summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings
AgeCommit message (Expand)Author
2012-05-24MAINT-616 Fix for broken projectors.Dave Parks
2012-05-24MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.Dave Parks
2012-05-23storm-1738: restructure code, preferences storage, preferences ui; ui not com...Oz Linden
2012-05-23MAINT-616 Much faster rendering of local lights when Lighting and Shadows ena...Dave Parks
2012-05-22MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)Paul ProductEngine
2012-05-22merge changes for DRTVWR-149Oz Linden
2012-05-21MAINT-616 Add shaders for experimental transform feedback LoD updatesDave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...Dave Parks
2012-05-21EXP-1941: Adding in debug setting to force enable purchase flow disregarding ...Todd Stinson
2012-05-20Merged with viewer-betaKitty Barnett
2012-05-11remove author tracking, non-wordstyle option, and notificationsOz Linden
2012-05-11rename feature from "autocorrect" to "autoreplace", change names accordinglyOz Linden
2012-05-10Unpack X, Y, and Z within the light shaders. Also some missing bits from ter...Jonathan Goodman
2012-05-10Encode viewspace Z normal to preserve negative Z (fixes all light shifting er...Jonathan Goodman
2012-05-09Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-05-08merge changes for version 3.3.1Oz Linden
2012-05-07MAINT-583 Fix for broken projectors when shadows set to none.Dave Parks
2012-05-03Automated merge with https://bitbucket.org/VirLinden/dranoXiaohong Bao
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ...Xiaohong Bao
2012-05-02SH-3128 FIX - log message cleanup for avatar rezzingBrad Payne (Vir Linden)
2012-05-02merge viewer-release to dranoBrad Payne (Vir Linden)
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o...Xiaohong Bao
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-24Added support for rendering the regions water height. Also added initial supp...prep
2012-04-22remove a now-unused uniform.Adam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
2012-04-20Updating the pathfinding object colors to Leo's recommendations.Todd Stinson
2012-04-20Updating the pathfinding object colors to Leo's recommendations.Todd Stinson
2012-04-20merge changes for latest viewer-developmentOz Linden
2012-04-19MAINT-775 Cleanup of some weird corner cases on animated child prims.Dave Parks
2012-04-19Cleaning up the navmesh colors a bit.Todd Stinson
2012-04-17MAINT-966 FIXED ([PUBLIC]typo on viewer Second Life 3.3.2 (253914) Apr 14)Paul ProductEngine
2012-04-16MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT reques...callum
2012-04-13merge changes for drtvwr-135Oz Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh...Merov Linden
2012-04-12SH-3080 : Implement the TextureReverseByteRange setting so we can play with t...Merov Linden
2012-04-10Merge with headcallum
2012-04-10MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT reques...callum
2012-04-10MAINT-74 Fix "show cross sections" crashing and not working in general.Dave Parks
2012-04-05Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...Todd Stinson
2012-04-04Add pathfindingNoNormal shader.Dave Parks
2012-04-04Support for navmesh vbo. Navmesh vb supports heat map.prep
2012-04-04Better contrast between shapes and their outlines.Dave Parks
2012-04-03Cleanup -- use falcon's default colors -- fix bug where screen remains blank ...Dave Parks
2012-04-03Switch x-ray render to non-wirefrmae by default.Dave Parks