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path: root/indra/newview/llagentwearables.h
AgeCommit message (Collapse)Author
2023-06-07SL-19823 Edit not active for itemsAndrey Kleshchev
2016-11-14Merged in lindenlab/viewer-cleanupAndreyL ProductEngine
2016-08-30Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-07-18MAINT-6520 Add a way to see worn temp attachments.Mnikolenko Productengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-05-27MAINT-5232: Extract LLInitClass, LLDestroyClass from llui/llui.hNat Goodspeed
to a new llcommon/llinitdestroyclass.h. This mechanism is so general -- but has so many related moving parts -- that (a) it deserves to be in a header file all its own, instead of conflated with llui.h, and (b) it should be in llcommon where anyone can use it. It has no dependencies whatsoever on llui or anything viewer-specific. In this very changeset we changed one #include "llui.h" whose comment admits that it was only dragged in for LLDestroyClass.
2014-11-15MAINT-4537 WIP - more joint position management during outfit changesBrad Payne (Vir Linden)
2014-11-14MAINT-4537 WIP - order of operations during outfit changeBrad Payne (Vir Linden)
2014-05-14v-r -> s-e merge WIPBrad Payne (Vir Linden)
2014-05-13sunshine-external merge WIPBrad Payne (Vir Linden)
2013-10-25SH-4571 WIP - send dummy wearables data on login, to help earlier release ↵Brad Payne (Vir Linden)
viewers that still rely on the presence of the message
2013-10-01SH-3455 WIP - dead code removalBrad Payne (Vir Linden)
2013-09-26SH-3455 WIP - removed llagentwearablesfetch files, among other changesBrad Payne (Vir Linden)
2013-09-26SH-3455 WIPBrad Payne (Vir Linden)
2013-09-23SH-3455 WIP - post-SSA cleanupBrad Payne (Vir Linden)
2013-09-23SH-3455 WIP - post-SSA cleanupBrad Payne (Vir Linden)
2013-09-19SH-3455 WIP - removing bake upload codeBrad Payne (Vir Linden)
2013-09-19SH-3455 WIP - removing bake upload codeBrad Payne (Vir Linden)
2013-09-18sunshine cleanup annotationsBrad Payne (Vir Linden)
2013-09-18sunshine cleanup annotationsBrad Payne (Vir Linden)
2013-08-29SH-4455 WIP - restrict use of LLWearableHoldingPattern metrics. When ↵Brad Payne (Vir Linden)
changing wearables, bail out if current wearables already match those requested.
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
2013-07-19SH-3889 WIP - added callbacks to control ordering of operations after ↵Brad Payne (Vir Linden)
wearable save.
2013-06-27SH-4300 WIP - removed outfit autopopulateBrad Payne (Vir Linden)
2013-05-29SH-4222 FIX, SH-3635 WIP - start of stuck-appearance checker, always ↵Brad Payne (Vir Linden)
increment folder version when a contained item is updated.
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-03SH-4051 REVERT teen accounts unable to remove underclothes even when ↵Nyx Linden
switching outfits Reverting fix as additional problems were found that could lead to even accidental nudity. This fix is not required for the current release as it is not a regression. Will review options for fixing for the next release.
2013-04-02SH-4051 FIX problem with teen account and undershirt layersNyx Linden
Updated logic for teen accounts, to ensure that during any transition that they are wearing at least one undershirt wearable and one underpants wearable.
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-11mergeprep
2013-01-16SH-3645 WIP - preserve item order after wearable save asBrad Payne (Vir Linden)
2012-09-06Extracted mWearableDatas from LLAgentWearables into ↵Don Kjer
llappearance/LLWearableData. Moved LLDriverParam into llappearance
2012-09-03Merge VirLinden/sunshine -> don_linden/sunshine-experimentalDon Kjer
2012-09-03Renamed LLVOAvatarDefines to LLAvatarAppearanceDefinesDon Kjer
2012-09-03Extracted texture baking system into llappearance library.Don Kjer
2012-08-21SH-3625 WIP - consolidating code paths for removal, removed dead codeBrad Payne (Vir Linden)
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-03-21SH-3039 WIP - trying to close phases where neededBrad Payne (Vir Linden)
2011-10-12EXP-625 Speed up initial outfit copy and avatar bake by moving initial ↵Aaron Stone
gesture copy to LLAppearangeMgr::onFirstFullyVisible().
2011-08-15STORM-1041 FIXED "Remove all clothes" item of the avatar menu didn't ↵Vadim ProductEngine
actually remove all clothes. I haven't investigated what the problem was, I've just rewritten the (ancient?) removal code in the way we take off items in other places, i.e. by removing them from the Current Outfit forder.
2010-08-25Fixed an issue where you go into appearance pose when editing physics if you ↵Loren Shih
were formerly in edit outfit. Miscellaneous code cleanup.
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-15EXT-8283 FIX - allow saveWearable to change name of wearable, split off ↵Brad Payne (Vir Linden)
logic for saveAs case. Some remaining UI issues will be filed separately. Reviewed by Nyx
2010-06-18EXT-7777 WIP Implemented loading indicator for "Save" and "Save As" actions ↵Mike Antipov
in "My Outfits" & "Edit Outfit" Panels. EXT-7929 FIXED Updated functionality of attaching object: loading indicator gets hidden when attaching is completed. - Fixed crash when accessing singleton on application exit. - Updated functionality of attaching object: loading indicator was not hidden. * Reason: link to attachment was created without next appearance updating. * Fix: passed "true" into LLAppearanceMgr::addCOFItemLink to call LLAppearanceMgr::updateAppearanceFromCOF when attachments is completed. (Like for clothing). Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/611/ --HG-- branch : product-engine
2010-06-17EXT-7755 FIXED Updated condition to not show "No Outfit" as a status when ↵Mike Antipov
outfit is changing. Implementation details: * Added flag to LLAgentWearables to determining that outfit is changing. Synchronizing it with mLoadingStartedSignal and mLoadedSignal signals. * Check this flag when there is no outfit set to show empty title when outfit is being changed. * Also updated condition to disable "Wear" button when outfit is being changed. Additional improvements: * Removed reference to parent LLSidepanelAppearance from the LLPanelOutfitsInventory. * Now LLSidepanelAppearance is subscribed to mLoadingStartedSignal and mLoadedSignal to update its loading indicator. Known Issue: * When new outfit is being worn its name is shown in title for a short moment (loading indicator is shown at this time). Then it is changed with an empty title and is shown when outfit is already worn. If necessary it should be investigated and fixed in scope of another issue. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/593/ --HG-- branch : product-engine
2010-06-15EXT-7794 FIXED Implemented a common-used notification about wearing outfit ↵Mike Antipov
to display loading indicator. Details: * Added signal "Wearable Loading Started" in AgentWearables (in parallel with "Wearables Loaded") * Now it is raised from the LLAppearanceMgr::wearInventoryCategory. Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/583/ --HG-- branch : product-engine
2010-06-08EXT-7627 FIXED Wearing an item now doesn't open the wearable editing panel.Vadim Savchuk
Fix: - Save the UUID of a newly created wearable to start editing it right after it gets worn. This approach replaces a temporary hack that invoked the editing panel whenever an item gets worn (if the Appearance SP is opened at the time). The hack only happened to work sometimes because the editing panel failed to open. Other changes: - Removed a check for inventory item completeness from LLAgentWearables::editWearable(). because the check often fails and doesn't appear to be needed at all. - Added warning messages to LLAgentWearables::editWearable() so that it's easier to debug. - Replaced duplicated code in LLPanelOutfitEdit::onEditWearableClicked() with a call to gAgentWearables.editWearable(). Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/529/ --HG-- branch : product-engine
2010-06-03automated mergeLoren Shih
2010-06-03EXT-7504 WIP Force decloud after timeout using lower res texturesLoren Shih
EXT-7626 FIXED LLTexLayer header file cleanup EXT-7628 FIXED Don't cache lower res baked textures Added more information into the texture debug view. Mangled hash when uploading lower res baked textures so they're not cached Lots of superficial cleanup on lltexlayer and associated classes. Removed some unused functions and member variables as well.
2010-06-02EXT-6726 WIP Added more menus to the Appearance SP.Vadim Savchuk
Done: - Implemented creating new wearables via My Outfits gear menu. - Implemented renaming/removing/editing an outfit via My Outfits context menu. - Implemented "Attach to..." / "Attach to HUD..." context submenus. - Now disabling (instead of hiding) irrelevant wearable context menu items. - Added "Take Off / Detach" context menu item that's shown for clothes and attachments. Useful if you selected a bunch of items and want to take them all off. - Fixed taking off an outfit (not all wearables were taken off because of a wrong inventory collector). - Fixed crash when editing a skirt (reference to a missing string). - In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables and introduced MASK_UNKNOWN per Nyx's request. Known issues: - "Attach to..." context menus may be displayed partially off-screen (there is the same bug in the inventory panel). - The way we invoke wearable editing panel after the wearable gets created is currently a hack. TODO: - Wear / take off / rename / delete an outfit via My Outfits gear menu (currently not implemented because of missing selection support in My Outfits). - Add "Create new..." to body part / clothing context menu in Edit Outfit. - Add "Create new..." submenus to the Edit Outfit gear menu. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/ --HG-- branch : product-engine