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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2012-06-22
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-06-20
PATh-762: Adding a debug flag for server testing to always show the rebake na...
Todd Stinson
2012-06-19
merge up to latest viewer-development-havokai
Oz Linden
2012-06-18
merge to pathfinding development branch
Oz Linden
2012-06-12
PATH-735: Limit and clean up grid selection
Oz Linden
2012-06-11
PATH-710: Removing the pathfinding basic floater and supporting class.
Todd Stinson
2012-05-25
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
Todd Stinson
2012-05-25
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
simon@Simon-PC.lindenlab.com
2012-05-24
merge changes for DRTVWR-151
Oz Linden
2012-05-22
merge changes for DRTVWR-149
Oz Linden
2012-05-09
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-05-02
SH-3128 FIX - log message cleanup for avatar rezzing
Brad Payne (Vir Linden)
2012-05-02
merge viewer-release to drano
Brad Payne (Vir Linden)
2012-05-01
for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o...
Xiaohong Bao
2012-04-26
for SH-3097: introducing texel pixel ration adjustment
Xiaohong Bao
2012-04-26
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-04-24
Added support for rendering the regions water height. Also added initial supp...
prep
2012-04-22
remove a now-unused uniform.
Adam Moss
2012-04-21
STORM-1819: Ternary/graded shadow support
Adam Moss
2012-04-21
STORM-1819: Ternary/graded shadow support
Adam Moss
2012-04-21
STORM-1819: Ternary/graded shadow support
Adam Moss
2012-04-21
STORM-1819: Ternary/graded shadow support
Adam Moss
2012-04-20
Updating the pathfinding object colors to Leo's recommendations.
Todd Stinson
2012-04-20
Updating the pathfinding object colors to Leo's recommendations.
Todd Stinson
2012-04-19
Cleaning up the navmesh colors a bit.
Todd Stinson
2012-04-16
MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT reques...
callum
2012-04-13
merge changes for drtvwr-135
Oz Linden
2012-04-12
SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh...
Merov Linden
2012-04-12
SH-3080 : Implement the TextureReverseByteRange setting so we can play with t...
Merov Linden
2012-04-05
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...
Todd Stinson
2012-04-04
Add pathfindingNoNormal shader.
Dave Parks
2012-04-04
Support for navmesh vbo. Navmesh vb supports heat map.
prep
2012-04-04
Better contrast between shapes and their outlines.
Dave Parks
2012-04-03
Cleanup -- use falcon's default colors -- fix bug where screen remains blank ...
Dave Parks
2012-04-03
Switch x-ray render to non-wirefrmae by default.
Dave Parks
2012-04-03
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
Todd Stinson
2012-04-03
merge changes for drtvwr-132
Oz Linden
2012-04-03
Pathfinding visualization WIP -- add many controls for x-ray render, add ligh...
Dave Parks
2012-04-02
SH-3060 : Preliminary implementation of the new byte range computation, imple...
Merov Linden
2012-04-02
merge
Dave Parks
2012-04-02
Cleaner render of walkables and materials. Convert Vector3 color parameters ...
Dave Parks
2012-03-30
Adding in some debug functionality to allow permanent and/or character flags ...
Todd Stinson
2012-03-30
merge changes for vmrg-233
Oz Linden
2012-03-29
Updating the test path and universe colors based on Leo's direction.
Todd Stinson
2012-03-29
Exposed star(valid/invalid) and test path colors. Refactored path drawing cod...
prep
2012-03-28
Altering the default navmesh color.
Todd Stinson (stinson@lindenlab.com)
2012-03-28
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...
Todd Stinson
2012-03-28
Updating the navmesh colors based on discussions with Leo.
Todd Stinson
2012-03-28
Adding some missing constant names. Most still need documentation.
Andrew Meadows
2012-03-28
Fixed blend caps for navmesh tris and updated navmesh face alpha to be totall...
prep
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