Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-13 | #975 Add RenderHDRISplitScreen debug setting (#976) | RunitaiLinden | |
* #975 Add RenderHDRISplitScreen debug setting * Create hdri_local_preview.md | |||
2024-03-13 | 983 add debug setting to control the maximum download resolution (#986) | RunitaiLinden | |
* Create RenderMaxTextureResolution.md * #983 Add RenderMaxTextureResolution setting. Incidental crash fix. | |||
2024-03-13 | Merge pull request #985 from secondlife/v-906 | cosmic-linden | |
secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2 | |||
2024-03-13 | secondlife/viewer#906: Bump PBR terrain scale, decreasing texel density by 1/2 | Cosmic Linden | |
2024-03-12 | #965 Fix for EEP skies being too bright | RunitaiLinden | |
2024-03-08 | HDRI Local Preview (#953) | RunitaiLinden | |
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> | |||
2024-03-06 | Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1 | Jonathan "Geenz" Goodman | |
2024-03-06 | #681 Add probe blending for mirrors. | Jonathan "Geenz" Goodman | |
2024-03-01 | Merge remote-tracking branch 'origin/release/gltf-maint2' into ↵ | Brad Linden | |
release/materials_featurette | |||
2024-03-01 | Merge remote-tracking branch 'origin/main' into release/gltf-maint2 | Brad Linden | |
2024-02-27 | #681 More generalization of falloff. | Jonathan "Geenz" Goodman | |
2024-02-27 | #681 Make our sampling code for probes a good deal more generic to make sure ↵ | Jonathan "Geenz" Goodman | |
all probes can benefit from the same blending functions. | |||
2024-02-27 | Merge branch 'release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
geenz/mirrors-optimization-pass-1 | |||
2024-02-26 | https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for ↵ | RunitaiLinden | |
probes going off the rails -- sanity clamp sky glow (#893) | |||
2024-02-26 | #681 Start adding blending boilerplate. | Jonathan "Geenz" Goodman | |
2024-02-26 | #682 Further tweak the conservative update mechanism. | Jonathan "Geenz" Goodman | |
2024-02-23 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
geenz/mirrors-optimization-pass-1 | |||
2024-02-23 | Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883) | Brad Linden | |
2024-02-23 | Fix for deferred avatar eyes shader failing to link on Intel GPU. | Brad Linden | |
2024-02-23 | Fixes for some shader compilation failures on mac. | Brad Linden | |
* conditional compilation should use #ifdef * layout keywords need to be lowercase | |||
2024-02-21 | secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵ | Cosmic Linden | |
screen | |||
2024-02-21 | #682 Add an update rate parameter to help throttle mirror updates. | Jonathan "Geenz" Goodman | |
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead. | |||
2024-02-09 | https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for ↵ | RunitaiLinden | |
more inaccurate than usual alpha sorting (#781) | |||
2024-02-09 | Put PBR material swatch behind feature flag (#775) | cosmic-linden | |
* secondlife/viewer#771: Put PBR material swatch behind feature flag * secondlife/viewer#771: Make viewer respect PBRMaterialSwatchEnabled from SimulatorFeatures | |||
2024-02-08 | Update softenLightF.glsl | Jonathan "Geenz" Goodman | |
2024-02-08 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Add more options to drop textures from terrain, not ↵ | Cosmic Linden | |
yet used | |||
2024-02-07 | Issue #56 Redirect Help>Report Bug to Canny instead of Jira | Andrey Kleshchev | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | Cosmic Linden | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-01 | #677 Clip underwater. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 More clipping fixes. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-02-01 | Merge pull request #710 from secondlife/vi-43 | cosmic-linden | |
Add PBR terrain normal gen feature flag | |||
2024-01-31 | #677 Some clipping WIP | Jonathan "Geenz" Goodman | |
2024-01-31 | secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ↵ | Cosmic Linden | |
flag. Final implementation would likely be very different. | |||
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden | |
2024-01-30 | Merge pull request #703 from secondlife/release/gltf-maint2 | RunitaiLinden | |
Release/gltf maint2 |