Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-13 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml | |||
2022-09-08 | SL-16156 Clean up unused RenderAvatarVP | Andrey Kleshchev | |
2022-03-02 | Merge branch 'DRTVWR-546' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # indra/llcommon/tests/llprocess_test.cpp # indra/llui/llcombobox.cpp # indra/llui/llcombobox.h # indra/newview/VIEWER_VERSION.txt # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp | |||
2022-01-27 | SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues | Andrey Kleshchev | |
2022-01-21 | SL-16683 Adjust max number of non-impostored avatars and mesh geometry ↵ | Runitai Linden | |
detail based on graphics settings preset. | |||
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵ | Dave Parks | |
(decruftify settings, compatibility pass). | |||
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove ↵ | Dave Parks | |
volatile members from LLVertexBuffer) | |||
2020-09-22 | SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable | Andrey Kleshchev | |
2018-09-13 | SL-1127 fix sky tex update with EEP interpolation getting confused | Graham Linden | |
Disable RenderUseAdvancedAtmospherics in feature table to prevent Ultra from turning it on before its time. | |||
2018-09-10 | First pass at preferences and feature table hookup for advanced atmospherics. | Graham Linden | |
2016-05-22 | MAINT-6432 Fix defaults for RenderAvatarMaxComplexity | Ansariel | |
The 'all' section must be set to the value for high end machines as the minimum of high-end and recommended setting will be applied | |||
2016-04-29 | Adjust some avatar complexity defaults (mostly slightly upwards) | Oz Linden | |
Make more settings between mac and windows the same Remove solaris and xp featuretables, since we don't support them any more | |||
2016-04-28 | adjust avatar complexity defaults to be more generous and more consistent | Oz Linden | |
2016-03-07 | merge DRTVWR-398 build cleanup fixes | Oz Linden | |
2016-03-04 | MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, ↵ | Oz Linden | |
but also disable if RenderAvatarMaxComplexity is unlimited (zero) | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-09-14 | MAINT-5632 Max. # of non-impostors should default to 3 when Graphics Quality ↵ | andreykproductengine | |
is set to Low | |||
2015-08-31 | add defaults for avatar rendering controls | Oz Linden | |
2015-02-20 | Clean up impostors and visual muting | Oz Linden | |
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting | |||
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2012-12-12 | MAINT-2086 Separate GPU class from settings more completely to avoid GPU ↵ | Dave Parks | |
dependent behavior when manually adjusting detail slider. | |||
2012-08-28 | MAINT-1491 Integration of statistically generated GPU table -- enable ↵ | Dave Parks | |
shadows by default where appropriate. | |||
2012-05-01 | MAINT-847 Disable VBO on ATI cards with old drivers by default | Dave Parks | |
2012-03-28 | MAINT-793 Pop up notification when drivers are likely out of date. Allow ↵ | Dave Parks | |
Lighting and Shadows on Intel when drivers are up to date. | |||
2012-03-20 | SH-795 Potential fix for crash after setting graphics detail to low. | Dave Parks | |
2012-03-08 | MAINT-708 Add checkbox to hardware settings for controlling texture ↵ | Dave Parks | |
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise. | |||
2012-01-26 | * Removed old, unused RenderNightBrightness from feature table. | Leslie Linden | |
Reviewed by davep. | |||
2011-11-15 | merge | Dave Parks | |
2011-11-02 | merge | Dave Parks | |
2011-10-26 | Merge STORM-959 | niel@nirvana-win7hp.planescape.home | |
2011-10-24 | merge | Dave Parks | |
2011-10-20 | merge changes for storm-1581 | Oz Linden | |
2011-10-19 | merge | Dave Parks | |
2011-10-16 | SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵ | Dave Parks | |
(workaround for prevalent driver bug) | |||
2011-10-12 | SH-2510 Potential fix for crash on startup on systems that don't have ↵ | Dave Parks | |
GL_ARB_shader_objects | |||
2011-10-07 | storm-1581: modify feature table rules to increment version only when the ↵ | Oz Linden | |
intent is to reset all graphics preferences | |||
2011-10-05 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience-fui | Richard Nelson | |
2011-10-04 | SH-2459 Default to 2x antialiasing instead of 4x/8x | Dave Parks | |
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture ↵ | Dave Parks | |
index debug setting rebuild shaders to use no flow control when set to 1 or lower | |||
2011-08-31 | SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphics | Brad Payne (Vir Linden) | |
2011-07-25 | close head created by 54e071a92450 | Oz Linden | |
2011-07-24 | dummy check in to make hg happy | Dave Parks | |
2011-07-22 | SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵ | Dave Parks | |
this is still a source of frame stalls. | |||
2011-07-14 | merge | Dave Parks | |
2011-07-09 | SH-2038 Potential fix for a myriad of performance problems concering VBO usage. | Dave Parks | |
2011-06-30 | merge latest changes from viewer-development | Oz Linden | |
2011-06-22 | merge latest viewer-development | Oz Linden | |
2011-06-21 | SH-208 Disable VBO on all intel graphics chips (stability improvement). | Dave Parks | |
2011-06-10 | Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵ | Dave Parks | |
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions. | |||
2011-06-08 | SH-1679 Fix for anti-aliasing not being on by default for appropriate cards. | Dave Parks | |