Age | Commit message (Expand) | Author |
2022-08-10 | SL-17763: Cleanup debug infor for lights | Ptolemy |
2022-08-10 | SL-17763: Cleanup legacy multiSpotLight to use ambiance utility | Ptolemy |
2022-08-10 | SL-17763: PBR: Add spotlight ambiance to multiSpotLight | Ptolemy |
2022-08-10 | SL-17763: Cleanup legacy to use ambiance utility | Ptolemy |
2022-08-10 | SL-17763: PBR: Add spotlight ambiance to spotlight | Ptolemy |
2022-08-10 | SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilities | Ptolemy |
2022-08-09 | SL-17763: PBR: Fix point light to be consistent | Ptolemy |
2022-08-09 | SL-17763: PBR: Add BRDF to spot light | Ptolemy |
2022-08-09 | SL-17763: PBR: Add debug spot light vectors | Ptolemy |
2022-08-03 | SL-17706 Deprecate RenderGamma and RenderFogRatio and remove dead UI from gra... | Dave Parks |
2022-08-03 | Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR... | Dave Parks |
2022-08-03 | SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences. | Dave Parks |
2022-08-02 | SL-17763: PBR: Add more BRDF debug outputs | Ptolemy |
2022-08-02 | SL-17763: PBR: Fix ems calculation | Ptolemy |
2022-08-02 | SL-17706 Remove ability to disable deferred rendering and default PBR to on f... | Dave Parks |
2022-08-02 | SL-17762: PBR: Add support for spot lights | Ptolemy |
2022-08-02 | SL-17762: PBR: Add defines for spot light debugging | Ptolemy |
2022-08-02 | SL-17762: Cleanup dist_atten | Ptolemy |
2022-08-02 | SL-17762: PBR: Fix falloff | Ptolemy |
2022-08-02 | SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove redund... | Ptolemy |
2022-08-02 | SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtil | Ptolemy |
2022-08-02 | SL-17762: PBR: Cleanup: Document specularRect for PBR | Ptolemy |
2022-08-02 | SL-17762: Cleanup: Document channels in projectionMap | Ptolemy |
2022-08-02 | SL-17762: PBR: Cleanup code, add clipProjectedLightVars() | Ptolemy |
2022-08-02 | SL-17762: PBR: Add debug flag to turn off regular output and color code point... | Ptolemy |
2022-07-15 | SL-17702: PBR: Add PBR materials to point light shaders | Ptolemy |
2022-07-15 | SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,... | Ptolemy |
2022-07-15 | SL-17702: Document .w and .a point lights array | Ptolemy |
2022-07-15 | SL-17702: PBR: Stub in light attenuation | Ptolemy |
2022-07-15 | DRTVWR-559: Cleanup class1 pointLightF | Ptolemy |
2022-07-14 | SL-17702: PBR: First pass point lights | Ptolemy |
2022-07-14 | SL-17765: PBR: Add emissiveRect to class3 light shaders | Ptolemy |
2022-07-14 | SL-17764: PBR: Add light shaders to class 3 deferred | Ptolemy |
2022-07-08 | DRTVWR-559: Add fake constant color HDRi color for testing | Ptolemy |
2022-07-08 | SL-17703: PBR: Sun/Moon lighting is in sRGB | Ptolemy |
2022-07-07 | SL-17703: PBR: Add sun/moon to output | Ptolemy |
2022-07-07 | SL-17703: PBR: Cleanup atmos debugging | Ptolemy |
2022-07-06 | SL-17274: PBR: Add missing GBuffer flags to class3 materialF | Ptolemy |
2022-07-06 | SL-17703: PBR: Add sun/moon debugging | Ptolemy |
2022-07-06 | SL-17736: PBR: Add irradiance hack to have more even lighting and not lose de... | Ptolemy |
2022-07-06 | SL-17736: PBR: Add irradiance raw debugging | Ptolemy |
2022-07-06 | SL-17682: PBR: Remove incorret redundant sRGB/linear from debug fresnel rough... | Ptolemy |
2022-07-06 | SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; remove... | Ptolemy |
2022-07-05 | SL-17682: PBR: Cleanup debug flags to view raw normal map as-is | Ptolemy |
2022-07-05 | SL-17682: PBR: Fix metal debug output to match glTF Sample Viewer | Ptolemy |
2022-07-05 | SL-17682: PBR: Fix roughness debug output to match glTF Sample Viewer | Ptolemy |
2022-07-05 | SL-17682: PBR: Fix occlusion debug output to match glTF Sample Viewer | Ptolemy |
2022-07-05 | SL-17682: PBR: Fix debug fresnel roughness output to match glTF Sample Viewer | Ptolemy |
2022-07-05 | SL-17682: PBR: Fix debug BRDF uv output to match glTF Sample Viewer | Ptolemy |
2022-07-05 | SL-17682: PBR: Fix debug normal output to match glTF Sample Viewer | Ptolemy |