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AgeCommit message (Expand)Author
2022-05-17SL-17416 Quick 'n dirty reflection probe override hack.Dave Parks
2022-05-17SL-17421 Fix for fullbright alpha mask shader ignoring vertex alphaDave Parks
2022-05-16SL-17417 Fix for incorrect reflection orientation on some moving child prims.Dave Parks
2022-05-16Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559Dave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-05-06Merged in SL-17274 (pull request #964)Michael Pohoreski
2022-05-06SL-17274: Add debug rendering to pbr shaderPtolemy
2022-05-06SL-17274: Add vary_position, cleanup whitespacePtolemy
2022-05-04Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-05-04Merge branch master (D550) into DRTVWR-546Andrey Kleshchev
2022-05-04SL-17283 LLReflectionMapManager prototype. Remove snapshot code related over...Dave Parks
2022-05-02SL-17274: Stub for PBR DrawPool and shaderPtolemy
2022-04-29SL-17282 prototype mixing of reflection map into legacy materialsDave Parks
2022-04-26SL-17086 Fix for bad lighting in upload preview render.Dave Parks
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
2022-04-18Merge remote-tracking branch 'origin/master' into DRTVWR-550-mfaBrad Kittenbrink
2022-04-11SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged attach...Dave Parks
2022-04-11SL-17173 Impostor quality pass.Dave Parks
2022-04-05Merge remote-tracking branch 'origin/SL-16950' into DRTVWR-540-maintAndrey Lihatskiy
2022-03-25Merged DRTVWR-546 into SL-16993Michael Pohoreski
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...Dave Parks
2022-03-18SL-16993: Add new shaders for physics hullPtolemy
2022-03-17SL-17019 mfa_hash should get saved per-usernameBrad Kittenbrink
2022-03-09SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit bui...Dave Parks
2022-03-08SL-16950 - handle case that an initial outfit is created in user inventory be...Brad Payne (Vir Linden)
2022-03-07SL-16972 Fix for blurry textures when "running out" of system memory.Dave Parks
2022-03-07Merge remote-tracking branch 'origin/master' into DRTVWR-550-mfaBrad Kittenbrink
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-03-01SL-16953 Deprecated NoInventoryLibraryAndrey Kleshchev
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2022-02-04Related to fix for SL-16792, standardize on naming the filed simply mfa_hash ...Brad Kittenbrink
2022-01-27SL-16717 Rename RenderGLCoreProfile to prevent compatibility issuesAndrey Kleshchev
2022-01-14SL-16514 store mfa hash in protected data using LLSecAPIBasicHandlerBrad Kittenbrink
2022-01-14SL-11841 Correct settingAndrey Lihatskiy
2022-01-11Revert "SL-11841 make ‘Push to talk’ the default setting"Andrey Lihatskiy
2022-01-10Merge branch 'DRTVWR-530-maint' into DRTVWR-553-maint-mix-JKAndrey Lihatskiy
2021-12-26Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2021-12-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Runitai Linden
2021-12-17SL-16478 Fix for octree and render batch debug display not working with rigge...Runitai Linden
2021-12-15Merge remote-tracking branch 'origin/master' into brad/DRTVWR-550-mfaBrad Kittenbrink
2021-12-15Merge updated branch 'DRTVWR-546' into DV546-merge-6.5.2Dave Houlton
2021-12-15SL-16489 Fix for rigged attachment glow showing up near origin.Runitai Linden
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-12-15Merge branch 'master' (DRTVWR-552) into DRTVWR-527-maintAndrey Kleshchev
2021-12-13SL-16501 SLMFAHash is now saved client sideBrad Kittenbrink
2021-12-08SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh s...Runitai Linden
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...Dave Parks
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...Dave Parks