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path: root/indra/newview/character
AgeCommit message (Collapse)Author
2016-05-04SL-373 - package slider supportBrad Payne (Vir Linden)
2016-05-04MAINT-1211 - fix for female torso muscles slider (via Adeon Writer)Brad Payne (Vir Linden)
2016-04-27SL-344 - fixed a problem in avatar_lad with some params in wrong group, ↵Brad Payne (Vir Linden)
added diagnostics to make this easier to detect.
2016-04-12SL-344 - egg head, egg stretch, head length bug fixesBrad Payne (Vir Linden)
2016-04-11SL-344 - additional sliders, additional avatar_lad validation in skel_tool.pyBrad Payne (Vir Linden)
2016-04-11SL-344 - additional slider tweaksBrad Payne (Vir Linden)
2016-04-08SL-344, SL-276 - chin bone, slider changes.Brad Payne (Vir Linden)
2016-04-07SL-344 - added attachment points for hind feetBrad Payne (Vir Linden)
2016-04-04SL-344 WIP - slider support for spine joints.Brad Payne (Vir Linden)
2016-04-04SL-344 - more slider supportBrad Payne (Vir Linden)
2016-04-01SL-344, SL-365 - avatar_lad formatting, hind limbs respond to same sliders ↵Brad Payne (Vir Linden)
as the legs.
2016-04-01SL-344 - added missing scale to some skeleton distortion bonesBrad Payne (Vir Linden)
2016-04-01SL-344 WIP - added no-op scale field to some params that require it.Brad Payne (Vir Linden)
2016-03-31SL-363 - additional avatar_lad content, hooking head size to newer bones.Brad Payne (Vir Linden)
2016-03-28SL-276 - set skeleton version to 2.0Brad Payne (Vir Linden)
2016-03-28SL-276 - move alt eyes out of face root, match coords exactly. Return face ↵Brad Payne (Vir Linden)
root to 3 digit precision.
2016-03-25SL-276 - two more bones, corresponding to foot bones for the hind limbsBrad Payne (Vir Linden)
2016-03-25SL-276, SL-344 - skeleton and slider updates.Brad Payne (Vir Linden)
2016-03-22SL-276, SL-344 - Skeleton and slider updates including new face joints to ↵Brad Payne (Vir Linden)
enable nose, eye slider controls. Increased max joint count.
2016-03-11SL-344 WIP - more slider support for bento jointsBrad Payne (Vir Linden)
2016-03-08SL-344.xml - avatar_lad.xml updates. During loading, error out if an ↵Brad Payne (Vir Linden)
attachment_point references an invalid parent.
2016-03-08SL-276 WIP - removed avatar_skeleton_spine_joints.xmlBrad Payne (Vir Linden)
2016-03-08SL-276 WIP - avatar_skeleton.xml changes, moved spine joints to spine ↵Brad Payne (Vir Linden)
group, fixed position mismatch between eyes and alt eyes.
2016-03-04SL-344 WIP - updated some sliders based on the revised bento skeleton.Brad Payne (Vir Linden)
2016-03-02SL-276 WIP - restored leading xml tag in avatar_skeleton.xml.Brad Payne (Vir Linden)
2016-03-01SL-276 WIP - small tweaks to avatar_skeleton.xml, including bone group names.Brad Payne (Vir Linden)
2016-03-01SL-276 WIP - final bento skeleton candidate in avatar_skeleton.xml.Brad Payne (Vir Linden)
2016-02-26SL-287 WIP - avatar_skeleton_spine_joints.xml has 4 added joints, 2 between ↵Brad Payne (Vir Linden)
mPelvis and mTorso, 2 between mTorso and mChest.
2016-02-26SL-287 - default avatar handles position changes caused by extra spine jointsBrad Payne (Vir Linden)
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still ↵Brad Payne (Vir Linden)
renders distorted.
2016-01-20SL-276 WIP - removed avatar_XXX_orig.xml files.Brad Payne (Vir Linden)
2016-01-04SL-301 FIX - typo in avatar_lad.xmlBrad Payne (Vir Linden)
2015-12-15SL-276, SL-124 - code and config file cleanup for BentoBrad Payne (Vir Linden)
2015-12-14SL-278 WIP - Attachment points for new jointsBrad Payne (Vir Linden)
2015-12-13SL-277 WIP - Initial slider support for new jointsBrad Payne (Vir Linden)
2015-12-11SL-276 WIP - joint end fixes in avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-11SL-276 WIP - finger updates in avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-10SL-276 WIP - more joint updates.Brad Payne (Vir Linden)
2015-12-10SL-276 WIP - fixed joint orientation issues for faceBrad Payne (Vir Linden)
2015-12-09SL-276 WIP - updated avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-03SL-276 WIP - skeleton based on avastar export of the avastar/mayastar ↵Brad Payne (Vir Linden)
combined skeleton proposal.
2015-11-16SL-201 WIP - avatar_skeleton.xml tweaks for aliases, removed wings and tail ↵Brad Payne (Vir Linden)
from default definition.
2015-11-13Post review changes.Aura Linden
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-08-20SL-109 WIP - default av is wings+tail, others available with debug settings ↵Brad Payne (Vir Linden)
AvatarFileName and SkeletonFileName
2015-08-19SL-135 WIP - added additional lad/skel configsBrad Payne (Vir Linden)
2015-08-14SL-125 WIP - updated base bento repo excluding dynamic skeleton.Brad Payne (Vir Linden)
2015-08-12SL-109 WIP - brought over work from SL-125 repo that was not dynamic ↵Brad Payne (Vir Linden)
skeleton related
2015-05-28SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints ↵Brad Payne (Vir Linden)
to 48 and added some debugging.