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|  | in avatar_lad.xml | 
|  | based on incorrectly sized reference eyes. | 
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|  | skeletal distortions. | 
|  | face root, and alt eyes animate along with the original eyes inside the LLHeadRotMotion code. | 
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|  | functional impact on viewer) | 
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|  | added diagnostics to make this easier to detect. | 
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|  | as the legs. | 
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|  | root to 3 digit precision. | 
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|  | enable nose, eye slider controls. Increased max joint count. | 
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|  | attachment_point references an invalid parent. | 
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|  | group, fixed position mismatch between eyes and alt eyes. | 
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