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AgeCommit message (Expand)Author
2024-01-08Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-01-08Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-XAndrey Kleshchev
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making atmospherics...RunitaiLinden
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ...Dave Parks
2023-12-05SL-20654 Fix for box probes sometimes glitching out at the corners. Incident...RunitaiLinden
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-12-04SL-20611 Followup -- fix edge cases with transparent PBR objects around eye/o...RunitaiLinden
2023-12-04SL-20611 Followup -- fix edge cases with transparent objects around eye/objec...RunitaiLinden
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-30Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-mergeAndrey Lihatskiy
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
2023-11-21SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ow...RunitaiLinden
2023-11-03SL-20567 Default HiDPI off (mac performance improvement)RunitaiLinden
2023-10-25Merge pull request #471 from secondlife/SL-20065cosmic-linden
2023-10-24SL-20065: Hack to reduce black spots on shiny waterCosmic Linden
2023-10-23SL-13610 [MAC] Manufacturer based searchAndrey Kleshchev
2023-10-17Update settings.xmlJonathan "Geenz" Goodman
2023-10-17Fix for SL-19283Jonathan "Geenz" Goodman
2023-10-16Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-10-16Tons of masking changes and tweaks.Jonathan "Geenz" Goodman
2023-10-13Merge branch 'DRTVWR-559' into DRTVWR-592Cosmic Linden
2023-10-13DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are d...Cosmic Linden
2023-10-13DRTVWR-592: EXTRA_CODE_HERE is actually important - bring that backCosmic Linden
2023-10-13DRTVWR-592: Clean upCosmic Linden
2023-10-13DRTVWR-592: Fix non-triplanar being slower somehow in some cases.Cosmic Linden
2023-10-13DRTVWR-592: Add missing branching for terrain sampling. Jury is still out on ...Cosmic Linden
2023-10-13DRTVWR-592: Implement reduced branching terrain shaderCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Add new functions for mixing PBR materials. Not...Cosmic Linden
2023-10-13DRTVWR-592: Disable (but do not remove) shader debugCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Fix PBR terrain material mixing and triplanar m...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Apply triplanar optimization technique to PBR m...Cosmic Linden
2023-10-13DRTVWR-592: Remove shader cruftCosmic Linden
2023-10-13DRTVWR-592: Don't read UVs for PBR terrain in single-plane case - works out t...Cosmic Linden
2023-10-13DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix whites...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for tr...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by mult...Cosmic Linden
2023-10-13DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for reproduc...Cosmic Linden
2023-10-13DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to switch..ca...Cosmic Linden
2023-10-13DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypassCosmic Linden
2023-10-13DRTVWR-592: (WIP) CleanupCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Convert colors to linear before triplanar blend...Cosmic Linden