Age | Commit message (Collapse) | Author |
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deferred rendering)
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message was added
Decreased limit of teleport offer text invitaton to 178 characters(254 - max_location_url_length(76))
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/302/
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branch : product-engine
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rendering. This also adds a slight pinch of glow to shiny sun-spots. So be it.
(transplanted from 5a0d9e5b5cfb2ecd96685f0275ab8e999ab86263)
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(transplanted from 19036fc277d88c364e957019a66b4cdf4cce8b53)
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take them in a diamond pattern instead of all in a line. this also slightly simplifies(?) the shader.
(transplanted from 7b334c22ece4e98565c5d182690ab9ca4c2526c6)
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https://codereview.productengine.com/secondlife/r/11/
reviewed Tofu Linden
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branch : product-engine
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(transplanted from 940e02cbe4fa2f996d11500392e71f3a00e1cfed)
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"Never")
Reason: changeset 97654b5b6313 for EXT-4843 [NUX] Set default Preferences. Setting was reset to 0.
Fix: restored default value 300. Also updated setting's description with supported combobox values (0, 120, 300, 600, 1800)
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/234/
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branch : product-engine
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LLFloaterActiveSpeakers and related classes from viewer)
* Removed llfloateractivespeacker.h/cpp from CMakeLists.txt and from the repo.
* Removed llmediaremotectrl.h/cpp, llvoiceremotectrl.h/cpp from the repo (were not in CMakeLists.txt).
* Unused in 2.0 setings ("ShowVoiceChannelPopup" & "ShowVolumeSettingsPopup") are moved to the end of settings.xml (to not affect 1.23 if remove).
* Removed xml files related to Active Speakers floater and old Communication floater (related cpp files have been already removed). Also removed their localized versions.
* Also removed old textures related to removed xml and unused in 2.0 anymore.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/226/
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branch : product-engine
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branch : product-engine
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window) - added new menu item to participant list menu for group and ad-hoc chats.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/225/.
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branch : product-engine
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to be controllable)
Made flashing count and period for IM Well and Notification Well icons configurable via viewer settings: WellIconFlashCount, WellIconFlashPeriod.
Due to Flash Timer is implemented as derived class from EventTimer it is impossible to change period in runtime. So, both settings are made as required restart.
Also removed deprecated "flash_to_lit_count" & "flash_period" widget params.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/220/
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branch : product-engine
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--HG--
branch : product-engine
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* Removed unused InstantMessageLogFolder
* Restored initializing logic of InstantMessageLogPath value from 1.23 to share setting between viewers.
* Restored unused in 2.0 "LogChatTimestamp" and "LogChatIM" settings to avoid removing of them in 2.0
* Restored default value of the "Save local chat log" setting from 1.23 & replaced with 2.0 own setting (LogNearbyChat was: LogChat)
Reviewed by Igor Borovkov & Kent Quirk at https://codereview.productengine.com/secondlife/r/193/
(transplanted from 43297b92c1bb7487dab6610bea61acac4c355878)
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* Removed unused InstantMessageLogFolder
* Restored initializing logic of InstantMessageLogPath value from 1.23 to share setting between viewers.
* Restored unused in 2.0 "LogChatTimestamp" and "LogChatIM" settings to avoid removing of them in 2.0
* Restored default value of the "Save local chat log" setting from 1.23 & replaced with 2.0 own setting (LogNearbyChat was: LogChat)
Reviewed by Igor Borovkov & Kent Quirk at https://codereview.productengine.com/secondlife/r/193/
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branch : product-engine
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Imported from 2.1 into 2.0.1. This fix is a safe change and gives Residents useful information about why an avatar is a cloud (e.g. because the avatar minimized his window and hence is "away").
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by most recent speaker) - corrected the default setting for nearby people sort order.
Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/175/.
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branch : product-engine
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update.
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ssreflection
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reflection from eye is the right one.
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not the product.
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about this yet.
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