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path: root/indra/newview/llagentwearables.cpp
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2010-03-30Automated merge with ssh://hg.lindenlab.com/q/viewer-trunkNyx (Neal Orman)
2010-03-30EXT-3415 : INFRASTRUCTURE : Move LLInventoryCollectFunctors to separate classLoren Shih
Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
2010-03-30EXT-6633 enable demo of multiwearables codeNyx (Neal Orman)
cleaning up a merge conflict where HG didn't quite do the right thing.
2010-03-30Automated merge with ssh://hg.lindenlab.com/q/viewer-trunkNyx (Neal Orman)
2010-03-30EXT-6633 enable basic multiwearables demoNyx (Neal Orman)
Fixed several areas of code that were not multi-wearables enabled. Specifically allowed for the wearing of created outfits that had links to multiple items of the same type. Such outfits can be created by dragging multiple items of the same type into an unworn outfit folder. When you wear the outfit, all items (up to 5 per type) should be worn. Does not affect right-click options or other buttons. Code reviewed by Vir.
2010-03-29EXT-5940 : Typedef all vector<LLUUID>'sLoren Shih
Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
2010-03-29MergeLoren Shih
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-29For EXT-4666: changed LLAppearanceManager to LLAppearanceMgr throughoutBrad Payne (Vir Linden)
2010-03-29mergeBrad Payne (Vir Linden)
2010-03-26EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
2010-03-26EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Lots of superficial cleanup, particularly around "if (" formatting. Removed LLAgent as a friend of LLAgentCamera and refactored to use accessors.
2010-03-25automated mergeLoren Shih
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
2010-03-25EXT-6539 : Take out mAvatarObject from LLAgentWearablesLoren Shih
Removed mAvatarObject / gAgentWearables.mAvatarObject since it's redundant with gAgent.mAvatarObject.
2010-03-23EXT-2959 : Full out camera functions from llagent to llagentcameraLoren Shih
First check-in; only compiles, nothing more.
2010-03-23Merge from viewer-2-0Tofu Linden
2010-03-19cleaning up dead code, commentsBrad Payne (Vir Linden)
2010-03-19EXT-6445 After copying an item, changes to new item affect old itemNyx (Neal Orman)
Since multiple inventory items can refer to the same asset ID, we needed to revert changes to old_wearable (indexed by asset ID) after saving changes made to a wearable to a new asset ID. This prevents user confusion around unsaved changes. Code reviewed by vir.
2010-03-17EXT-6252 : "Duplicate items (not links) in inventory are both displayed in ↵Loren Shih
bold as (worn) when only one is actually worn" Simple special-case fix for this specific issue, although I added a comment to llwearablelist.h that eventually the whole LLWearableList class will need some redesign. Core issue is that you can have multiple itemIDs pointing to the same assetID and LLWearableList doesn't account for this possibility during lookup-wearable-by-assetID operations.
2010-03-16merge from viewer-2-0Tofu Linden
2010-03-15EXT-6010 Appearance reverts to an old outfit while attempting to wear new outfitNyx (Neal Orman)
Added code to suppress local composite updates while wearables are loaded. This makes sure that we don't update your appearance until all your wearables are added to gAgentWearables. Hackish for 2.0, but will be inherently better for 2.1 code reviewed by vir.
2010-03-10First draft of changes for avatar outfit panel, so PE can start working on it.Nyx (Neal Orman)
Demo code, will get cleaned up / extended through future work on the project - just need to check it in to collaborate.
2010-03-02EXT-5547 : Autopopulation broken due to new web deploy accountsLoren Shih
EXT-5673 : Autopopulation: Created outfits copy subfolder contents as well as immediate folder contents EXT-5632 : Autopopulation is including subfolders even if those aren't outfits DEV-46683 : Post-Deployment Cleanup This is a series of changes to fix autopopulation behavior that was broken due to the new surprise web avatar deploy. That deploy surfaced a number of serious issues with the original AP code. I did not write this code and the person who did is no longer here, so I've done my best to fix those issues up. This is a fairly comprehensive set of changes, but it's necessary given the poor state of the pre-existing code and how many problems it caused the new web avatar deploy. This new version of the AP code will: (1) Look for a Library->Clothing->Initial Outfits folder and use that if it exists (2) Not create outfits out of folders that aren't complete outfits (3) No longer string match against "More Outfits" in order to ignore outfits (4) No longer recursively collect folder contents when creating an outfit (i.e. will only look at direct descendents)
2010-02-25For EXT-5333: Bodyparts missing from appearance and COF. ↵Brad Payne (Vir Linden)
createStandardWearables() now COF-based
2010-02-22Work in progress on EXT-5333: Cleanup.Brad Payne (Vir Linden)
2010-02-18Work in progress on EXT-5333: Bodyparts missing from appearance and COFBrad Payne (Vir Linden)
2010-02-17mergeBrad Payne (Vir Linden)
2010-02-17Work in progress on EXT-5333: Bodyparts missing from appearance and COFBrad Payne (Vir Linden)
2010-02-17EXT-5364 New users appear fully naked before resolving.Nyx (Neal Orman)
We were pushing off redrawing your local texture composite while waiting for a baked texture cache response from the server. If this happens when your textures come in, your avatar will de-cloud but the composite will not update, resulting in nudity. Changed the logic so we will re-generate a local composite even if we have a pending baked texture query (we still suppress uploading the composite until a response is received). Verified several times that this does fix the issue. Will update the JIRA with reliable repro. Q verified issue is worthy of a hotfix checkin Code has been reviewed by vir, bigpapi, and seraph This is necessary for new user experience. Patch should be contained enough to be low-risk. Contact Nyx if any further questions.
2010-02-12mergeBrad Payne (Vir Linden)
2010-02-12Log spam cleanupBrad Payne (Vir Linden)
2010-02-12For EXT-5259: Major regression in load time for new users from 1.23 to 2.0. ↵Brad Payne (Vir Linden)
Moved autopopulate to after avatar appearance resolves
2010-02-12CID-218Tofu Linden
Checker: REVERSE_INULL Function: LLAgentWearables::setWearableOutfit(const LLDynamicArray<LLPointer<LLInventoryItem>, (int)32> &, LLDynamicArray<LLWearable *, (int)32>&, int) File: /indra/newview/llagentwearables.cpp
2010-02-12CID-218Tofu Linden
Checker: REVERSE_INULL Function: LLAgentWearables::setWearableOutfit(const LLDynamicArray<LLPointer<LLInventoryItem>, (int)32> &, LLDynamicArray<LLWearable *, (int)32>&, int) File: /indra/newview/llagentwearables.cpp
2010-02-11EXT-5343 appearance editor "save as" does not affect Current outfitNyx (Neal Orman)
changed logic of the save as button to copy a link from the newly created inventory item to the current outfit folder. This makes your changes persist on relog. Reviewed by Vir.
2010-02-11CID-153Tofu Linden
Checker: NULL_RETURNS Function: LLAgentWearables::makeNewOutfit(const std::basic_string<char, std::char_traits<char>, std::allocator<char>>&, const LLDynamicArray<int, (int)32> &, const LLDynamicArray<int, (int)32> &, int) File: /indra/newview/llagentwearables.cpp
2010-02-10CID-97Tofu Linden
Checker: FORWARD_NULL Function: LLAgentWearables::setWearableOutfit(const LLDynamicArray<LLPointer<LLInventoryItem>, (int)32> &, LLDynamicArray<LLWearable *, (int)32>&, int) File: /indra/newview/llagentwearables.cpp
2010-02-10CID-96Tofu Linden
2010-02-08mergeBrad Payne (Vir Linden)
2010-02-05For EXT-4919: Initial gesture setup is wrong for new users. Checkpointing ↵Brad Payne (Vir Linden)
work in progress.
2010-02-04Automated merge with ssh://hg.lindenlab.com/viewer/viewer-2-0/Nyx (Neal Orman)
2010-02-04EXT-4841 - Expand one of the outfits in the outfits tab for new users so ↵Eric M. Tulla (BigPapi)
they can get a sense of their contents. Also moved the My Outfits autopopulation from the library out of where it was done before (as a result of initial wearables message) to be done in the idle login during the precaching state. -Reviewed by Nyx
2010-02-04Automated merge with ssh://hg.lindenlab.com/viewer/viewer-2-0/Nyx (Neal Orman)
2010-02-04EXT-4003 Appearance problemw earing City Chic Female - probably param relatedNyx (Neal Orman)
cross-wearable params are fun! Values were not being updated properly for parameters that cross multiple wearables. Created a few functions to ensure that these values get updated and made them called from LLAgentWearables::wearableUpdated(). Also prevented cross-wearable params from writing back to the avatar, as they are being driven by another wearable. Code reviewed by Bigpapi
2010-02-03Moss rocks! Thanks for noticeing the paste error that resulted in a double ↵Eric M. Tulla (BigPapi)
\'\!\' bool op.
2010-02-03EXT-4868: Callback was getting triggered at shutdown, leading to crash. Now ↵Eric M. Tulla (BigPapi)
test isExiting() first. -Reviewed by vir
2010-01-27CID-195Tofu Linden
Checker: RESOURCE_LEAK Function: LLAgentWearables::addLocalTextureObject(EWearableType, LLVOAvatarDefines::ETextureIndex, unsigned int) File: /indra/newview/llagentwearables.cpp
2010-01-27follow-up fix to leak fix.Tofu Linden