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AgeCommit message (Expand)Author
2011-07-01enabled meshBrad Payne (Vir Linden)
2011-07-01merge viewer-development -> mesh-developmentBrad Payne (Vir Linden)
2011-06-30SH-680 Update streaming cost to be based on a triangle budget instead of a ma...Dave Parks
2011-06-29Merge latest from lindenlab/viewer-developmentDave SIMmONs
2011-06-28SH-1169 Fix for convex decompositions not working post mesh-asset-deprecation...Dave Parks
2011-06-27storm-1444: Disable mesh loadingNyx (Neal Orman)
2011-06-21SH-1719 FIXED Viewer side cleanup of presentation of accounting data in build...Paul ProductEngine
2011-06-20fix for SH-1870: can not upload book_collection_1.dae when include texturesXiaohong Bao
2011-06-16mergeBrad Payne (Vir Linden)
2011-06-15SH-1166 WIPBrad Payne (Vir Linden)
2011-06-15merge changes for storm-1103Oz Linden
2011-06-15merge changes for storm-787Oz Linden
2011-06-15merge changes for storm-1273Oz Linden
2011-06-14mergeDave Parks
2011-06-14SH-680 Adjust streaming cost scaler to agree with simulator.Dave Parks
2011-06-14Enabling watchdog timer with timeout of 20.jenn
2011-06-13SH-1796 FIXBrad Payne (Vir Linden)
2011-06-12STORM-787 Mute Gestures ButtonJonathan Yap
2011-06-09Enable debug logging of capabilities to track down why viewer isn't fetching ...Dave Parks
2011-06-09Fix for accidental checkin of hot pink fullbright.Dave Parks
2011-06-08SH-1678 Fix for busted fullbright shiny.Dave Parks
2011-06-08SH-1648 Fix for spot shadows being offset by sunlight vector when SSAO enabled.Dave Parks
2011-06-07mergeDave Parks
2011-06-03 (EXP-871) FIX Add a WARNING to comment for BrowserEnableJSObject and set to ...callum
2011-06-02Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...Dave Parks
2011-06-01merge changes for storm-1299Oz Linden
2011-05-31merge changes for new searchOz Linden
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-29SH-1682 indexd diffuse fragment shader for deferred renderingDave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size (wow,...Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree node...Dave Parks
2011-05-26SH-1527 FIXED Fix for black alpha objects with lighting and shadows enabled a...Loren Shih
2011-05-26STORM-1273 Duplicate entries in settings.xmlJonathan Yap
2011-05-25Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-05-25Make avatars use same shadow offset magic as prims.Dave Parks
2011-05-25mergeDave Parks
2011-05-25SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ...Dave Parks
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely n...Dave Parks
2011-05-24MergeDave SIMmONs
2011-05-24mergeDave Parks
2011-05-24SH-469 GL_ARB_texture_multisample supportDave Parks
2011-05-20Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-05-19mergeDave Parks
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...Dave Parks
2011-05-19SH-1618 FIX -- Lighting and shadows crash ATI macsLeslie Linden
2011-05-17remove junk from after close tagOz Linden
2011-05-17Merge with viewer-development (mesh)Don Kjer
2011-05-17Merge with viewer-developmentDon Kjer