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2010-03-26screen-space reflections: remember to unbias the value from the depth map. ↵Tofu Linden
don't use varying version of lightnorm for lighting the reflection-guess-point.
2010-03-22screen-space reflections mk4. generally subtle. very cheap.Tofu Linden
2010-03-20Tweak detail settings and make graphics preferences widget enabling respect ↵Dave Parks
requirements.
2010-03-20SSAO version of sunLight shaders.Dave Parks
2010-03-19Line ending fix.Dave Parks
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2010-03-19Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetailDave Parks
2010-03-19Cleanup of RenderReflectionDetail getting duplicated in low/mid_graphics.xmlDave Parks
2010-03-19Replace usage of RenderWaterReflections with RenderReflectionDetail.Dave Parks
2010-03-18XML changes for new graphics preferencesDave Parks
2010-03-17CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will ↵Dave Parks
revisit soft alpha in materials project.
2010-03-17Fix for impostors being fullbright when deferred rendering enabled.Dave Parks
2010-03-07Add a touch of fakey ripple to shadows on the surface of water, as if the ↵Tofu Linden
water has depth. Using 4th component of the normal map to encode a position displacement (along the normal) in the class2 shadow lookup.
2010-03-07Some extra comments to help me get things straight.Tofu Linden
2010-03-07trivial comment typo fix.Tofu Linden
2010-03-07Remove an extraneous normalize() from the water fragment shader - the last ↵Tofu Linden
thing we did to this vector was normalize it anyway.
2010-03-07Remove the class2/class3 water shaders, which aren't materially different ↵Tofu Linden
from class1 except for some minor const tweaks (I've migrated class3's tweaks into class1 on the assumption that this was what davep sees all the time)
2010-03-05Fix for sun specular highlights showing up in shadow when diffuse ambiance ↵Dave Parks
greater than 0.
2010-03-04Optimiziation pass.Dave Parks
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
2010-02-20raise RenderDeferredSSAOMaxScale from 60 to 200. This is fine.Tofu Linden
2010-01-29fix a variety of shader errors, mostly due to my confusing glsl with C++... ↵Tofu Linden
again
2010-01-29duh, use the proper param name.Tofu Linden
2010-01-29Don't scale windlight lights up just to scale them down again later. avoid ↵Tofu Linden
this with rearrangement. not tested.
2010-01-29spot-aware light func usage in ALL shaders.Tofu Linden
2010-01-28cheap no-branch goodness for rendering both spotlights and pointlights with ↵Tofu Linden
the same shader code. kill already-nerfed quadratic attenuation which it seems we won't be supporting any decade soon.
2010-01-28cheaper, cuter way to deal with spot vs point in the shaderTofu Linden
2010-01-28getting closer to point/spot interchangabilityTofu Linden
2010-01-28cheaply resurrect the difference between spotlight and omnidirectional, as ↵Tofu Linden
far as the shader is concerned. not complete.
2010-01-28fix the shader dp light going negative!Tofu Linden
2010-01-28enable basic directional lighting for basic/atmospheric shaders - yay.Tofu Linden
next, needs the non-shader GL lighting model to be equally dumb (it's too smart - kill the spot angle.
2010-01-08Cleaned up visible edges of projector frustum in diffuse/specular/ambient ↵Dave Parks
lighting from projectors.
2010-01-04CTS-54 Fix for SSAO artifacts far away.Dave Parks
2010-04-07merge from viewer-trunkTofu Linden
2010-04-07PE merge from pe-viewer-trunkTofu Linden
2010-04-07Backed out changeset 63b699f90efdTofu Linden
2010-04-02Fixed normal bug EXT-6673 (Default sort order of Nerby People list should be ↵Eugene Mutavchi
by most recent speaker) - corrected the default setting for nearby people sort order. Reviewed by Vadim Savchuk, https://codereview.productengine.com/secondlife/r/175/. --HG-- branch : product-engine
2010-04-02DEV-45809 - Merge Second Life Enterprise changes into viewer 2.x trunkRoxie Linden
Includes: DEV-45800, DEV-45803 - Grid Manager DEV-45804 - SLURL refactor DEV-45801 - Single username field (for Identity Evolution and SLE Ldap) Also, Includes Certificate Management code allowing the viewer to connect to grids not signed by a well know key (just like any web browser). Also contains secure storage for things like passwords. The security/certificate code is modular with the intention of adding modules to directly use the operating system facilities for crypto if available. (that's much more secure than we'll ever be) Also, refactor of voice to modularize it, and add a diamondware voice module. CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
2010-04-01mergeRichard Nelson
2010-04-01MergeLeyla Farazha
2010-04-01EXT-5168 prefs review: Remove "Small nametags" optionLeyla Farazha
reviewed by Richard cc#176
2010-04-01mergeRichard Nelson
2010-03-30EXT-6525 - drag threshold is very low for navbar favoritesRichard Nelson
reviewed by Leyla
2010-03-29Default MediaShowOnOthers setting to false.Monroe Linden
--HG-- branch : EXT-4880
2010-03-29Automated mergeRoxie Linden
2010-03-29Fix initial outfit selection dialog to choose initial outfit based onRoxie Linden
what's passed up from login.cgi instead of just using hardcoded values. If nothing is passed up, it defaults to values in settings.xml
2010-03-29EXT-6515 Turn off Vivox automatic crash reportingAimee Linden
2010-03-26Applied (manually in places) diff from ↵Palmer
svn.lindenlab.com/svn/linden/branches/render-pipeline/render-pipeline-7@135361 to get deferred rendering changes from the svn branch. Bleh!
2010-03-22Weekly automated merge from viewer 2.0Roxie Linden
2010-03-19Merge with tipCallum Prentice
2010-03-18Merge of PE merge with extra headKent Quirk