead of waiting for the next frame. This should reduce the latency of sending plugin messages.
Added a separate fast timer for LLViewerMedia::updateMedia().
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Start up cache in not-running state on viewer. Set cache running when
idle() is called. Explicitly refresh name tags when toggled.
Reviewed with Simon
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Also refreshes name tags so you can see the state.
Reviewed with Kelly.
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Display name update broadcasts entire new name record to nearby viewers
Display name update directly inserts new name into sim cache
indra.xml has display_names_enabled setting to control cap
Synchronized viewer and server versions of avatar name cache
Reviewed with Ambroff
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Reviewed with Simon
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Reviewed with Kelly
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syscall was REALLY chewing CPU time. Sigh. I didn't realize how incredibly often this gets called. So, back to the assembly.
But be more careful with CPU clock count on linux, so the fasttimer values are much more accurate than they were the last time we were with RDTSC, in absolute terms - back in the right order of magnitude anyway.
Also change many instances of Mhz to MHz.
Also some minor comment fixes.
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viewer 2.0 and viewer 1.23 at the same time. Specifically for the following jiras:
EXT-6692: crash at LLTextureCache::readEntryFromHeaderImmediately [secondlife-bin lltexturecache.cpp:1145]
EXT-6691: crash at LLTextureCache::writeEntryToHeaderImmediately [secondlife-bin lltexturecache.cpp:1126]
possible fix for EXT-6567: crash at LLImageBase::allocateData [secondlife-bin llimage.cpp:170]
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reviewed by Callum
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No longer explicitly deleting gAgentAvatarp due to reference counting.
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Fix for cleaning up gAgentAvatar on app shutdown.
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Added LLPluginCookieStore, which manages the central list of cookies.
New Mac and Windows versions of llqtwebkit, built from the tip of the cookie-api branch on http://bitbucket.org/lindenlab/llqtwebkit/ (currently revision f35a5eab8c2f).
Added "set_cookies" and "cookie_set" messages to the media_browser message class in the plugin API, and made the webkit plugin use them appropriately.
Added methods to LLViewerMedia to read/write the cookie file and add/remove individual cookies.
Added hooks to read/write the cookie file (plugin_cookies.txt) in the same places as the location history (idle_startup() in llstartup.cpp and LLAppViewer::cleanup(), respectively).
Reviewed by Richard at http://codereview.lindenlab.com/1006003
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and possible fix for EXT-5704: FPS drop, and this could be cause freez and crash.
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viewer 2.0 and viewer 1.23 at the same time. Specifically for the following jiras:
EXT-6692: crash at LLTextureCache::readEntryFromHeaderImmediately [secondlife-bin lltexturecache.cpp:1145]
EXT-6691: crash at LLTextureCache::writeEntryToHeaderImmediately [secondlife-bin lltexturecache.cpp:1126]
possible fix for EXT-6567: crash at LLImageBase::allocateData [secondlife-bin llimage.cpp:170]
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and possible fix for EXT-5704: FPS drop, and this could be cause freez and crash.
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#3 checkin.
Took out llagent "friend llagentcamera" and added accessors instead.
Did some superficial formatting cleanup.
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#2 checkin.
Superficial cleanup and some bug fixing (e.g. took out duplicate mDrawDistance from llagent, took out gAgentCameraHACK and gAgentHACK).
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First check-in; only compiles, nothing more.
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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first-run)
by which "moved LLDisplayInfo to llwindow, implemented getting the width/height of screen for mac os and linux."
--HG--
branch : product-engine
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--HG--
branch : product-engine
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changed first run window height from 768 to 738
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/38/
--HG--
branch : product-engine
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