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path: root/indra/newview/character
AgeCommit message (Collapse)Author
2016-03-25SL-276 - two more bones, corresponding to foot bones for the hind limbsBrad Payne (Vir Linden)
2016-03-25SL-276, SL-344 - skeleton and slider updates.Brad Payne (Vir Linden)
2016-03-22SL-276, SL-344 - Skeleton and slider updates including new face joints to ↵Brad Payne (Vir Linden)
enable nose, eye slider controls. Increased max joint count.
2016-03-11SL-344 WIP - more slider support for bento jointsBrad Payne (Vir Linden)
2016-03-08SL-344.xml - avatar_lad.xml updates. During loading, error out if an ↵Brad Payne (Vir Linden)
attachment_point references an invalid parent.
2016-03-08SL-276 WIP - removed avatar_skeleton_spine_joints.xmlBrad Payne (Vir Linden)
2016-03-08SL-276 WIP - avatar_skeleton.xml changes, moved spine joints to spine ↵Brad Payne (Vir Linden)
group, fixed position mismatch between eyes and alt eyes.
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-03-04SL-344 WIP - updated some sliders based on the revised bento skeleton.Brad Payne (Vir Linden)
2016-03-02SL-276 WIP - restored leading xml tag in avatar_skeleton.xml.Brad Payne (Vir Linden)
2016-03-01SL-276 WIP - small tweaks to avatar_skeleton.xml, including bone group names.Brad Payne (Vir Linden)
2016-03-01SL-276 WIP - final bento skeleton candidate in avatar_skeleton.xml.Brad Payne (Vir Linden)
2016-02-26SL-287 WIP - avatar_skeleton_spine_joints.xml has 4 added joints, 2 between ↵Brad Payne (Vir Linden)
mPelvis and mTorso, 2 between mTorso and mChest.
2016-02-26SL-287 - default avatar handles position changes caused by extra spine jointsBrad Payne (Vir Linden)
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still ↵Brad Payne (Vir Linden)
renders distorted.
2016-01-20SL-276 WIP - removed avatar_XXX_orig.xml files.Brad Payne (Vir Linden)
2016-01-04SL-301 FIX - typo in avatar_lad.xmlBrad Payne (Vir Linden)
2015-12-15SL-276, SL-124 - code and config file cleanup for BentoBrad Payne (Vir Linden)
2015-12-14SL-278 WIP - Attachment points for new jointsBrad Payne (Vir Linden)
2015-12-13SL-277 WIP - Initial slider support for new jointsBrad Payne (Vir Linden)
2015-12-11SL-276 WIP - joint end fixes in avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-11SL-276 WIP - finger updates in avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-10SL-276 WIP - more joint updates.Brad Payne (Vir Linden)
2015-12-10SL-276 WIP - fixed joint orientation issues for faceBrad Payne (Vir Linden)
2015-12-09SL-276 WIP - updated avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-03SL-276 WIP - skeleton based on avastar export of the avastar/mayastar ↵Brad Payne (Vir Linden)
combined skeleton proposal.
2015-11-16SL-201 WIP - avatar_skeleton.xml tweaks for aliases, removed wings and tail ↵Brad Payne (Vir Linden)
from default definition.
2015-11-13Post review changes.Aura Linden
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-08-20SL-109 WIP - default av is wings+tail, others available with debug settings ↵Brad Payne (Vir Linden)
AvatarFileName and SkeletonFileName
2015-08-19SL-135 WIP - added additional lad/skel configsBrad Payne (Vir Linden)
2015-08-14SL-125 WIP - updated base bento repo excluding dynamic skeleton.Brad Payne (Vir Linden)
2015-08-12SL-109 WIP - brought over work from SL-125 repo that was not dynamic ↵Brad Payne (Vir Linden)
skeleton related
2015-05-28SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints ↵Brad Payne (Vir Linden)
to 48 and added some debugging.
2014-11-15Make "Hair tilt left/right" labels localizable in hair edit windowNorthspring
2014-05-19mergeBrad Payne (Vir Linden)
2014-04-01BUG-5537 FIX reverting breaking changes to pectorals and belly.Nyx Linden
Fitted mesh introduced a couple of changes to the avatar_lad.xml file that cause the avatar definition to change in ways that are not backwards- compatible. Reverted the change in the range of pectoral size for male avatars, and the change in the position of the belly morph position (the later being a copy/paste error).
2014-02-11mergeBrad Payne (Vir Linden)
2013-12-03Update based on first project viewer tests.Oz Linden
Two more bones to better address back deformation: UPPER_BACK and LOWER_BACK Better deformation for breasts, belly, upper and lower back (seen using the Body Fat and Belly Size sliders) Minor tweaks in the avatar_lad.xml file for a few other minor shapes. Small typo bug (FITMESH-2) Updated rigs and corrected female mesh Removed skeleton-only files so that people all start from the same base meshes with example skinning These updates specifically address the following bugs: FITMESH-2, FITMESH-4, FITMESH-5, FITMESH-7, FITMESH-10 (.ma formats, not .dae)
2013-11-13correct some male/female shape differencesjeremiah@lindenlab.com
2013-11-06updated avatar filesjeremiah@lindenlab.com
2013-10-30SH-4548 WIP Changes to avatar physics are propogated to observersNyx Linden
There was a broken linkage between the chest driver & driven parameters. Fixed some cross-wearable flags to make sure the params are stored & linked properly. Will test to make sure params get properly transmitted next.
2013-10-21MAINT-3311 Add avatar_lad and avatar_skeleton changes from JeremiahDave Parks
2013-08-16merge with viewer-releaseNyx Linden
2013-07-18SH-3875 FIX Failure to bake face wrinklesNyx Linden
Wrinkles have been a deprecated/non-functional feature for a few years now. Removing the user-facing sliders to prevent confusion.
2013-05-10Fixup merge diffsGraham Madarasz
2013-05-01Merge vwr-dev-matGraham Madarasz
2013-04-30Merge 3.5.1 into MaterialsGraham Madarasz