Age | Commit message (Collapse) | Author |
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branch : avatar-pipeline
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Cuts number of includes of llnotifications.h from 300+ to 40.
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Fixed many more includes
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We were querying agent wearables (baked texture) cache before setting
mWearablesLoaded. First thing the function does is checks mWearablesLoaded.
Moving the call down to later in the function allows us to request & use
cached baked textures again.
Code reviewed by Seraph
--HG--
branch : avatar-pipeline
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Re-opening issue for a second pass at it. This pass updates the code that was
intended to make all loaded wearables auto-save themselves back to wearable
version 22 (from 24). Code was not being hit, so relocated it to after wearable
had been added to llagentwearables to ensure the save succeeded.
Will be post-reviewed before push.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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Added gInventory.notifyObservers to idle callbacks so it gets triggered without explicit notifyObservers synchronization.
Added more state tracking for attachments, wearables, and links of those types, so that they're marked as changed properly.
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--HG--
branch : avatar-pipeline
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wrapper class to defer an arbitrary boost::bind or other callable
--HG--
branch : avatar-pipeline
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Removed unnecessary "#include llinventorymodel.h" now that llinventoryobserver was split from llinventorymodel.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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gInventory.notifyObservers
Changing COF processing to happen during idle(), versus within done().
Reviewed by: Vir
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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empty
-Reviewed by Seraph
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first use of 2.0 - EXT-1593 and EXT-1591.
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removed ambiguous parameter "set_by_user" from many places in codebase,
renaming it to be upload_bake, which is a more accurate descriptor.
This allowed me to see several inconsistencies in how this variable was
being set - these errors were also fixed. User-visible result should be
that baked textures are not reuploaded on changing avatar sex until the
save button is pressed. primary win here is code clarity.
Code reviewed by Bigpapi.
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clothing item in appearance mode.
General problem with failing to update the COF when clothing items were removed. Added hook in removeWearableFinal, which should guarantee that we're always removing clothing links when we need to.
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--HG--
branch : avatar-pipeline
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after relog.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel
Porting over changes from svn Inventory Panel work.
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First round of fixes for trying to fix the visual param animations
Code reviewed by Seraph
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Two part fix: prevented the copying of wearable parameters to the avatar to trigger a rebake.
Then: Called wearableUpdated every time a wearable was added/removed/replaced and ensured it properly invalidated the composite
Confirmed working fix on developer machine.
Code reviewed by Seraph.
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svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-14-seraph into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
Bugs: EXT-1785 EXT-1818 EXT-1820 EXT-1845
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Texture changes in appearance editor were not taking effect immediately. Changed texture setting code to refresh local bake of textures.
Code reviewed by Vir
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Made an adjustment to ignore remove requests on items that don't exist, to avoid the extra messages to the server.
Also made a couple of adjustments to ensure removal of alpha masks and tattoos along with other wearable types.
Added these code points to the wiki page detailing what modifications need to be made when adding a new wearable type:
https://wiki.lindenlab.com/wiki/User:Vir#Adding_new_wearables
Code reviewed by Seraph.
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No expected functionality change; this mostly contains cosmetic cleanup.
Reviewed by: Nyx
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This patch removes the invalid "add" operation shown on wearables in inventory
It also renames MAX_WEARABLES_PER_TYPE, resets the value to 1 (non-multi-wearables), and adds a weak check to enforce one wearable per type.
Code reviewed by Vir
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svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-multiattachments-3 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
For DEV-32867 : Avatar Pipeline Project - Multi-Attachments
This is a viewer-side-only, infrastructure-only merge for multi-attachments. This should not lead to any new functionality; it simply provides backwards compatibility for when multi-attachments are enabled in viewer2.1, so that viewer2.0 users can see viewer2.1 avatars correctly.
Reviewed by: Vir.
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supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
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svn merge -r 134766:135946 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/currently-worn-folder-10 .
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Result of: (NO CONFLICTS)
svn merge -r 134301:134742 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/currently-worn-folder-9 .
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EXT-1121: Attaching / detaching objects doesn't affect the Current Outfit folder, and EXT-1090: Attachments detach on login, as well as work in progress for ensemble support and look details.
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For backwards compatibility, this change ensures that links aren't saved to user_wearable.
Reviewed by: Vir.
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