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path: root/indra/newview/featuretable.txt
AgeCommit message (Collapse)Author
2020-09-22SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnableAndrey Kleshchev
2018-09-13SL-1127 fix sky tex update with EEP interpolation getting confusedGraham Linden
Disable RenderUseAdvancedAtmospherics in feature table to prevent Ultra from turning it on before its time.
2018-09-10First pass at preferences and feature table hookup for advanced atmospherics.Graham Linden
2016-05-22MAINT-6432 Fix defaults for RenderAvatarMaxComplexityAnsariel
The 'all' section must be set to the value for high end machines as the minimum of high-end and recommended setting will be applied
2016-04-29Adjust some avatar complexity defaults (mostly slightly upwards)Oz Linden
Make more settings between mac and windows the same Remove solaris and xp featuretables, since we don't support them any more
2016-04-28adjust avatar complexity defaults to be more generous and more consistentOz Linden
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-03-04MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, ↵Oz Linden
but also disable if RenderAvatarMaxComplexity is unlimited (zero)
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-14MAINT-5632 Max. # of non-impostors should default to 3 when Graphics Quality ↵andreykproductengine
is set to Low
2015-08-31add defaults for avatar rendering controlsOz Linden
2015-02-20Clean up impostors and visual mutingOz Linden
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-12-12MAINT-2086 Separate GPU class from settings more completely to avoid GPU ↵Dave Parks
dependent behavior when manually adjusting detail slider.
2012-08-28MAINT-1491 Integration of statistically generated GPU table -- enable ↵Dave Parks
shadows by default where appropriate.
2012-05-01MAINT-847 Disable VBO on ATI cards with old drivers by defaultDave Parks
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-20SH-795 Potential fix for crash after setting graphics detail to low.Dave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-01-26* Removed old, unused RenderNightBrightness from feature table.Leslie Linden
Reviewed by davep.
2011-11-15mergeDave Parks
2011-11-02mergeDave Parks
2011-10-26Merge STORM-959niel@nirvana-win7hp.planescape.home
2011-10-24mergeDave Parks
2011-10-20merge changes for storm-1581Oz Linden
2011-10-19mergeDave Parks
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵Dave Parks
(workaround for prevalent driver bug)
2011-10-12SH-2510 Potential fix for crash on startup on systems that don't have ↵Dave Parks
GL_ARB_shader_objects
2011-10-07storm-1581: modify feature table rules to increment version only when the ↵Oz Linden
intent is to reset all graphics preferences
2011-10-05Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience-fuiRichard Nelson
2011-10-04SH-2459 Default to 2x antialiasing instead of 4x/8xDave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-08-31SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphicsBrad Payne (Vir Linden)
2011-07-25close head created by 54e071a92450Oz Linden
2011-07-24dummy check in to make hg happyDave Parks
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵Dave Parks
this is still a source of frame stalls.
2011-07-14mergeDave Parks
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-06-30merge latest changes from viewer-developmentOz Linden
2011-06-22merge latest viewer-developmentOz Linden
2011-06-21SH-208 Disable VBO on all intel graphics chips (stability improvement).Dave Parks
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵Dave Parks
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-08SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.Dave Parks
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25storm-1189: remove classic cloudsOz Linden
2011-05-02mergeDave Parks
2011-04-13SH-1364 FIXED Avatar Physics are not updating smoothly even for ↵Loren Shih
high-performance machines. "high" graphics settings now give 100% updates, versus 90%. Changed a simple constant that was acting as a threshold for when physics should be updated (the constant was set way too high, meaning that updates were being skipped).
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-02-08SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL ↵Dave Parks
version less than 3.0.