Age | Commit message (Collapse) | Author |
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based on incorrectly sized reference eyes.
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skeletal distortions.
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face root, and alt eyes animate along with the original eyes inside the LLHeadRotMotion code.
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functional impact on viewer)
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added diagnostics to make this easier to detect.
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as the legs.
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root to 3 digit precision.
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enable nose, eye slider controls. Increased max joint count.
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attachment_point references an invalid parent.
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group, fixed position mismatch between eyes and alt eyes.
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mPelvis and mTorso, 2 between mTorso and mChest.
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