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path: root/indra/newview/app_settings
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2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-05-16Merge and disable new sky render.Graham Linden graham@lindenlab.com
2018-06-07MAINT-8730 Remove unused fetchFeatureTable codeandreykproductengine
2018-05-02MAINT-8553 Allow copy a link or copy a folder containing a link in inventory.maxim_productengine
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-04-20Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.Graham Linden graham@lindenlab.com
2018-04-14MergeGraham Linden graham@lindenlab.com
2018-04-13MergeRider Linden
2018-04-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-04-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-05-18mergeBrad Payne (Vir Linden)
2018-04-13merge, mac build fixBrad Payne (Vir Linden)
2018-03-14Fix up atmospheric helpers and transport shader for adv atmo path.Graham Linden graham@lindenlab.com
2018-03-12Add new shader files missed in last commit.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com
2018-03-12Fix decl mismatch in alpha shader and mark deferred shaders needing new linka...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
2018-03-09De-duplicate water fog code and modify programs to include the shared object ...Graham Linden graham@lindenlab.com
2018-03-09Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places usin...Graham Linden graham@lindenlab.com
2018-03-08Get libatmosphere shader into link chain for Adv WL shaders.Graham Linden graham@lindenlab.com
2018-03-06Remove new atmospheric LLSD entries from old settings XML files.Graham Linden graham@lindenlab.com
2018-02-28MergeGraham Linden graham@lindenlab.com
2018-02-28Add 3p package for adv atmospherics to autobuild.Graham Linden graham@lindenlab.com
2018-02-26MergeRider Linden
2018-02-26Add distinct versions of sky, cloud, and transport shaders so they can be dif...Graham Linden graham@lindenlab.com
2018-02-26Redo advanced atmo shader integration with SL.Graham Linden graham@lindenlab.com
2018-02-22SL-860 - clean up of interim codeBrad Payne (Vir Linden)
2018-02-22Add settings/validations for new advanced atmo settings.Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2018-02-15Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-02-14Automated merge with tip of viewer-releasecallum_linden
2018-02-13mergeBrad Payne (Vir Linden)
2018-02-15Mark RenderNsightDebugSupport as requiring restart (because it does).Graham Linden graham@lindenlab.com
2018-02-15Add debug setting and code to allow nVidia nSight graphics debugging to captu...Graham Linden graham@lindenlab.com
2018-02-12Merged in lindenlab/viewer-bearAndreyL ProductEngine
2018-01-30MAINT-8091 Removed deprecated and unused private memory poolingAndrey Kleshchev
2018-01-26Fixes for: MAINT-8244 Text in CEF cannot be selected with the mouse. MAINT-82...callum_linden
2018-01-23Merged lindenlab/viewer64 into defaultThomas Nelson
2018-01-17merge 5.1.0-releaseOz Linden
2018-01-17mergeBrad Payne (Vir Linden)
2017-12-19SL-713, MAINT-7709 - experimental setting to allow left-click interaction wit...Brad Payne (Vir Linden)
2017-12-12MAINT-8082: Make UpdaterMaximumBandwidth comment admit uselessness.Nat Goodspeed
2017-12-01SL-704, SL-759 - support for impostoring of animated objects, comment and cod...Brad Payne (Vir Linden)
2017-11-08Added debug setting AnimatedObjectIgnoreLimits for server testingBrad Payne (Vir Linden)
2017-10-17Merged lindenlab/viewer64 into defaultThomas Nelson
2017-10-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-10-11mergeBrad Payne (Vir Linden)
2017-10-11merge changes for 5.0.8-releaseOz Linden
2017-10-09MAINT-7870 - propagate new animated mesh flags even if they're being zeroed. ...Brad Payne (Vir Linden)