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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2023-10-13
Merge branch 'DRTVWR-559' into DRTVWR-592
Cosmic Linden
2023-10-13
DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h...
Cosmic Linden
2023-10-13
SL-19750: Only disable PBR terrain emissive for machines that have a limit of...
Cosmic Linden
2023-10-13
DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f...
Cosmic Linden
2023-10-04
SL-20141 Remove "Local Lights" checkbox and instead make the number of lights...
RunitaiLinden
2023-06-27
SL-19925 Make high graphics default to shadows on.
RunitaiLinden
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-23
DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re...
RunitaiLinden
2023-05-17
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...
RunitaiLinden
2023-04-27
More merge cleanup after DRTVWR-559 & DRTVWR-539 merge. (thanks Ansariel)
Brad Linden
2023-04-26
Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539
Brad Linden
2023-04-18
DRTVWR-559 Add control for automatic reflection probes to advanced preference...
RunitaiLinden
2023-04-05
SL-19331: Move media updates off-thread on select hardware (#153)
cosmic-linden
2023-03-28
Update the feature table.
Jonathan "Geenz" Goodman
2023-03-27
SL-18563 Pull featuretable settings for avatar impostors and volume lod from ...
Dave Parks
2023-03-10
SL-19352 Bump sky dome detail across the board.
Dave Parks
2023-02-28
SL-19277 Fix for fallback probe sometimes getting occluded and making void wa...
Dave Parks
2023-02-23
DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map resolu...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-02-01
SL-19028 Enable SSR on "Ultra"
Dave Parks
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2023-01-23
SL-18869 Followup -- AMD optimization pass.
Dave Parks
2023-01-20
SL-18869 GL 3 compatibility pass and minor decruft.
Dave Parks
2023-01-19
SL-18869 Followup -- leverage "small commands" and time slicing to get rid of...
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-12-16
SL-18719 GL 3.0/3.1 compatibility pass.
Dave Parks
2022-12-13
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2022-12-12
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2022-12-06
SL-18785 Fix for corrupt reflection probes on various preference changes. Ad...
Dave Parks
2022-10-31
SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap ...
Dave Parks
2022-10-19
SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...
Dave Parks
2022-10-12
SL-18190 Remove water reflection detail combo box and reimplement "Transparen...
Dave Parks
2022-10-07
SL-18190 Temporarily disable occlusion culling by default -- not compatible w...
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-20
SL-18190 Don't allocate mips for irradiance maps because they're never genera...
Dave Parks
2022-09-16
SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
Dave Parks
2022-09-08
SL-16156 Clean up unused RenderAvatarVP
Andrey Kleshchev
2022-08-30
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
Dave Parks
2022-08-29
SL-18037 Workaround AMD driver bug (drop reflection probe count to 16 on amd)
Dave Parks
2022-08-08
SL-17927 Keep people from shooting themselves in the foot by twiddling deprec...
Dave Parks
2022-08-03
SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences.
Dave Parks
2022-08-02
SL-17706 Remove ability to disable deferred rendering and default PBR to on f...
Dave Parks
2022-04-15
SL-17219 WIP - Texture pipeline overhaul
Dave Parks
2022-03-02
Merge branch 'DRTVWR-546' into DRTVWR-539
Mnikolenko Productengine
2022-01-27
SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues
Andrey Kleshchev
2022-01-21
SL-16683 Adjust max number of non-impostored avatars and mesh geometry detail...
Runitai Linden
2021-12-06
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...
Dave Parks
2021-11-23
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...
Dave Parks
2020-09-22
SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable
Andrey Kleshchev
2018-09-13
SL-1127 fix sky tex update with EEP interpolation getting confused
Graham Linden
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