Age | Commit message (Expand) | Author |
2019-04-10 | Merged in Geenz/viewer-eep/OPEN-340 (pull request #345) | Rider Linden |
2019-04-10 | SL-10925, SL-10926, SL-10896 | Graham Linden |
2019-04-10 | Revive the shading model that masks fog. | Geenz |
2019-04-10 | I don't think the class3 variant is used, but just in case. | Geenz |
2019-04-10 | Fullbright + elimination of all references to calcFragAtmospherics. | Geenz |
2019-04-10 | Separate out vertex program objects from fragment program objects and use it. | Geenz |
2019-04-09 | First stab at moving atmospheric var calcs to its own utility shader. | Geenz |
2019-04-09 | SL-5186 | Graham Linden |
2019-04-08 | SL-5186 | Graham Linden |
2019-04-08 | Make ambient clamping consistent between class1/2 deferred lighting and forwa... | Graham Linden |
2019-04-05 | SL-10896 | Graham Linden |
2019-04-05 | SL-10821 | Graham Linden |
2019-04-05 | Fix spec gone wild in ALM water rendering. | Graham Linden |
2019-04-05 | SL-10854 part 2 | Graham Linden |
2019-04-04 | SL-10854 | Graham Linden |
2019-04-03 | Merged in Geenz/viewer-eep-shader-fixes/BUG-226620 (pull request #333) | Rider Linden |
2019-04-03 | Bring back specular bloom. | Geenz |
2019-04-03 | Make sure that the SL BRDF is being applied to objects lit by the sun and moon. | Geenz |
2019-04-03 | SL-10856 | Graham Linden |
2019-04-02 | SL-10855 | Graham Linden |
2019-04-02 | SL-10857 | Graham Linden |
2019-04-02 | Fix shader link fail from forward decl of wrong soft clip func in class 1. | Graham Linden |
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden |
2019-04-02 | Merged in Geenz/viewer-eep-shader-fixes (pull request #322) | Rider Linden |
2019-04-02 | Make sure emissive is actually handled with atmospherics consistently. | Geenz |
2019-04-01 | Scale the specular contribution to account for brighter highlights. | Geenz |
2019-04-01 | Make sure that atmospheric calcs aren't done twice. | Geenz |
2019-04-01 | Whoops, forgot a shader! | Geenz |
2019-03-30 | Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly o... | Geenz |
2019-03-29 | SL-10566 | Graham Linden |
2019-03-29 | SL-10844, SL-10584 | Graham Linden |
2019-03-28 | SL-10831 | Graham Linden |
2019-03-28 | SL-10829, SL-10830 | Graham Linden |
2019-03-27 | Fix projector falloff and attenuation handling. | Graham Linden |
2019-03-26 | More consistent lighting across ALM/non-ALM/deferred/forward rendering. | Graham Linden |
2019-03-25 | Add clamp to keep speccolor non-negative. | Graham Linden |
2019-03-22 | Fix class1/2 light sum loops to use light_diffuse[0] for sunlight_color too. | Graham Linden |
2019-03-22 | Make class3 light sum loop use light_diffuse[0] for sunlight_color instead of... | Graham Linden |
2019-03-21 | SL-10751 | Graham Linden |
2019-03-20 | SL-10449 | Graham Linden |
2019-03-20 | SL-10449 | Graham Linden |
2019-03-19 | SL-10764 | Graham Linden |
2019-03-19 | SL-10764 | Graham Linden |
2019-03-15 | Make alpha drawpool optimizations an opt-in render debug setting for the adve... | Graham Linden |
2019-03-15 | SL-10743, SL-10744 | Graham Linden |
2019-03-13 | SL-10741 | Graham Linden |
2019-03-12 | SL-10732 | Graham Linden |
2019-03-07 | Fix tabs. | Graham Linden |
2019-03-07 | SL-10618, SL-10698 | Graham Linden |
2019-03-03 | SL-10664, SL-10666 | Graham Linden |