summaryrefslogtreecommitdiff
path: root/indra/newview/llagentcamera.cpp
AgeCommit message (Collapse)Author
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-09-05changed fast timer over to using macroRichard Linden
another attempt to move mem stat into base class
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-06-05merge with viewer-releaseRichard Linden
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-10SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
removed PeriodicRecording::getTotalRecording as it was showing up at the top on the profiler renamed getPrevRecordingPeriod, etc. to getPrevRecording
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-22merge with viewer-releaseRichard Linden
2013-03-18SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup improvements to stats display of llstatbar added scene load stats floater accessed with ctrl|shift|2
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2012-11-16SH-3406 WIP convert fast timers to lltrace systemRichard Linden
got new fast timer code to compile and run
2012-11-01SH-3405 FIX convert existing stats to lltrace systemRichard Linden
final removal of remaining LLStat code
2012-10-18MAINT-1303 FIXED Hide menus and buttons after exiting mouselook if 'Hide all ↵maxim_productengine
controls' is switched on.
2012-10-11Updating linux build to gcc4.6Don Kjer
2012-09-07SH-3264 Porting over the XML loading of the avatar structure to llappearanceNyx (Neal Orman)
Moved over the necessary classes to llappearance to support the loading of the avatar's structure & params from file.
2012-09-03Renamed LLVOAvatarDefines to LLAvatarAppearanceDefinesDon Kjer
2012-07-11SH-3258 WIP initial work: refactoring appearance editing modeNyx (Neal Orman)
Added flags for appearance editing status as well as which textures we should be using at a time. Also refactored so we are not using camera state to track appearance editing mode. Need to add more handling for which textures we actually use.
2011-10-14EXP-1323 FIX Mouselook text "Press ESC to return to World View" overlaps ↵Richard Nelson
with bottom toolbar if mode is icon only made mouselook work when hiding ui by unhiding UI first
2011-10-13EXP-1323 FIX Mouselook text "Press ESC to return to World View" overlaps ↵Richard Linden
with bottom toolbar if mode is icon only hide toolbars in mouselook hide top_info_bar when hiding UI disable mouselook when hiding UI fixed layout of more button in navigation bar
2011-06-17Fix for sh-1586 & sh-1654 # Alt-zooming camera flippingprep linden
2011-06-16Fix for camera wonkiness (sh-1654 ...)prep linden
2011-05-18SH-1586 Fix for bad camera behavior introduced by SH-1119Dave Parks
2011-04-19mergeDave Parks
2011-03-10Fix for sh-1119: Alt Zooming on assets that contain a pivot point can at ↵prep
times cause erratic camera movement
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
2010-12-29Automated merge up from viewer-developmentLoren Shih
2010-12-17Adjust parameter in call to setFocusOnAvatar to be more efficient (don't ↵Jonathan Yap
animate)
2010-12-13Automated merge up from viewer-developmentLoren Shih
2010-11-15mergeRichard Linden
2010-11-08MergeLoren Shih
2010-10-27STORM-452 FIXED Made protective fix for crash in LLAgentCamera::resetView().Andrew Productengine
I managed to reprodcuce the crash once and couldn't reproduce it any time later, so this fix is made judging from line that I found (viewer was in debug mode when it happened) in call stack after crash. Added check for gMenuHolder against NULL to prevent further crashing. There is no 100% guarantee that this fixes the crash from ticket, but it won't do any harm either.
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-04EXP-142 FIXED Disable mouselook in SkylightRichard Nelson
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13trivial comment changes while I was in this code.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-25mergeDave Parks
2010-08-13trivial comment changes while I was in this code.Tofu Linden
2010-07-22EXT-8051 FIXED Change cameraCustomizeAvatar calls to use ↵Loren Shih
gAvatarp->isUsingBakedTextures Changed some uses of cameraCustomizeAvatar as appropriate.
2010-07-14mergeDave Parks
2010-07-07EXT-8208 FIXED Hide pop-ups on entering mouse-look mode.Vadim Savchuk
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/706/ --HG-- branch : product-engine
2010-07-06EXT-8020 FIX outfit textures are blurry on opening outfit editorNyx (Neal Orman)
We believe this fix should help with the blurry textures - we weren't updating our local bake of your avatars' appearance. Added a line to trigger this refresh. Code reviewed by Seraph
2010-07-01EXT-8148 Camera transitions are occasionally very slow for appearance ↵Richard Linden
editing transitions reviewed by Nyx
2010-06-23EXT-7767 FIX Outfit editor doesn't appear to have a default camera viewRichard Nelson
added some comments and cleaned up code based on review
2010-06-23EXT-7767 FIX Outfit editor doesn't appear to have a default camera viewRichard Nelson
2010-06-21DEV-36437 FIXED (VWR-2485) Menu remains after switch to MouselookAimee Linden
Ported from Snowglobe.
2010-06-16fix for broken rear view cameraRichard Nelson
2010-06-15EXT-6953 WIP fixed walk cycle foot slip feedback to not speed up animation ↵Richard Linden
so much also, made camera default target and offset live-settable for debugging reviewed by vir