Age | Commit message (Collapse) | Author |
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to log macro wrapper
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made marker file lock use append, not truncate
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(and clean up logic around multiple instances)
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merge at some point.
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re-introduced don's refactor of low-level openGL calls pulling out of llui
and putting them into llrender. Took the new code from their updated versions
from the CHUI merge, but put them in a place accessible to appearance utility.
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up left
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Solution. Added a deferred sound class which will have sound id's added to it and upon unmuting the deferred sounds will be played.
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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to update their drivers.
Reviewed by Simon
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alignment issue in llAppearance.
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in accordance with the naming convention in the project, some classes and corresponding files should be renamed:
LLIMConversation -> LLFloaterIMSessionTab
LLIMFloater -> LLFloaterIMSession
LLNearbyChat -> LLFloaterIMNearbyChat
LLIMFloaterContainer -> LLFloaterIMContainer
LLNearbyChatBarListener -> LLFloaterIMNearbyChatListener
LLNearbyChatHandler -> LLFloaterIMNearbyChatHandler
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Disable private memory pools. Make viewer large address aware on windows.
Reviewed by Kelly
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version manager query
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out-of-order deletion of LLTextureFetch on shutdown
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accepted with conversation floater closed - goes to voice settings floater): added open conversation floater on the voice channel's changing
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teleport.
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