Age | Commit message (Expand) | Author |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2012-12-12 | MAINT-2086 Separate GPU class from settings more completely to avoid GPU depe... | Dave Parks |
2012-08-28 | MAINT-1491 Integration of statistically generated GPU table -- enable shadows... | Dave Parks |
2012-05-01 | MAINT-847 Disable VBO on ATI cards with old drivers by default | Dave Parks |
2012-03-28 | MAINT-793 Pop up notification when drivers are likely out of date. Allow Lig... | Dave Parks |
2012-03-20 | SH-795 Potential fix for crash after setting graphics detail to low. | Dave Parks |
2012-03-08 | MAINT-708 Add checkbox to hardware settings for controlling texture compressi... | Dave Parks |
2012-01-26 | * Removed old, unused RenderNightBrightness from feature table. | Leslie Linden |
2011-11-15 | merge | Dave Parks |
2011-11-02 | merge | Dave Parks |
2011-10-26 | Merge STORM-959 | niel@nirvana-win7hp.planescape.home |
2011-10-24 | merge | Dave Parks |
2011-10-20 | merge changes for storm-1581 | Oz Linden |
2011-10-19 | merge | Dave Parks |
2011-10-16 | SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 (w... | Dave Parks |
2011-10-12 | SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_... | Dave Parks |
2011-10-07 | storm-1581: modify feature table rules to increment version only when the int... | Oz Linden |
2011-10-05 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience-fui | Richard Nelson |
2011-10-04 | SH-2459 Default to 2x antialiasing instead of 4x/8x | Dave Parks |
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture in... | Dave Parks |
2011-08-31 | SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphics | Brad Payne (Vir Linden) |
2011-07-25 | close head created by 54e071a92450 | Oz Linden |
2011-07-24 | dummy check in to make hg happy | Dave Parks |
2011-07-22 | SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ... | Dave Parks |
2011-07-14 | merge | Dave Parks |
2011-07-09 | SH-2038 Potential fix for a myriad of performance problems concering VBO usage. | Dave Parks |
2011-06-30 | merge latest changes from viewer-development | Oz Linden |
2011-06-22 | merge latest viewer-development | Oz Linden |
2011-06-21 | SH-208 Disable VBO on all intel graphics chips (stability improvement). | Dave Parks |
2011-06-10 | Followup on mapbuffer work -- only use map buffer where map_buffer_range is a... | Dave Parks |
2011-06-08 | SH-1679 Fix for anti-aliasing not being on by default for appropriate cards. | Dave Parks |
2011-05-25 | SH-1644 Don't default avatar hardware skinning to off on all ATI cards. | Dave Parks |
2011-05-25 | storm-1189: remove classic clouds | Oz Linden |
2011-05-02 | merge | Dave Parks |
2011-04-13 | SH-1364 FIXED Avatar Physics are not updating smoothly even for high-performa... | Loren Shih |
2011-04-04 | Automated merge up from viewer-development into mesh-development | Loren Shih |
2011-03-10 | SH-874 Properly detect available video memory on ATI cards and disable vertex... | Dave Parks |
2011-02-08 | SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL v... | Dave Parks |
2011-01-13 | merge up to latest viewer-development | Oz Linden |
2011-01-06 | Automated merge up from viewer-development | Loren Shih |
2011-01-05 | SH-716 FIXED Water reflections should not default to ON for High graphics set... | Loren Shih |
2010-12-04 | merge up to viewer-development | Oz Linden |
2010-12-03 | Remove RenderUseFBO from featuretables. | Dave Parks |
2010-12-01 | Automated merge up from viewer-development | Loren Shih |
2010-11-05 | SH-410 Opaque Water Project version 2.0 | Loren Shih |
2010-10-25 | Automated merge up from viewer-development | Loren Shih |
2010-10-22 | Disable FBO by default for all settings. | Dave Parks |
2010-10-20 | SH-157 Add "RenderLocalLights" to preferences and featuretable to replace old... | Dave Parks |
2010-10-20 | Automated merge up from viewer-development | Loren Shih |
2010-10-07 | Add pure physics cost to UI | Dave Parks |