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path: root/indra/newview/featuretable_mac.txt
AgeCommit message (Collapse)Author
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-12-12MAINT-2090 Bump featuretable version to reset mac graphics to defaultDave Parks
2012-12-12MAINT-2086 Separate GPU class from settings more completely to avoid GPU ↵Dave Parks
dependent behavior when manually adjusting detail slider.
2012-09-07MAINT-1491 Fix for L&S never being enabled by default on XP/Linux/OS XDave Parks
2012-08-28MAINT-1491 Integration of statistically generated GPU table -- enable ↵Dave Parks
shadows by default where appropriate.
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-20SH-795 Potential fix for crash after setting graphics detail to low.Dave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-01-26* Removed old, unused RenderNightBrightness from feature table.Leslie Linden
Reviewed by davep.
2011-11-29Enabling VBO's for mac by defaultLeslie Linden
2011-11-28SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X ↵Leslie Linden
since everything renders faster using VBO's except alpha for some mysterious reason.
2011-11-16SH-1618 FIXLeslie Linden
SH-1619 FIX SH-1620 FIX SH-2621 FIX * Got lighting, shadows, and ambient occlusion working on ATI macs. * Re-enabled ambient occlusion on ATI macs. * Re-enabled depth of field on ATI macs. Reviewed by Runitai Linden.
2011-10-24mergeDave Parks
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵Dave Parks
(workaround for prevalent driver bug)
2011-10-07storm-1581: modify feature table rules to increment version only when the ↵Oz Linden
intent is to reset all graphics preferences
2011-10-04SH-2459 Default to 2x antialiasing instead of 4x/8xDave Parks
2011-09-26SH-2244 Fix for crash in LLVertexBuffer::mapBuffer (don't use glMapBuffer by ↵Dave Parks
default)
2011-07-29late fix to disable VBO on Macs for performanceOz Linden
2011-06-22merge latest viewer-developmentOz Linden
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵Dave Parks
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-08SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.Dave Parks
2011-06-01merge changes for latest viewer-developmentOz Linden
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25storm-1189: remove classic cloudsOz Linden
2011-05-19SH-1618 FIX -- Lighting and shadows crash ATI macsLeslie Linden
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep
2011-05-12SH-1521 update -- Lighting and Shadows grayed out on macLeslie Linden
* Disabled SSAO on macs with 8 or less texture units. * Slight cleanup of sunlight fragment shaders to remove unused texture units. Reviewed by davep
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
2011-05-05Featuretable tweaks to enable deferred rendering on apple.Dave Parks
2011-05-02mergeDave Parks
2011-04-20SH-1388 FIXED Graphics Quality slider has no effect on avatar physicsLoren Shih
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
2011-01-06Automated merge up from viewer-developmentLoren Shih
2011-01-05SH-716 FIXED Water reflections should not default to ON for High graphics ↵Loren Shih
setting Revert to previous behavior. Reflections stay at "minimal".
2010-12-03Remove RenderUseFBO from featuretables.Dave Parks
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-08MergeLoren Shih
2010-11-05SH-410 Opaque Water Project version 2.0Loren Shih
First implementation with UI changes.
2010-10-29VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra ↵Dave Parks
graphics. Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4. Don't allocate multisample buffers at all when RenderUseFBO is FALSE.
2010-10-20SH-157 Add "RenderLocalLights" to preferences and featuretable to replace ↵Dave Parks
old local lights on/off radio group.
2010-10-11SH-280 FIXED Anti-aliasing brokenLoren Shih
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.
2010-09-01Add featuretable_xp, set default VolumeLODFactor to 0.5 for class 0 ↵Dave Parks
hardware, and disable impostors on Intel 965 on xp.
2010-07-06Merged from viewer-release after resolving conflictsDessie Linden
2010-07-01Watchdog thread configurable though feature table; user config value will ↵Andrew A. de Laix
still take precedence.
2010-06-17Merge (and resolve conflict) from q/viewer-releaseKent Quirk
2010-06-10EXT-7760: FIXED: only 10 avatars render non-impostoredXiaohong Bao
2010-06-02merge from viewer-publicTofu Linden
2010-06-01EXT-7309 - FIX: for this feature. Was not turning on, on low. Reviewed by BaoPalmer
2010-05-27merge from viewer-publicTofu Linden
2010-05-26Fixes for DEV-50619 Have the low graphics settings be the lowest possible ↵Jonathan Wolk
settings for settings with slider bars and DEV-50618 Have Draw Classic Clouds be off for low graphics settings and DEV-50616 Toggling Draw Classic Clouds does not actually prevent them from being drawn if clouds have been drawn once. Reviewed by qarl
2010-05-22merge from viewer-publicTofu Linden
2010-05-21More for EXT-7309: Investigate turning RenderAvatarMaxVisible down to 1 or 2 ↵Xiaohong Bao
on low end hardware. set RenderAvatarMaxVisible to be 3 by default for low-end settings.