Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-30 | SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ↵ | Dave Parks | |
2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance. | |||
2023-01-23 | SL-18869 Followup -- AMD optimization pass. | Dave Parks | |
2023-01-20 | SL-18869 GL 3 compatibility pass and minor decruft. | Dave Parks | |
2023-01-19 | SL-18869 Followup -- leverage "small commands" and time slicing to get rid ↵ | Dave Parks | |
of frame stalls on main thread without the need for multithreaded GL | |||
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden | |
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc | |||
2022-12-16 | SL-18719 GL 3.0/3.1 compatibility pass. | Dave Parks | |
2022-12-12 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2022-12-06 | SL-18785 Fix for corrupt reflection probes on various preference changes. ↵ | Dave Parks | |
Add UI for Screen Space Reflections. | |||
2022-10-31 | SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap ↵ | Dave Parks | |
array. | |||
2022-10-19 | SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ↵ | Dave Parks | |
add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side. | |||
2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement ↵ | Dave Parks | |
"Transparent Water" checkbox. | |||
2022-10-07 | SL-18190 Temporarily disable occlusion culling by default -- not compatible ↵ | Dave Parks | |
with depth buffer management changes. | |||
2022-09-22 | SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling ↵ | Dave Parks | |
reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled. | |||
2022-09-20 | SL-18190 Don't allocate mips for irradiance maps because they're never ↵ | Dave Parks | |
generated. Disable OpenGL core profile on Intel by default. | |||
2022-09-16 | SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD | Dave Parks | |
2022-09-08 | SL-16156 Clean up unused RenderAvatarVP | Andrey Kleshchev | |
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks | |
2022-08-29 | SL-18037 Workaround AMD driver bug (drop reflection probe count to 16 on amd) | Dave Parks | |
2022-08-08 | SL-17927 Keep people from shooting themselves in the foot by twiddling ↵ | Dave Parks | |
deprecated settings. | |||
2022-08-03 | SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences. | Dave Parks | |
2022-08-02 | SL-17706 Remove ability to disable deferred rendering and default PBR to on ↵ | Dave Parks | |
for mid and higher. | |||
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks | |
2022-01-27 | SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues | Andrey Kleshchev | |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵ | Dave Parks | |
(decruftify settings, compatibility pass). | |||
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove ↵ | Dave Parks | |
volatile members from LLVertexBuffer) | |||
2020-09-22 | SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable | Andrey Kleshchev | |
2018-09-13 | SL-1127 fix sky tex update with EEP interpolation getting confused | Graham Linden | |
Disable RenderUseAdvancedAtmospherics in feature table to prevent Ultra from turning it on before its time. | |||
2018-09-10 | First pass at preferences and feature table hookup for advanced atmospherics. | Graham Linden | |
2016-05-22 | MAINT-6432 Fix defaults for RenderAvatarMaxComplexity | Ansariel | |
The 'all' section must be set to the value for high end machines as the minimum of high-end and recommended setting will be applied | |||
2016-04-29 | Adjust some avatar complexity defaults (mostly slightly upwards) | Oz Linden | |
Make more settings between mac and windows the same Remove solaris and xp featuretables, since we don't support them any more | |||
2016-04-28 | adjust avatar complexity defaults to be more generous and more consistent | Oz Linden | |
2016-03-07 | merge DRTVWR-398 build cleanup fixes | Oz Linden | |
2016-03-04 | MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, ↵ | Oz Linden | |
but also disable if RenderAvatarMaxComplexity is unlimited (zero) | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-09-14 | MAINT-5632 Max. # of non-impostors should default to 3 when Graphics Quality ↵ | andreykproductengine | |
is set to Low | |||
2015-08-31 | add defaults for avatar rendering controls | Oz Linden | |
2015-02-20 | Clean up impostors and visual muting | Oz Linden | |
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting | |||
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2012-12-12 | MAINT-2086 Separate GPU class from settings more completely to avoid GPU ↵ | Dave Parks | |
dependent behavior when manually adjusting detail slider. | |||
2012-08-28 | MAINT-1491 Integration of statistically generated GPU table -- enable ↵ | Dave Parks | |
shadows by default where appropriate. | |||
2012-05-01 | MAINT-847 Disable VBO on ATI cards with old drivers by default | Dave Parks | |
2012-03-28 | MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵ | Dave Parks | |
Lighting and Shadows on Intel when drivers are up to date. | |||
2012-03-20 | SH-795 Potential fix for crash after setting graphics detail to low. | Dave Parks | |
2012-03-08 | MAINT-708 Add checkbox to hardware settings for controlling texture ↵ | Dave Parks | |
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise. | |||
2012-01-26 | * Removed old, unused RenderNightBrightness from feature table. | Leslie Linden | |
Reviewed by davep. | |||
2011-11-15 | merge | Dave Parks | |
2011-11-02 | merge | Dave Parks | |
2011-10-26 | Merge STORM-959 | niel@nirvana-win7hp.planescape.home | |
2011-10-24 | merge | Dave Parks | |
2011-10-20 | merge changes for storm-1581 | Oz Linden | |