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AgeCommit message (Expand)Author
2013-08-22merging viewer releaseGilbert Gonzales
2013-08-20merge changes for 3.6.3-releaseOz Linden
2013-08-20MAINT-3005 FIXED Set max persistent notifications to reduce log-in timemaxim@mnikolenko
2013-08-19merge changes for 3.6.3-releaseOz Linden
2013-08-19merge changes for DRTVWR-285Oz Linden
2013-08-19merge changes for 3.6.3-releaseOz Linden
2013-08-19Merge in viewer-releaseGraham Linden
2013-08-15NORSPEC-349 make render targets use original formats when resizing impostors ...Graham Linden
2013-08-15NORSPEC-352 for non-ALM rendering, make lighting shader with alpha masking ob...Graham Linden
2013-08-15NORSPEC-342 NORSPEC-352 make impostor alpha shader use vertex alpha to remedy...Graham Linden
2013-08-15MAINT-3012 FIXED Don't show Destination Guide by default on first run.Mnikolenko ProductEngine
2013-10-23Merge latest viewer-release with FBCsimon
2013-10-17MAINT-3330 fix regression on mac caused by shader change for 3107 by rolling ...Graham Linden
2013-10-04MAINT-3142 FIXED Hover over highlighting broken in Second Life 3.6.6 (280797)dmitrykproductengine
2013-10-21MAINT-3339 fix for invalid default permissions in Adjust Content Permissions ...Maestro Linden
2013-10-08Fix for random bad colors in UI on Intel HD 4000Dave Parks
2013-09-10MAINT-3131 Add a GPU memory bandwidth benchmark.Dave Parks
2013-10-09MAINT-3285 : RenderDepthOfField debug setting needs description tweaksimon_linden
2013-08-13added read_from_master parameter for ACME-829Cho
2013-08-12NORSPEC-342 tweak shader to work on mac og glslGraham Linden
2013-08-12NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...Graham Linden
2013-08-11NORSPEC-341 fix issues with water reflection coloring and abnormalsGraham Linden
2013-08-09Removing rogue debugAura Linden
2013-08-07merge changes for DRTVWR-333Oz Linden
2013-08-07NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostorsGraham Linden
2013-08-06NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha att...Graham Linden
2013-08-05NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between alpha/non/ALM/n...Graham Linden
2013-08-02Switching SLShareHost to pdp locationGilbert Gonzales
2013-08-02MAINT-2914 FIXED Mousing over UI elements does not make them light updmitry
2013-08-01ACME: add SLShareHost variable to settings.xml, which allows changing the fb ...Gilbert Gonzales
2013-07-30NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...Graham Madarasz (Graham Linden)
2013-07-28NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_...Graham Madarasz
2013-07-26NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ...Graham Linden
2013-07-25VITA test framework - record events supportJeff (Gioffredo Linden)
2013-07-25Make use of vertex_color selectable per shader with alphaF/alphaV againGraham Linden
2013-07-25NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...Graham Linden
2013-07-24MATBUG-306 regression fix, vert color applied in wrong colorspaceGraham Linden
2013-07-24NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma...Graham Linden
2013-07-24NORSPEC-314 fix discrepancies between alpha and non-alpha deferred point/spot...Graham Linden
2013-07-24MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ...Graham Linden
2013-07-24NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def...Graham Linden
2013-07-23NORSPEC-293 fix sRGB to linear conversion to not scrooge the darksGraham Linden
2013-07-23NORSPEC-285 NORSPEC-298 alpha vs diff color differencesGraham Linden
2013-07-23NORSPEC-293 hazy glowing fullbright begoneGraham Linden
2013-07-22NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driverGraham Linden
2013-07-22Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2013-07-22NORSPEC-285 NORSPEC-311 fix gamma correction of diffuse-only objects not matc...Graham Linden
2013-07-22NORSPEC-320 fix fullbright alpha breakage when not underwaterGraham Linden
2013-07-22MATBUG-306 fix alpha knock-on from underwater lightcurve matchingGraham Linden
2013-07-21NORSPEC-311 NORSPEC-312 make mac happy with shader ifdefs for haze/maskingGraham Linden