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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-08-27
MAINT-3065 : Avatar render info's 'geometry' stat is unpredictable for linked...
simon
2013-08-27
merge changes for 3.6.4-release
Oz Linden
2013-08-26
Merge. Pull in viewer-release after SSA merge.
Monty Brandenberg
2013-08-26
Merge downstream code from CHUIStorm release
simon
2013-08-26
Merge the CHUIstorm 3.6.5
Graham Linden
2013-08-26
remove unused --logevents command line option because new validation causes u...
Oz Linden
2013-08-26
merge changes for 3.6.4-release
Oz Linden
2013-08-27
Merge downstream code
simon_linden
2013-08-26
Merge downstream code for CHUIStorm
simon
2013-08-22
merging viewer release
Gilbert Gonzales
2013-08-20
merge changes for 3.6.3-release
Oz Linden
2013-08-20
MAINT-3005 FIXED Set max persistent notifications to reduce log-in time
maxim@mnikolenko
2013-08-19
merge changes for 3.6.3-release
Oz Linden
2013-08-19
merge changes for DRTVWR-285
Oz Linden
2013-08-19
merge changes for 3.6.3-release
Oz Linden
2013-08-19
Merge in viewer-release
Graham Linden
2013-08-15
NORSPEC-349 make render targets use original formats when resizing impostors ...
Graham Linden
2013-08-15
NORSPEC-352 for non-ALM rendering, make lighting shader with alpha masking ob...
Graham Linden
2013-08-15
NORSPEC-342 NORSPEC-352 make impostor alpha shader use vertex alpha to remedy...
Graham Linden
2013-08-15
MAINT-3012 FIXED Don't show Destination Guide by default on first run.
Mnikolenko ProductEngine
2013-10-23
Merge latest viewer-release with FBC
simon
2013-10-17
MAINT-3330 fix regression on mac caused by shader change for 3107 by rolling ...
Graham Linden
2013-10-04
MAINT-3142 FIXED Hover over highlighting broken in Second Life 3.6.6 (280797)
dmitrykproductengine
2013-10-21
MAINT-3339 fix for invalid default permissions in Adjust Content Permissions ...
Maestro Linden
2013-10-08
Fix for random bad colors in UI on Intel HD 4000
Dave Parks
2013-09-10
MAINT-3131 Add a GPU memory bandwidth benchmark.
Dave Parks
2013-10-09
MAINT-3285 : RenderDepthOfField debug setting needs description tweak
simon_linden
2013-08-13
added read_from_master parameter for ACME-829
Cho
2013-08-12
NORSPEC-342 tweak shader to work on mac og glsl
Graham Linden
2013-08-12
NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...
Graham Linden
2013-08-11
NORSPEC-341 fix issues with water reflection coloring and abnormals
Graham Linden
2013-08-09
Removing rogue debug
Aura Linden
2013-08-07
merge changes for DRTVWR-333
Oz Linden
2013-08-07
NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostors
Graham Linden
2013-08-06
NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha att...
Graham Linden
2013-08-05
Change the setting for GetMesh2 meshes to Mesh2MaxConcurrentRequests.
Monty Brandenberg
2013-08-05
NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between alpha/non/ALM/n...
Graham Linden
2013-08-02
Switching SLShareHost to pdp location
Gilbert Gonzales
2013-08-02
MAINT-2914 FIXED Mousing over UI elements does not make them light up
dmitry
2013-08-01
ACME: add SLShareHost variable to settings.xml, which allows changing the fb ...
Gilbert Gonzales
2013-07-30
NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...
Graham Madarasz (Graham Linden)
2013-07-28
NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_...
Graham Madarasz
2013-07-26
NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ...
Graham Linden
2013-07-25
VITA test framework - record events support
Jeff (Gioffredo Linden)
2013-07-25
Make use of vertex_color selectable per shader with alphaF/alphaV again
Graham Linden
2013-07-25
NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...
Graham Linden
2013-07-24
MATBUG-306 regression fix, vert color applied in wrong colorspace
Graham Linden
2013-07-24
NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma...
Graham Linden
2013-07-24
NORSPEC-314 fix discrepancies between alpha and non-alpha deferred point/spot...
Graham Linden
2013-07-24
MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ...
Graham Linden
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