Age | Commit message (Expand) | Author |
2012-05-25 | Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148 | simon@Simon-PC.lindenlab.com |
2012-05-24 | merge changes for DRTVWR-151 | Oz Linden |
2012-05-22 | merge changes for DRTVWR-149 | Oz Linden |
2012-05-09 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed |
2012-05-02 | SH-3128 FIX - log message cleanup for avatar rezzing | Brad Payne (Vir Linden) |
2012-05-02 | merge viewer-release to drano | Brad Payne (Vir Linden) |
2012-05-01 | for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o... | Xiaohong Bao |
2012-04-26 | for SH-3097: introducing texel pixel ration adjustment | Xiaohong Bao |
2012-04-26 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed |
2012-04-22 | remove a now-unused uniform. | Adam Moss |
2012-04-21 | STORM-1819: Ternary/graded shadow support | Adam Moss |
2012-04-21 | STORM-1819: Ternary/graded shadow support | Adam Moss |
2012-04-21 | STORM-1819: Ternary/graded shadow support | Adam Moss |
2012-04-21 | STORM-1819: Ternary/graded shadow support | Adam Moss |
2012-04-16 | MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT reques... | callum |
2012-04-13 | merge changes for drtvwr-135 | Oz Linden |
2012-04-12 | SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh... | Merov Linden |
2012-04-12 | SH-3080 : Implement the TextureReverseByteRange setting so we can play with t... | Merov Linden |
2012-04-03 | merge changes for drtvwr-132 | Oz Linden |
2012-04-02 | SH-3060 : Preliminary implementation of the new byte range computation, imple... | Merov Linden |
2012-03-30 | merge changes for vmrg-233 | Oz Linden |
2012-03-27 | Tweaked the sun's glow to be less powerful. | Jonathan Goodman |
2012-03-26 | Merging latest changes for normalized blinn-phong. | Jonathan Goodman |
2012-03-19 | MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting aga... | Dave Parks |
2012-03-16 | EXP-1767 FIX (Received Items panel state does not persist between sessions) | Richard Linden |
2012-03-16 | SH-3044 FIX - updated logcontrol.xml | Brad Payne (Vir Linden) |
2012-03-16 | SH-3044 FIX - change avatar log message to LL_DEBUGS to allow effective toggl... | Brad Payne (Vir Linden) |
2012-03-14 | Add --leap command-line switch to launch one or more LEAP plugins. | Nat Goodspeed |
2012-03-09 | merge changes for vmrg-225 | Oz Linden |
2012-03-09 | merge changes for vmrg-230 | Oz Linden |
2012-03-05 | Alphabetize cmd_line.xml. | Nat Goodspeed |
2012-03-03 | SH-2970 WIP - avatar metrics | Brad Payne (Vir Linden) |
2012-02-29 | SH-3018 WIP - removed audit texture, other unused diagnostic code | Brad Payne (Vir Linden) |
2012-02-27 | avatar logging and cleanup | Brad Payne (Vir Linden) |
2012-02-22 | SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks |
2012-02-22 | SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks |
2012-02-19 | STORM-1808 Fix wrong name in xml file | Jonathan Yap |
2012-02-19 | STORM-1808 Recode so build button is not clickable when grayed out | Jonathan Yap |
2012-02-17 | SH-2915 Smoother transition between sun shadow splits. | Dave Parks |
2012-02-17 | made avatar rotation threshold configurable via a setting | Richard Linden |
2012-02-16 | EXP-1832 FIX Viewer Size not persistent across logins | Richard Linden |
2012-02-15 | SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled. | Dave Parks |
2012-02-14 | SH-2908 More complete GLSL 1.20 compatibility pass. | Dave Parks |
2012-02-13 | SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. | Dave Parks |
2012-02-13 | SH-2964 Fix for shader compilation error on some older NVIDIA cards. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2012-02-10 | EXP-1889 FIX As a Second Life viewer developer, I would like a tool that help... | callum |
2012-02-08 | STORM-1808 Indicate ability to build | Jonathan Yap |
2012-02-08 | SH-2592 Fix for some shader uniforms using the wrong vector size. | Dave Parks |
2012-02-08 | SH-2592 Fix for some shader uniforms using the wrong vector size. | Dave Parks |