Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-20 | Clean up impostors and visual muting | Oz Linden | |
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting | |||
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2012-12-12 | MAINT-2086 Separate GPU class from settings more completely to avoid GPU ↵ | Dave Parks | |
dependent behavior when manually adjusting detail slider. | |||
2012-09-07 | MAINT-1491 Fix for L&S never being enabled by default on XP/Linux/OS X | Dave Parks | |
2012-08-28 | MAINT-1491 Integration of statistically generated GPU table -- enable ↵ | Dave Parks | |
shadows by default where appropriate. | |||
2012-05-01 | MAINT-847 Disable VBO on ATI cards with old drivers by default | Dave Parks | |
2012-03-28 | MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵ | Dave Parks | |
Lighting and Shadows on Intel when drivers are up to date. | |||
2012-03-20 | SH-795 Potential fix for crash after setting graphics detail to low. | Dave Parks | |
2012-03-08 | MAINT-708 Add checkbox to hardware settings for controlling texture ↵ | Dave Parks | |
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise. | |||
2012-01-26 | * Removed old, unused RenderNightBrightness from feature table. | Leslie Linden | |
Reviewed by davep. | |||
2011-10-24 | merge | Dave Parks | |
2011-10-16 | SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵ | Dave Parks | |
(workaround for prevalent driver bug) | |||
2011-10-12 | SH-2510 Potential fix for crash on startup on systems that don't have ↵ | Dave Parks | |
GL_ARB_shader_objects | |||
2011-10-07 | storm-1581: modify feature table rules to increment version only when the ↵ | Oz Linden | |
intent is to reset all graphics preferences | |||
2011-10-04 | SH-2459 Default to 2x antialiasing instead of 4x/8x | Dave Parks | |
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture ↵ | Dave Parks | |
index debug setting rebuild shaders to use no flow control when set to 1 or lower | |||
2011-07-22 | SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵ | Dave Parks | |
this is still a source of frame stalls. | |||
2011-07-14 | merge | Dave Parks | |
2011-07-09 | SH-2038 Potential fix for a myriad of performance problems concering VBO usage. | Dave Parks | |
2011-06-30 | merge latest changes from viewer-development | Oz Linden | |
2011-06-22 | merge latest viewer-development | Oz Linden | |
2011-06-21 | SH-208 Disable VBO on all intel graphics chips (stability improvement). | Dave Parks | |
2011-06-10 | Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵ | Dave Parks | |
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions. | |||
2011-06-08 | SH-1679 Fix for anti-aliasing not being on by default for appropriate cards. | Dave Parks | |
2011-05-25 | SH-1644 Don't default avatar hardware skinning to off on all ATI cards. | Dave Parks | |
2011-05-25 | storm-1189: remove classic clouds | Oz Linden | |
2011-05-10 | SH-1521 FIX -- Lighting and Shadows grayed out on mac | Leslie Linden | |
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep | |||
2011-05-02 | merge | Dave Parks | |
2011-04-20 | SH-1388 FIXED Graphics Quality slider has no effect on avatar physics | Loren Shih | |
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries. | |||
2011-03-10 | merge | Dave Parks | |
2011-03-10 | SH-874 Properly detect available video memory on ATI cards and disable ↵ | Dave Parks | |
vertex buffer objects when available vram is under 256MB. | |||
2011-03-04 | SH-971 Fix for local lights flag not getting set properly on xp and linux ↵ | Dave Parks | |
when adjusting graphics quality setting. | |||
2011-02-09 | Line endings. | Dave Parks | |
2011-02-08 | SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL ↵ | Dave Parks | |
version less than 3.0. | |||
2011-01-06 | Automated merge up from viewer-development | Loren Shih | |
2011-01-05 | SH-716 FIXED Water reflections should not default to ON for High graphics ↵ | Loren Shih | |
setting Revert to previous behavior. Reflections stay at "minimal". | |||
2010-12-03 | Remove RenderUseFBO from featuretables. | Dave Parks | |
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-11-05 | SH-410 Opaque Water Project version 2.0 | Loren Shih | |
First implementation with UI changes. | |||
2010-10-25 | Automated merge up from viewer-development | Loren Shih | |
2010-10-22 | Disable FBO by default for all settings. | Dave Parks | |
2010-10-20 | Automated merge up from viewer-development | Loren Shih | |
2010-10-11 | SH-280 FIXED Anti-aliasing broken | Loren Shih | |
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled. | |||
2010-10-07 | Add pure physics cost to UI | Dave Parks | |
2010-09-01 | Add featuretable_xp, set default VolumeLODFactor to 0.5 for class 0 ↵ | Dave Parks | |
hardware, and disable impostors on Intel 965 on xp. |