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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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featuretable.txt
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Author
12 days
2590 mac intel and radeon pro 5300m horrible fps 2 (#3030)
Dave Parks
2024-10-24
Restore default exposure to 1 and add exposure and tonemapping featuretable e...
Rye
2024-10-15
viewer#1472 Fix some mirror parameters not adjusting
Andrey Kleshchev
2024-09-04
Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop
Brad Linden
2024-09-04
#2482 Low end NVIDIA compatibility pass (#2486)
Dave Parks
2024-08-29
Integrate SMAA and rework post process chain for better visual quality
Rye Mutt
2024-08-24
Add Contrast Adaptive Sharpening post process effect(#2399)
Rye Mutt
2024-08-19
#2345 Disable mirrors from the feature table regardless of quality level. (#2...
Jonathan "Geenz" Goodman
2024-07-09
Fix broken hero probe feature table entries (#1951)
Rye Mutt
2024-07-03
#1870 Tune up for better experience on integrated intel with low memory (#1872)
Dave Parks
2024-06-21
#1769 gltf optimization pass (#1816)
Dave Parks
2024-05-08
Even more mirror fixes. (#1429)
Jonathan "Geenz" Goodman
2024-04-10
Multiple fixes for mirrors. (#1192)
Jonathan "Geenz" Goodman
2024-02-07
secondlife/viewer#711: Bump featuretable
Cosmic Linden
2024-02-07
secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings
Cosmic Linden
2023-10-13
Merge branch 'DRTVWR-559' into DRTVWR-592
Cosmic Linden
2023-10-13
DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h...
Cosmic Linden
2023-10-13
SL-19750: Only disable PBR terrain emissive for machines that have a limit of...
Cosmic Linden
2023-10-13
DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f...
Cosmic Linden
2023-10-04
SL-20141 Remove "Local Lights" checkbox and instead make the number of lights...
RunitaiLinden
2023-06-27
SL-19925 Make high graphics default to shadows on.
RunitaiLinden
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-23
DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re...
RunitaiLinden
2023-05-17
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...
RunitaiLinden
2023-04-27
More merge cleanup after DRTVWR-559 & DRTVWR-539 merge. (thanks Ansariel)
Brad Linden
2023-04-26
Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539
Brad Linden
2023-04-18
DRTVWR-559 Add control for automatic reflection probes to advanced preference...
RunitaiLinden
2023-04-05
SL-19331: Move media updates off-thread on select hardware (#153)
cosmic-linden
2023-03-28
Update the feature table.
Jonathan "Geenz" Goodman
2023-03-27
SL-18563 Pull featuretable settings for avatar impostors and volume lod from ...
Dave Parks
2023-03-10
SL-19352 Bump sky dome detail across the board.
Dave Parks
2023-02-28
SL-19277 Fix for fallback probe sometimes getting occluded and making void wa...
Dave Parks
2023-02-23
DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map resolu...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-02-01
SL-19028 Enable SSR on "Ultra"
Dave Parks
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2023-01-23
SL-18869 Followup -- AMD optimization pass.
Dave Parks
2023-01-20
SL-18869 GL 3 compatibility pass and minor decruft.
Dave Parks
2023-01-19
SL-18869 Followup -- leverage "small commands" and time slicing to get rid of...
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-12-16
SL-18719 GL 3.0/3.1 compatibility pass.
Dave Parks
2022-12-13
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2022-12-12
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2022-12-06
SL-18785 Fix for corrupt reflection probes on various preference changes. Ad...
Dave Parks
2022-10-31
SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap ...
Dave Parks
2022-10-19
SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...
Dave Parks
2022-10-12
SL-18190 Remove water reflection detail combo box and reimplement "Transparen...
Dave Parks
2022-10-07
SL-18190 Temporarily disable occlusion culling by default -- not compatible w...
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-20
SL-18190 Don't allocate mips for irradiance maps because they're never genera...
Dave Parks
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