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path: root/indra/newview/featuretable.txt
AgeCommit message (Collapse)Author
2012-08-28MAINT-1491 Integration of statistically generated GPU table -- enable ↵Dave Parks
shadows by default where appropriate.
2012-05-01MAINT-847 Disable VBO on ATI cards with old drivers by defaultDave Parks
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵Dave Parks
Lighting and Shadows on Intel when drivers are up to date.
2012-03-20SH-795 Potential fix for crash after setting graphics detail to low.Dave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-01-26* Removed old, unused RenderNightBrightness from feature table.Leslie Linden
Reviewed by davep.
2011-11-15mergeDave Parks
2011-11-02mergeDave Parks
2011-10-26Merge STORM-959niel@nirvana-win7hp.planescape.home
2011-10-24mergeDave Parks
2011-10-20merge changes for storm-1581Oz Linden
2011-10-19mergeDave Parks
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵Dave Parks
(workaround for prevalent driver bug)
2011-10-12SH-2510 Potential fix for crash on startup on systems that don't have ↵Dave Parks
GL_ARB_shader_objects
2011-10-07storm-1581: modify feature table rules to increment version only when the ↵Oz Linden
intent is to reset all graphics preferences
2011-10-05Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience-fuiRichard Nelson
2011-10-04SH-2459 Default to 2x antialiasing instead of 4x/8xDave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-08-31SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphicsBrad Payne (Vir Linden)
2011-07-25close head created by 54e071a92450Oz Linden
2011-07-24dummy check in to make hg happyDave Parks
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵Dave Parks
this is still a source of frame stalls.
2011-07-14mergeDave Parks
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-06-30merge latest changes from viewer-developmentOz Linden
2011-06-22merge latest viewer-developmentOz Linden
2011-06-21SH-208 Disable VBO on all intel graphics chips (stability improvement).Dave Parks
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵Dave Parks
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-08SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.Dave Parks
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25storm-1189: remove classic cloudsOz Linden
2011-05-02mergeDave Parks
2011-04-13SH-1364 FIXED Avatar Physics are not updating smoothly even for ↵Loren Shih
high-performance machines. "high" graphics settings now give 100% updates, versus 90%. Changed a simple constant that was acting as a threshold for when physics should be updated (the constant was set way too high, meaning that updates were being skipped).
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-02-08SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL ↵Dave Parks
version less than 3.0.
2011-01-13merge up to latest viewer-developmentOz Linden
2011-01-06Automated merge up from viewer-developmentLoren Shih
2011-01-05SH-716 FIXED Water reflections should not default to ON for High graphics ↵Loren Shih
setting Revert to previous behavior. Reflections stay at "minimal".
2010-12-04merge up to viewer-developmentOz Linden
2010-12-03Remove RenderUseFBO from featuretables.Dave Parks
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-05SH-410 Opaque Water Project version 2.0Loren Shih
First implementation with UI changes.
2010-10-25Automated merge up from viewer-developmentLoren Shih
2010-10-22Disable FBO by default for all settings.Dave Parks
2010-10-20SH-157 Add "RenderLocalLights" to preferences and featuretable to replace ↵Dave Parks
old local lights on/off radio group.
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-07Add pure physics cost to UIDave Parks
2010-10-11pull viewer-beta into viewer-developmentMerov Linden
2010-10-11SH-280 FIXED Anti-aliasing brokenLoren Shih
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.