Age | Commit message (Collapse) | Author |
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renamed LLView::handleVisibilityChange to onVisibilityChange to reflect
standard naming conventions for handlers vs. reactors
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usually disabled, enable avatar in logcontrol.xml to get output.
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Avatar preview code was triggering avatar size updates, which were causing the
avatar's height above the ground to change when the previews were rendered.
Also added code to suppress appearance updates being sent out while in
appearance editing mode.
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dependencies
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from mouselook view
Added all separated conversation floaters to skip list used in gFloaterView->popVisibleAll(skip_list) in llagent.cpp
since LLFloaterIMContainer::setVisible() takes control of them by itself.
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copied over scene load frame differencing changes from viewer-interesting
made periodicrecording flexible enough to allow for indefinite number of periods
added scene loading stats floater
fixed collapsing behavior of container views
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failures
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changes to common libraries from the server codebase:
* Additional error checking in http handlers.
* Uniform log spam for http errors.
* Switch to using constants for http heads and status codes.
* Fixed bugs in incorrectly checking if parsing LLSD xml resulted in an error.
* Reduced spam regarding LLSD parsing errors in the default completedRaw http handler. It should not longer be necessary to short-circuit completedRaw to avoid spam.
* Ported over a few bug fixes from the server code.
* Switch mode http status codes to use S32 instead of U32.
* Ported LLSD::asStringRef from server code; avoids copying strings all over the place.
* Ported server change to LLSD::asBinary; this always returns a reference now instead of copying the entire binary blob.
* Ported server pretty notation format (and pretty binary format) to llsd serialization.
* The new LLCurl::Responder API no longer has two error handlers to choose from. Overriding the following methods have been deprecated:
** error - use httpFailure
** errorWithContent - use httpFailure
** result - use httpSuccess
** completed - use httpCompleted
** completedHeader - no longer necessary; call getResponseHeaders() from a completion method to obtain these headers.
* In order to 'catch' a completed http request, override one of these methods:
** httpSuccess - Called for any 2xx status code.
** httpFailure - Called for any non-2xx status code.
** httpComplete - Called for all status codes. Default implementation is to call either httpSuccess or httpFailure.
* It is recommended to keep these methods protected/private in order to avoid triggering of these methods without using a 'push' method (see below).
* Uniform error handling should followed whenever possible by calling a variant of this during httpFailure:
** llwarns << dumpResponse() << llendl;
* Be sure to include LOG_CLASS(your_class_name) in your class in order for the log entry to give more context.
* In order to 'push' a result into the responder, you should no longer call error, errorWithContent, result, or completed.
* Nor should you directly call httpSuccess/Failure/Completed (unless passing a message up to a parent class).
* Instead, you can set the internal content of a responder and trigger a corresponding method using the following methods:
** successResult - Sets results and calls httpSuccess
** failureResult - Sets results and calls httpFailure
** completedResult - Sets results and calls httpCompleted
* To obtain information about a the response from a reponder method, use the following getters:
** getStatus - HTTP status code
** getReason - Reason string
** getContent - Content (Parsed body LLSD)
** getResponseHeaders - Response Headers (LLSD map)
** getHTTPMethod - HTTP method of the request
** getURL - URL of the request
* It is still possible to override completeRaw if you want to manipulate data directly out of LLPumpIO.
* See indra/llmessage/llcurl.h for more information.
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LLTrace clearer
Count becomes CountStatHandle
Count.sum becomes sum(Count, value), etc.
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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Adding a new visual param that allows users to manually adjust an offset for
how far off the ground (+ or -) their avatar's root bone is.
Supports the +-2m range people are used to adjusting in their viewers, but
new implementation should support server-generated appearances.
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log appearance request results
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reviewed with Simon
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and sb system is unavailable, to avoid stale appearance problems
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wear_inventory_category, end when bakes are fully loaded
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version info
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as it is now consistent across the grid.
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alignment issue in llAppearance.
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Busy has been replaced with Do Not Disturb. And both status options have been switched to be indicated with a check rather than alternating text.
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in accordance with the naming convention in the project, some classes and corresponding files should be renamed:
LLIMConversation -> LLFloaterIMSessionTab
LLIMFloater -> LLFloaterIMSession
LLNearbyChat -> LLFloaterIMNearbyChat
LLIMFloaterContainer -> LLFloaterIMContainer
LLNearbyChatBarListener -> LLFloaterIMNearbyChatListener
LLNearbyChatHandler -> LLFloaterIMNearbyChatHandler
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refers to it as Do Not Disturb mode.
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caps and setting agent region
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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of the region's navmesh.
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menu option.
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