Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-10-10 | Merge branch 'rlva/base' into feature/rlva | Andrey Lihatskiy | |
# Conflicts: # indra/newview/skins/default/xui/en/menu_viewer.xml | |||
2024-10-04 | Merge pull request #2771 from secondlife/v-2472 | cosmic-linden | |
secondlife/viewer#2472: Debug tools for labeling textures | |||
2024-10-03 | secondlife/viewer#2472: Also don't persist local file enumeration beyond ↵ | Cosmic Linden | |
next session | |||
2024-10-03 | remove crashy LLSD ctor used by GameControl | leviathan | |
2024-10-03 | more correct application of GameControl prefs | leviathan | |
2024-10-03 | more correct AgentUpdate transmission logic | leviathan | |
2024-10-03 | put GameControl behind a feature flag | leviathan | |
2024-10-03 | Add GameControl UI for per device settings | Alexander Gavriliuk | |
2024-10-03 | more GameControl prefs UI | leviathan | |
2024-10-03 | avatar_motion-->GameControl translation and flycam | Leviathan Linden | |
2024-10-03 | add GameControl feature and SDL2 dependency | Leviathan Linden | |
2024-10-02 | Merge branch 'develop' into rlva/base | Kitty Barnett | |
2024-10-01 | Fix display of CEF version in about floater on linux | Rye Cogtail | |
2024-09-30 | Merge pull request #2723 from RyeMutt/uniform-cleanup | Rye Mutt | |
bindDeferredShader and dead uniform cleanup | |||
2024-09-30 | Merge branch 'develop' into rlva/base | Kitty Barnett | |
2024-09-27 | Remove dead llatmosphere code | Rye Cogtail | |
2024-09-27 | Remove dead LLPostProcess class and related code | Rye Cogtail | |
2024-09-24 | Merge pull request #2534 from secondlife/release/luau-scripting | nat-goodspeed | |
Add Lua scripting to develop, behind feature flag | |||
2024-09-24 | Reduce memory allocations pinging the mainloop timeout | Ansariel | |
2024-09-23 | Merge remote 'release/luau-scripting' into release/luau-scripting | Nat Goodspeed | |
2024-09-23 | Merge remote branch 'develop' into release/luau-scripting for Maint B | Nat Goodspeed | |
2024-09-23 | Merge branch 'develop' into marchcat/b-develop | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llfeaturemanager.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvoicewebrtc.cpp | |||
2024-09-23 | Merge remote branch 'develop'into release/luau-scripting | Nat Goodspeed | |
2024-09-20 | Merge branch 'release/luau-scripting' into lua-script-args | Nat Goodspeed | |
2024-09-20 | Add ability to pass command-line arguments to a Lua script. | Nat Goodspeed | |
Introduce `ScriptCommand` class that parses a command line into a script name and optional args, using bash-like quoting and escaping. `ScriptCommand` searches for a file with that script name on a passed list of directories; the directories may be specified relative to a particular base directory. `ScriptCommand` supports the special case of a script name containing unescaped spaces. It guarantees that either the returned script file exists, or its `error()` string is non-empty. Replace `LLLeap::create()` logic, from which `ScriptCommand` was partly derived, with a `ScriptCommand` instance. Make `LLLUAmanager::runScriptFile()` use a `ScriptCommand` instance to parse the passed command line. Subsume `LLAppViewer::init()` script-path-searching logic for `--luafile` into `ScriptCommand`. In fact that lambda now simply calls `LLLUAmanager::runScriptFile()`. Make `lluau::dostring()` accept an optional vector of script argument strings. Following PUC-Rio Lua convention, pass these arguments into a Lua script as the predefined global `arg`, and also as the script's `...` argument. `LuaState::expr()` also accepts and passes through script argument strings. Change the log tag for the Lua script interruption message: if we want it, we can still enable it, but we don't necessarily want it along with all other "Lua" DEBUG messages. Remove `LuaState::script_finished_fn`, which isn't used any more. Also remove the corresponding `LLLUAmanager::script_finished_fn`. This allows us to simplify `~LuaState()` slightly, as well as the parameter signatures for `LLLUAmanager::runScriptFile()` and `runScriptLine()`. | |||
2024-09-19 | Merge branch 'main' into marchcat/b-main-sync | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llviewertexturelist.cpp | |||
2024-09-18 | Add LLFloaterAbout info (esp. GPU info) to Frame Profile stats dump | Nat Goodspeed | |
With the About info added, `getProfileStatsContext()` need not redundantly add `"channel"`, `"version"` or `"region"`. Slightly improve the efficiency of `LlsdToJson()` and `LlsdFromJson()` by preallocating the known size of the source array or map. (Unfortunately the C++ `LLSD` class offers us no way to preallocate a map.) In `LLAppViewer::getViewerInfo()`, avoid immediate successive calls to `gAgent.getRegion()`. (cherry picked from commit f4b65638879c10c832b3bb8448f82001106ffd11) | |||
2024-09-17 | Merge branch 'develop' into rlva/base | Kitty Barnett | |
2024-09-16 | Add LLFloaterAbout info (esp. GPU info) to Frame Profile stats dump | Nat Goodspeed | |
With the About info added, `getProfileStatsContext()` need not redundantly add `"channel"`, `"version"` or `"region"`. Slightly improve the efficiency of `LlsdToJson()` and `LlsdFromJson()` by preallocating the known size of the source array or map. (Unfortunately the C++ `LLSD` class offers us no way to preallocate a map.) In `LLAppViewer::getViewerInfo()`, avoid immediate successive calls to `gAgent.getRegion()`. | |||
2024-09-13 | send AgentUpdate ASAP when control bits change | leviathan | |
2024-09-05 | Merge branch 'develop' into release/luau-scripting | Nat Goodspeed | |
2024-09-04 | Merge branch 'release/luau-scripting' into lua-merge | Nat Goodspeed | |
2024-09-02 | Add basic scaffolding to support reply commands and handle @versionXXX as an ↵ | Kitty Barnett | |
illustration | |||
2024-09-01 | Restore old error handling early out logic in LLAppViewer::init() (#2475) | Brad Linden | |
fixes secondlife/viewer#2474 | |||
2024-08-31 | Minimal code needed to add RLVa with an on/off toggle | Kitty Barnett | |
2024-08-29 | Add simple metrics of Lua usage | Maxim Nikolenko | |
2024-08-28 | Merge branch 'main' into release/luau-scripting. | Nat Goodspeed | |
2024-08-20 | Merge branch 'develop' into marchcat/b-develop | Andrey Lihatskiy | |
# Conflicts: # .github/workflows/build.yaml # autobuild.xml # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FreeType.cmake # indra/newview/llappviewer.cpp # indra/newview/skins/default/xui/en/floater_fast_timers.xml # indra/newview/viewer_manifest.py # indra/test/test.cpp | |||
2024-08-20 | Remove orphaned LLAllocator (#2348) | Ansariel Hiller | |
2024-08-14 | Merge pull request #2283 from RyeMutt/reduce-thread-contention | Dave Parks | |
Reduce thread contention between main thread and asset fetch threads | |||
2024-08-14 | Enable /permissive- on MSVC for better standards conformance (#2251) | Rye Mutt | |
* Enable /permissive- on MSVC for better C++ conformance and fix related errors * Clean up left over warning suppressions from old library or msvc versions | |||
2024-08-14 | Reduce texture fetch and main thread contention from LLViewerStatsRecorder ↵ | Rye Mutt | |
via simpleton. | |||
2024-08-14 | Reduce UI draw stalls from LLSpellChecker singleton via simpleton | Rye Mutt | |
2024-08-07 | Move #include "coro_scheduler.h" from llstartup to llappviewer. | Nat Goodspeed | |
2024-08-07 | Move llcoro::scheduler::use() call from llstartup to llappviewer. | Nat Goodspeed | |
Thanks, Maxim. | |||
2024-08-06 | Merge branch 'develop' into marchcat/b-sync | Andrey Lihatskiy | |
# Conflicts: # .github/workflows/build.yaml # autobuild.xml # indra/cmake/Audio.cmake # indra/cmake/Copy3rdPartyLibs.cmake # indra/llxml/llxmltree.cpp # indra/newview/viewer_manifest.py | |||
2024-08-06 | Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw ↵ | Rye Mutt | |
(#2202) | |||
2024-08-02 | Search --luafile script on LuaCommandPath. | Nat Goodspeed | |
2024-07-29 | small adjustment to reduce confusion | Andrey Kleshchev | |
2024-07-29 | viewer#2071 Soft quit on 'out of memory' for meshes #2 | Andrey Kleshchev | |