Age | Commit message (Collapse) | Author |
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skinning enabled and ALM disabled.
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increased SceneLoadMinRadius to 32
changes logic so that falloff starts at SceneLoadMinRadius
added timing to pixel threshold calculation
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finished fine tuning of new interest list parameters
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regions)
Modify code to make use of the changed callback
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SceneLoadingPixelDiffThreshold to SceneLoadingMonitorPixelDiffThreshold)
tweaked layout of floater_model_preview.xml
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renamed BackShpereCullingRadius to BackSphereCullingRadius
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need to
be replaced with an official UUID once one has been established.
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"ObjectProjectionAreaCutOff"
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bear)
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containing a shared object
potential fix by making instance tracker allow key collisions for LLToastNotifyPanel
changed assertion macro to use original unpreprocessed source code
renamed instance tracker behavior macros to use LL prefix
added RestoreCameraPosOnLogin setting to optionally restore old camera positioning behavior
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Up bone cap to 64 for rigged meshes.
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"RequestFullRegionCache"
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